Files
isle/LEGO1/lego/legoomni/include/isleactor.h
jonschz 3e6d789324 Add all BETA10 ClassName() functions and vtables (#1258)
* Add all BETA10 `ClassName()` functions and vtables

* Run formatter, fix copy error

* Fix copy error

* Add BETA10 library functions

---------

Co-authored-by: jonschz <jonschz@users.noreply.github.com>
2024-12-22 08:13:34 -07:00

67 lines
1.8 KiB
C++

#ifndef ISLEACTOR_H
#define ISLEACTOR_H
#include "legoactor.h"
class LegoControlManagerNotificationParam;
class LegoPathStructNotificationParam;
class LegoWorld;
class MxEndActionNotificationParam;
class MxNotificationParam;
// VTABLE: LEGO1 0x100d5178
// VTABLE: BETA10 0x101bd150
// SIZE 0x7c
class IsleActor : public LegoActor {
public:
MxLong Notify(MxParam& p_param) override; // vtable+0x04
// FUNCTION: LEGO1 0x1000e660
// FUNCTION: BETA10 0x100a8300
const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f07dc
return "IsleActor";
}
// FUNCTION: LEGO1 0x1000e670
MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, IsleActor::ClassName()) || LegoActor::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
// FUNCTION: LEGO1 0x1000e5f0
virtual MxLong HandleClick() { return 0; } // vtable+0x68
// FUNCTION: LEGO1 0x1000e600
virtual MxLong VTable0x6c() { return 0; } // vtable+0x6c
// FUNCTION: LEGO1 0x1000e610
virtual MxLong HandleEndAnim() { return 0; } // vtable+0x70
// FUNCTION: LEGO1 0x1000e620
virtual MxLong HandleEndAction(MxEndActionNotificationParam&) { return 0; } // vtable+0x74
// FUNCTION: LEGO1 0x1000e630
virtual MxLong HandleButtonDown(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x78
// FUNCTION: LEGO1 0x1000e640
virtual MxLong HandleButtonUp(LegoControlManagerNotificationParam&) { return 0; } // vtable+0x7c
// FUNCTION: LEGO1 0x1000e650
virtual MxLong HandlePathStruct(LegoPathStructNotificationParam&) { return 0; } // vtable+0x80
protected:
LegoWorld* m_world; // 0x78
};
// SYNTHETIC: LEGO1 0x1000e940
// IsleActor::~IsleActor
// SYNTHETIC: LEGO1 0x1000e990
// IsleActor::`scalar deleting destructor'
#endif // ISLEACTOR_H