mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-26 01:44:19 +00:00 
			
		
		
		
	 bcb7bec68b
			
		
	
	bcb7bec68b
	
	
	
		
			
			* Parser refactor: - Handling LIRBARY and STRING markers - Extracting global variable name for future comparison - Marking function static variables - More fluent error messages * String constants annotated with STRING * fix variable name * Should compare LIBRARY markers
		
			
				
	
	
		
			36 lines
		
	
	
		
			919 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			919 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOCAMERACONTROLLER_H
 | |
| #define LEGOCAMERACONTROLLER_H
 | |
| 
 | |
| #include "mxcore.h"
 | |
| #include "realtime/matrix.h"
 | |
| #include "realtime/vector.h"
 | |
| 
 | |
| // VTABLE: LEGO1 0x100d57b0
 | |
| // SIZE 0xc8
 | |
| class LegoCameraController : public MxCore {
 | |
| public:
 | |
| 	LegoCameraController();
 | |
| 	virtual ~LegoCameraController() override; // vtable+0x0
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x10011ec0
 | |
| 	inline virtual const char* ClassName() const override // vtable+0x0c
 | |
| 	{
 | |
| 		// STRING: LEGO1 0x100f0850
 | |
| 		return "LegoCameraController";
 | |
| 	}
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x10011ed0
 | |
| 	inline virtual MxBool IsA(const char* p_name) const override // vtable+0x10
 | |
| 	{
 | |
| 		return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
 | |
| 	}
 | |
| 
 | |
| 	void LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
 | |
| 	void FUN_100123e0(Matrix4Data& p_transform, MxU32);
 | |
| 	Vector3Data& FUN_10012740();
 | |
| 	Vector3Data& FUN_100127f0();
 | |
| 	Vector3Data& FUN_100128a0();
 | |
| };
 | |
| 
 | |
| #endif // LEGOCAMERACONTROLLER_H
 |