Files
isle/LEGO1/tgl/tglvector.h
jonschz 70baf8cecc Fix float constants and conversions (#1279)
* Fix legoplants warnings, add BETA10 references

* Fix warnings in various header files, improve match

* Fix floats in legoactors.cpp

* Fix `legolocations.cpp`

* fix typo

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Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-25 21:01:00 +01:00

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C++

#ifndef _tglVector_h
#define _tglVector_h
#include "math.h" // sin() in RotateAroundY()
#include <stddef.h> // offsetof()
namespace Tgl
{
namespace Constant
{
const double Pi = 3.14159265358979323846;
};
inline double DegreesToRadians(double degrees)
{
return Constant::Pi * (degrees / 180.0);
}
inline double RadiansToDegrees(double radians)
{
return (radians / Constant::Pi) * 180.0;
}
typedef float FloatMatrix4[4][4];
} // namespace Tgl
#endif /* _tglVector_h */