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111 lines
2.3 KiB
C++
111 lines
2.3 KiB
C++
#include "legoloadcachesoundpresenter.h"
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#include "legocachesoundmanager.h"
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#include "legocachsound.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "mxdssound.h"
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#include "mxdssubscriber.h"
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#include "mxstreamchunk.h"
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#include "mxwavepresenter.h"
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DECOMP_SIZE_ASSERT(LegoLoadCacheSoundPresenter, 0x90)
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// FUNCTION: LEGO1 0x10018340
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LegoLoadCacheSoundPresenter::LegoLoadCacheSoundPresenter()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x10018480
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LegoLoadCacheSoundPresenter::~LegoLoadCacheSoundPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100184e0
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void LegoLoadCacheSoundPresenter::Init()
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{
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m_data = NULL;
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m_dataSize = 0;
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m_unk0x7c = FALSE;
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}
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// FUNCTION: LEGO1 0x100184f0
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void LegoLoadCacheSoundPresenter::Destroy(MxBool p_fromDestructor)
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{
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delete[] m_data;
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MxWavePresenter::Destroy(p_fromDestructor);
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}
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// FUNCTION: LEGO1 0x10018510
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// FUNCTION: BETA10 0x1008c305
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void LegoLoadCacheSoundPresenter::ReadyTickle()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk) {
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WaveFormat* header = (WaveFormat*) chunk->GetData();
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m_dataSize = 0;
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MxU8* data = new MxU8[header->m_dataSize];
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m_data = data;
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m_pData = data;
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m_cacheSound = new LegoCacheSound();
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m_pcmWaveFormat = header->m_pcmWaveFormat;
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m_subscriber->FreeDataChunk(chunk);
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ProgressTickleState(e_streaming);
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}
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}
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// FUNCTION: LEGO1 0x100185f0
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// FUNCTION: BETA10 0x1008c48f
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void LegoLoadCacheSoundPresenter::StreamingTickle()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk) {
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if (chunk->GetChunkFlags() & DS_CHUNK_END_OF_STREAM) {
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m_cacheSound->Create(
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&m_pcmWaveFormat,
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((MxDSSound*) m_action)->GetMediaSrcPath(),
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((MxDSSound*) m_action)->GetVolume(),
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m_data + 2,
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m_dataSize - 2
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);
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ProgressTickleState(e_done);
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}
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else {
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memcpy(m_pData, chunk->GetData(), chunk->GetLength());
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m_dataSize += chunk->GetLength();
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m_pData += chunk->GetLength();
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}
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m_subscriber->FreeDataChunk(chunk);
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}
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}
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// FUNCTION: LEGO1 0x100186f0
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void LegoLoadCacheSoundPresenter::DoneTickle()
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{
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if (m_unk0x7c) {
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EndAction();
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}
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}
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// FUNCTION: LEGO1 0x10018700
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MxResult LegoLoadCacheSoundPresenter::PutData()
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{
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m_criticalSection.Enter();
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if (m_currentTickleState == e_done) {
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m_cacheSound = SoundManager()->GetCacheSoundManager()->ManageSoundEntry(m_cacheSound);
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m_unk0x7c = TRUE;
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}
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m_criticalSection.Leave();
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return SUCCESS;
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}
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