mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-25 01:14:19 +00:00
138 lines
4.0 KiB
C++
138 lines
4.0 KiB
C++
#include "pizzeria.h"
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#include "isle_actions.h"
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#include "islepathactor.h"
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#include "legoanimationmanager.h"
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#include "legogamestate.h"
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#include "legopathactor.h"
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#include "legoutils.h"
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#include "legoworld.h"
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#include "misc.h"
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#include "pizza.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
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DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
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// GLOBAL: LEGO1 0x100f0ce8
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IsleScript::Script PizzeriaState::g_pepperActions[] =
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{IsleScript::c_ppz107ma_RunAnim, IsleScript::c_ppz114pa_RunAnim, IsleScript::c_ppz114pa_RunAnim};
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// GLOBAL: LEGO1 0x100f0cf8
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IsleScript::Script PizzeriaState::g_mamaActions[] =
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{IsleScript::c_ppz001pe_RunAnim, IsleScript::c_ppz006pa_RunAnim, IsleScript::c_ppz007pa_RunAnim};
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// GLOBAL: LEGO1 0x100f0d08
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IsleScript::Script PizzeriaState::g_papaActions[] =
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{IsleScript::c_ppz054ma_RunAnim, IsleScript::c_ppz055ma_RunAnim, IsleScript::c_ppz056ma_RunAnim};
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// GLOBAL: LEGO1 0x100f0d18
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IsleScript::Script PizzeriaState::g_nickActions[] =
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{IsleScript::c_ppz031ma_RunAnim, IsleScript::c_ppz035pa_RunAnim, IsleScript::c_ppz036pa_RunAnim};
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// GLOBAL: LEGO1 0x100f0d28
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IsleScript::Script PizzeriaState::g_lauraActions[] =
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{IsleScript::c_ppz075pa_RunAnim, IsleScript::c_ppz082pa_RunAnim, IsleScript::c_ppz084pa_RunAnim};
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// FUNCTION: LEGO1 0x100179c0
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MxResult Pizzeria::Create(MxDSAction& p_dsAction)
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{
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MxResult result = IsleActor::Create(p_dsAction);
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if (result == SUCCESS) {
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CreateState();
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100179f0
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// FUNCTION: BETA10 0x100efbfc
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void Pizzeria::CreateState()
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{
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LegoGameState* gameState = GameState();
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PizzeriaState* pizzeriaState = (PizzeriaState*) gameState->GetState("PizzeriaState");
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if (pizzeriaState == NULL) {
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pizzeriaState = (PizzeriaState*) gameState->CreateState("PizzeriaState");
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}
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m_pizzeriaState = pizzeriaState;
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gameState = GameState();
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PizzaMissionState* pizzaMissionState = (PizzaMissionState*) gameState->GetState("PizzaMissionState");
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if (pizzaMissionState == NULL) {
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pizzaMissionState = (PizzaMissionState*) gameState->CreateState("PizzaMissionState");
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}
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m_pizzaMissionState = pizzaMissionState;
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}
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// FUNCTION: LEGO1 0x10017a50
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// FUNCTION: BETA10 0x100efc91
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MxLong Pizzeria::HandleClick()
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{
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if (CanExit() && m_pizzaMissionState->m_state == PizzaMissionState::e_none) {
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if (UserActor()->GetActorId() != GameState()->GetActorId()) {
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if (!UserActor()->IsA("SkateBoard")) {
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((IslePathActor*) UserActor())->Exit();
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}
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}
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AnimationManager()->FUN_10061010(FALSE);
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Pizza* pizza = (Pizza*) CurrentWorld()->Find(*g_isleScript, IsleScript::c_Pizza_Actor);
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pizza->Start((IsleScript::Script) m_pizzeriaState->NextAction());
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}
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return 1;
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}
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// FUNCTION: LEGO1 0x10017af0
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// FUNCTION: BETA10 0x100efd14
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PizzeriaState::PizzeriaState()
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{
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m_playerPlaylists[0] = Playlist((MxU32*) g_pepperActions, sizeOfArray(g_pepperActions), Playlist::e_once);
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m_playerPlaylists[1] = Playlist((MxU32*) g_mamaActions, sizeOfArray(g_mamaActions), Playlist::e_once);
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m_playerPlaylists[2] = Playlist((MxU32*) g_papaActions, sizeOfArray(g_papaActions), Playlist::e_once);
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m_playerPlaylists[3] = Playlist((MxU32*) g_nickActions, sizeOfArray(g_nickActions), Playlist::e_once);
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m_playerPlaylists[4] = Playlist((MxU32*) g_lauraActions, sizeOfArray(g_lauraActions), Playlist::e_once);
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memset(m_states, -1, sizeof(m_states));
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}
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// FUNCTION: LEGO1 0x10017d50
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MxS16 PizzeriaState::GetActorState()
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{
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return m_states[GameState()->GetActorId() - 1];
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}
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// FUNCTION: LEGO1 0x10017d70
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// FUNCTION: BETA10 0x100effc0
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MxU32 PizzeriaState::NextAction()
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{
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MxU8 actorId = GameState()->GetActorId();
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if (m_states[actorId - 1] < 2) {
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m_states[actorId - 1]++;
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}
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return m_playerPlaylists[actorId - 1].Next();
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}
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// FUNCTION: LEGO1 0x10017da0
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// FUNCTION: BETA10 0x100efe33
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MxResult PizzeriaState::Serialize(LegoStorage* p_storage)
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{
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MxResult res = LegoState::Serialize(p_storage);
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if (p_storage->IsReadMode()) {
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for (MxS16 i = 0; i < 5; i++) {
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p_storage->ReadS16(m_playerPlaylists[i].m_nextIndex);
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}
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}
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else {
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for (MxS16 i = 0; i < 5; i++) {
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p_storage->WriteS16(m_playerPlaylists[i].m_nextIndex);
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}
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}
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return res;
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}
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