mirror of
https://github.com/isledecomp/isle.git
synced 2025-10-22 16:04:17 +00:00
776 lines
18 KiB
C++
776 lines
18 KiB
C++
#include "legoutils.h"
|
|
|
|
#include "3dmanager/lego3dmanager.h"
|
|
#include "anim/legoanim.h"
|
|
#include "isle.h"
|
|
#include "isle_actions.h"
|
|
#include "islepathactor.h"
|
|
#include "legoanimationmanager.h"
|
|
#include "legoanimpresenter.h"
|
|
#include "legogamestate.h"
|
|
#include "legoinputmanager.h"
|
|
#include "legomain.h"
|
|
#include "legonamedtexture.h"
|
|
#include "legopathstruct.h"
|
|
#include "legosoundmanager.h"
|
|
#include "legovideomanager.h"
|
|
#include "legoworld.h"
|
|
#include "legoworldlist.h"
|
|
#include "misc.h"
|
|
#include "misc/legocontainer.h"
|
|
#include "misc/legoimage.h"
|
|
#include "misc/legotree.h"
|
|
#include "mxdsaction.h"
|
|
#include "mxmisc.h"
|
|
#include "mxnotificationmanager.h"
|
|
#include "mxstreamer.h"
|
|
#include "mxtypes.h"
|
|
#include "mxutilities.h"
|
|
#include "mxvariabletable.h"
|
|
#include "realtime/realtime.h"
|
|
#include "scripts.h"
|
|
|
|
#include <process.h>
|
|
#include <string.h>
|
|
#include <vec.h>
|
|
|
|
// FUNCTION: LEGO1 0x1003dd70
|
|
// FUNCTION: BETA10 0x100d3410
|
|
LegoROI* PickROI(MxLong p_x, MxLong p_y)
|
|
{
|
|
LegoVideoManager* videoManager = VideoManager();
|
|
Lego3DView* view = videoManager->Get3DManager()->GetLego3DView();
|
|
return (LegoROI*) view->Pick(p_x, p_y);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003dd90
|
|
// FUNCTION: BETA10 0x100d3449
|
|
LegoROI* PickRootROI(MxLong p_x, MxLong p_y)
|
|
{
|
|
LegoVideoManager* videoManager = VideoManager();
|
|
Lego3DView* view = videoManager->Get3DManager()->GetLego3DView();
|
|
LegoROI* roi = (LegoROI*) view->Pick(p_x, p_y);
|
|
|
|
while (roi != NULL && roi->GetParentROI() != NULL) {
|
|
roi = (LegoROI*) roi->GetParentROI();
|
|
}
|
|
|
|
return roi;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ddc0
|
|
LegoEntity* PickEntity(MxLong p_x, MxLong p_y)
|
|
{
|
|
LegoROI* roi = PickRootROI(p_x, p_y);
|
|
|
|
if (roi == NULL) {
|
|
return NULL;
|
|
}
|
|
|
|
return roi->GetEntity();
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003dde0
|
|
// FUNCTION: BETA10 0x100d358e
|
|
void RotateY(LegoROI* p_roi, MxFloat p_angle)
|
|
{
|
|
MxMatrix mat;
|
|
const Matrix4& local2world = p_roi->GetLocal2World();
|
|
mat = local2world;
|
|
|
|
float fsin = sin(p_angle);
|
|
float fcos = cos(p_angle);
|
|
|
|
for (MxS32 i = 0; i < 3; i++) {
|
|
mat[i][0] = (local2world[i][0] * fcos) + (local2world[i][2] * fsin);
|
|
mat[i][2] = (local2world[i][2] * fcos) - (local2world[i][0] * fsin);
|
|
}
|
|
|
|
p_roi->WrappedSetLocal2WorldWithWorldDataUpdate(mat);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003de80
|
|
MxBool SpheresIntersect(const BoundingSphere& p_sphere1, const BoundingSphere& p_sphere2)
|
|
{
|
|
// This doesn't look clean, but it matches.
|
|
// p_sphere1.Center().GetData() doesn't work out
|
|
return sqrt(DISTSQRD3(&p_sphere1.Center()[0], &p_sphere2.Center()[0])) < p_sphere1.Radius() + p_sphere2.Radius();
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ded0
|
|
// FUNCTION: BETA10 0x100d3802
|
|
MxBool FUN_1003ded0(MxFloat p_param1[2], MxFloat p_param2[3], MxFloat p_param3[3])
|
|
{
|
|
MxFloat local1c[4];
|
|
MxFloat local10[3];
|
|
|
|
Tgl::View* view = VideoManager()->Get3DManager()->GetLego3DView()->GetView();
|
|
|
|
local1c[0] = p_param1[0];
|
|
local1c[1] = p_param1[1];
|
|
local1c[2] = 1.0f;
|
|
local1c[3] = 1.0f;
|
|
|
|
view->TransformScreenToWorld(local1c, p_param3);
|
|
|
|
local1c[0] *= 2.0;
|
|
local1c[1] *= 2.0;
|
|
local1c[3] = 2.0;
|
|
|
|
view->TransformScreenToWorld(local1c, local10);
|
|
|
|
p_param2[0] = local10[0] - p_param3[0];
|
|
p_param2[1] = local10[1] - p_param3[1];
|
|
p_param2[2] = local10[2] - p_param3[2];
|
|
return TRUE;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003df70
|
|
// FUNCTION: BETA10 0x100d38cb
|
|
MxBool TransformWorldToScreen(const MxFloat p_world[3], MxFloat p_screen[4])
|
|
{
|
|
VideoManager()->Get3DManager()->GetLego3DView()->GetView()->TransformWorldToScreen(p_world, p_screen);
|
|
return TRUE;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003df90
|
|
// FUNCTION: BETA10 0x100d39a3
|
|
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node)
|
|
{
|
|
MxS16 result = 1;
|
|
|
|
for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
|
|
result += CountTotalTreeNodes(p_node->GetChild(i));
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003dfd0
|
|
// FUNCTION: BETA10 0x100d3a09
|
|
LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index)
|
|
{
|
|
LegoTreeNode* result = NULL;
|
|
|
|
if (p_index == 0) {
|
|
result = p_node;
|
|
}
|
|
else {
|
|
for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
|
|
MxS16 count = CountTotalTreeNodes(p_node->GetChild(i));
|
|
if (p_index > count) {
|
|
p_index -= count;
|
|
}
|
|
else {
|
|
result = GetTreeNode(p_node->GetChild(i), p_index - 1);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003e050
|
|
// FUNCTION: BETA10 0x100d3abc
|
|
void FUN_1003e050(LegoAnimPresenter* p_presenter)
|
|
{
|
|
MxMatrix viewMatrix;
|
|
LegoTreeNode* rootNode = p_presenter->GetAnimation()->GetRoot();
|
|
LegoAnimNodeData* camData = NULL;
|
|
LegoAnimNodeData* targetData = NULL;
|
|
MxS16 nodesCount = CountTotalTreeNodes(rootNode);
|
|
|
|
MxFloat cam;
|
|
for (MxS16 i = 0; i < nodesCount; i++) {
|
|
if (camData && targetData) {
|
|
break;
|
|
}
|
|
|
|
LegoAnimNodeData* data = (LegoAnimNodeData*) GetTreeNode(rootNode, i)->GetData();
|
|
|
|
if (!strnicmp(data->GetName(), "CAM", strlen("CAM"))) {
|
|
camData = data;
|
|
cam = atof(&data->GetName()[strlen(data->GetName()) - 2]);
|
|
}
|
|
else if (!strcmpi(data->GetName(), "TARGET")) {
|
|
targetData = data;
|
|
}
|
|
}
|
|
|
|
MxMatrix matrixCam;
|
|
MxMatrix matrixTarget;
|
|
matrixCam.SetIdentity();
|
|
matrixTarget.SetIdentity();
|
|
|
|
camData->CreateLocalTransform(0.0f, matrixCam);
|
|
targetData->CreateLocalTransform(0.0f, matrixTarget);
|
|
|
|
Mx3DPointFloat dir;
|
|
dir[0] = matrixTarget[3][0] - matrixCam[3][0];
|
|
dir[1] = matrixTarget[3][1] - matrixCam[3][1];
|
|
dir[2] = matrixTarget[3][2] - matrixCam[3][2];
|
|
dir.Unitize();
|
|
|
|
CalcLocalTransform(matrixCam[3], dir, matrixCam[1], viewMatrix);
|
|
|
|
LegoVideoManager* video = VideoManager();
|
|
LegoROI* roi = video->GetViewROI();
|
|
Lego3DView* view = video->Get3DManager()->GetLego3DView();
|
|
|
|
roi->WrappedSetLocal2WorldWithWorldDataUpdate(viewMatrix);
|
|
view->Moved(*roi);
|
|
FUN_1003eda0();
|
|
video->Get3DManager()->SetFrustrum(cam, 0.1, 250.0);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003e300
|
|
Extra::ActionType MatchActionString(const char* p_str)
|
|
{
|
|
Extra::ActionType result = Extra::ActionType::e_unknown;
|
|
|
|
if (!strcmpi("openram", p_str)) {
|
|
result = Extra::ActionType::e_openram;
|
|
}
|
|
else if (!strcmpi("opendisk", p_str)) {
|
|
result = Extra::ActionType::e_opendisk;
|
|
}
|
|
else if (!strcmpi("close", p_str)) {
|
|
result = Extra::ActionType::e_close;
|
|
}
|
|
else if (!strcmpi("start", p_str)) {
|
|
result = Extra::ActionType::e_start;
|
|
}
|
|
else if (!strcmpi("stop", p_str)) {
|
|
result = Extra::ActionType::e_stop;
|
|
}
|
|
else if (!strcmpi("run", p_str)) {
|
|
result = Extra::ActionType::e_run;
|
|
}
|
|
else if (!strcmpi("exit", p_str)) {
|
|
result = Extra::ActionType::e_exit;
|
|
}
|
|
else if (!strcmpi("enable", p_str)) {
|
|
result = Extra::ActionType::e_enable;
|
|
}
|
|
else if (!strcmpi("disable", p_str)) {
|
|
result = Extra::ActionType::e_disable;
|
|
}
|
|
else if (!strcmpi("notify", p_str)) {
|
|
result = Extra::ActionType::e_notify;
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId);
|
|
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
|
|
|
|
// FUNCTION: LEGO1 0x1003e430
|
|
// FUNCTION: BETA10 0x100d3fda
|
|
void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_streamId, LegoEntity* p_sender)
|
|
{
|
|
MxDSAction action;
|
|
action.SetAtomId(p_pAtom);
|
|
action.SetObjectId(p_streamId);
|
|
|
|
switch (p_actionId) {
|
|
case Extra::ActionType::e_opendisk:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
|
|
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId)) {
|
|
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_diskStream);
|
|
Start(&action);
|
|
}
|
|
|
|
break;
|
|
case Extra::ActionType::e_openram:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
|
|
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId)) {
|
|
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_RAMStream);
|
|
Start(&action);
|
|
}
|
|
|
|
break;
|
|
case Extra::ActionType::e_close:
|
|
action.SetUnknown24(-2);
|
|
DeleteObject(action);
|
|
Streamer()->Close(p_pAtom.GetInternal());
|
|
break;
|
|
case Extra::ActionType::e_start:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
|
|
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId)) {
|
|
Start(&action);
|
|
}
|
|
|
|
break;
|
|
case Extra::ActionType::e_stop:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
action.SetUnknown24(-2);
|
|
|
|
if (!RemoveFromCurrentWorld(p_pAtom, p_streamId)) {
|
|
DeleteObject(action);
|
|
}
|
|
|
|
break;
|
|
case Extra::ActionType::e_run:
|
|
_spawnl(0, "\\lego\\sources\\main\\main.exe", "\\lego\\sources\\main\\main.exe", "/script", &p_pAtom, 0);
|
|
break;
|
|
case Extra::ActionType::e_enable:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_streamId);
|
|
break;
|
|
case Extra::ActionType::e_disable:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
CheckIfEntityExists(FALSE, p_pAtom.GetInternal(), p_streamId);
|
|
break;
|
|
case Extra::ActionType::e_exit:
|
|
Lego()->SetExit(TRUE);
|
|
break;
|
|
case Extra::ActionType::e_notify:
|
|
assert(p_streamId != DS_NOT_A_STREAM);
|
|
NotifyEntity(p_pAtom.GetInternal(), p_streamId, p_sender);
|
|
break;
|
|
default:
|
|
assert("Invalid Action Control" == NULL);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003e670
|
|
// FUNCTION: BETA10 0x100d43f2
|
|
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
|
|
{
|
|
LegoWorld* world = FindWorld(MxAtomId(p_filename, e_lowerCase2), p_entityId);
|
|
|
|
if (world) {
|
|
world->Enable(p_enable);
|
|
return TRUE;
|
|
}
|
|
else {
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003e700
|
|
// FUNCTION: BETA10 0x100d448a
|
|
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender)
|
|
{
|
|
MxAtomId atom(p_filename, e_lowerCase2);
|
|
LegoEntity* entity = FindWorld(atom, p_entityId);
|
|
|
|
if (entity == NULL) {
|
|
LegoWorldListCursor cursor(Lego()->GetWorldList());
|
|
LegoWorld* world;
|
|
|
|
while (cursor.Next(world)) {
|
|
entity = (LegoEntity*) world->Find(atom, p_entityId);
|
|
|
|
if (entity != NULL) {
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (entity != NULL) {
|
|
NotificationManager()->Send(entity, MxNotificationParam(c_notificationType0, p_sender));
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003eab0
|
|
void SetCameraControllerFromIsle()
|
|
{
|
|
InputManager()->SetCamera(FindWorld(*g_isleScript, IsleScript::c__Isle)->GetCameraController());
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003eae0
|
|
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut)
|
|
{
|
|
double calc;
|
|
double p;
|
|
MxLong hueIndex;
|
|
double v9;
|
|
double v12;
|
|
double v13;
|
|
|
|
double sDbl = p_s;
|
|
|
|
if (p_s > 0.5f) {
|
|
calc = (1.0f - p_v) * p_s + p_v;
|
|
}
|
|
else {
|
|
calc = (p_v + 1.0) * sDbl;
|
|
}
|
|
if (calc <= 0.0) {
|
|
*p_gOut = 0.0f;
|
|
*p_bOut = 0.0f;
|
|
*p_rOut = 0.0f;
|
|
return;
|
|
}
|
|
p = p_s * 2.0f - calc;
|
|
hueIndex = p_h * 6.0;
|
|
v9 = (p_h * 6.0 - (float) hueIndex) * ((calc - p) / calc) * calc;
|
|
v12 = p + v9;
|
|
v13 = calc - v9;
|
|
switch (hueIndex) {
|
|
case 0:
|
|
*p_rOut = calc;
|
|
*p_bOut = v12;
|
|
*p_gOut = p;
|
|
break;
|
|
case 1:
|
|
*p_rOut = v13;
|
|
*p_bOut = calc;
|
|
*p_gOut = p;
|
|
break;
|
|
case 2:
|
|
*p_rOut = p;
|
|
*p_bOut = calc;
|
|
*p_gOut = v12;
|
|
break;
|
|
case 3:
|
|
*p_rOut = p;
|
|
*p_bOut = v13;
|
|
*p_gOut = calc;
|
|
break;
|
|
case 4:
|
|
*p_rOut = v12;
|
|
*p_bOut = p;
|
|
*p_gOut = calc;
|
|
break;
|
|
case 5:
|
|
*p_rOut = calc;
|
|
*p_bOut = p;
|
|
*p_gOut = v13;
|
|
break;
|
|
case 6:
|
|
*p_rOut = calc;
|
|
*p_bOut = p;
|
|
*p_gOut = v13;
|
|
break;
|
|
default:
|
|
return;
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ecc0
|
|
// FUNCTION: BETA10 0x100d4b38
|
|
void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool)
|
|
{
|
|
LegoWorld* world = CurrentWorld();
|
|
MxLong result = 0;
|
|
|
|
if (world != NULL) {
|
|
LegoPathStructNotificationParam param(c_notificationPathStruct, p_actor, LegoPathStruct::c_camAnim, p_location);
|
|
result = world->Notify(param);
|
|
}
|
|
|
|
if (result == 0) {
|
|
AnimationManager()->CameraTriggerFire(p_actor, p_unused, p_location, p_bool);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003eda0
|
|
// FUNCTION: BETA10 0x100d4bf4
|
|
void FUN_1003eda0()
|
|
{
|
|
Mx3DPointFloat vec;
|
|
vec.Clear();
|
|
|
|
LegoROI* viewROI = VideoManager()->GetViewROI();
|
|
if (viewROI) {
|
|
viewROI->SetWorldVelocity(vec);
|
|
SoundManager()->UpdateListener(
|
|
viewROI->GetWorldPosition(),
|
|
viewROI->GetWorldDirection(),
|
|
viewROI->GetWorldUp(),
|
|
viewROI->GetWorldVelocity()
|
|
);
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ee00
|
|
// FUNCTION: BETA10 0x100d4c6f
|
|
MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id)
|
|
{
|
|
LegoWorld* world = CurrentWorld();
|
|
|
|
if (world) {
|
|
MxCore* object = world->Find(p_atomId, p_id);
|
|
|
|
if (object) {
|
|
world->Remove(object);
|
|
|
|
if (!object->IsA("MxPresenter")) {
|
|
delete object;
|
|
}
|
|
else {
|
|
if (((MxPresenter*) object)->GetAction()) {
|
|
ApplyMask(((MxPresenter*) object)->GetAction(), MxDSAction::c_world, FALSE);
|
|
}
|
|
|
|
((MxPresenter*) object)->EndAction();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ee80
|
|
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId)
|
|
{
|
|
LegoWorld* world = FindWorld(p_worldAtom, p_worldEntityId);
|
|
|
|
if (world) {
|
|
MxCore* object = world->Find(p_entityAtom, p_entityId);
|
|
|
|
if (object) {
|
|
world->Remove(object);
|
|
|
|
if (!object->IsA("MxPresenter")) {
|
|
delete object;
|
|
}
|
|
else {
|
|
if (((MxPresenter*) object)->GetAction()) {
|
|
ApplyMask(((MxPresenter*) object)->GetAction(), MxDSAction::c_world, FALSE);
|
|
}
|
|
|
|
((MxPresenter*) object)->EndAction();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ef00
|
|
// FUNCTION: BETA10 0x100d4e1e
|
|
void EnableAnimations(MxBool p_enable)
|
|
{
|
|
if (p_enable) {
|
|
AnimationManager()->Resume();
|
|
}
|
|
|
|
AnimationManager()->FUN_1005f6d0(p_enable);
|
|
AnimationManager()->FUN_10060540(p_enable);
|
|
AnimationManager()->FUN_100604d0(p_enable);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ef40
|
|
void SetAppCursor(Cursor p_cursor)
|
|
{
|
|
PostMessage(MxOmni::GetInstance()->GetWindowHandle(), WM_ISLE_SETCURSOR, p_cursor, 0);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003ef60
|
|
MxBool FUN_1003ef60()
|
|
{
|
|
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
|
|
|
|
if (GameState()->m_currentArea != LegoGameState::e_elevride &&
|
|
GameState()->m_currentArea != LegoGameState::e_elevride2 &&
|
|
GameState()->m_currentArea != LegoGameState::e_elevopen &&
|
|
GameState()->m_currentArea != LegoGameState::e_seaview &&
|
|
GameState()->m_currentArea != LegoGameState::e_observe &&
|
|
GameState()->m_currentArea != LegoGameState::e_elevdown &&
|
|
GameState()->m_currentArea != LegoGameState::e_garadoor &&
|
|
GameState()->m_currentArea != LegoGameState::e_polidoor) {
|
|
if (UserActor() == NULL || !UserActor()->IsA("TowTrack")) {
|
|
if (UserActor() == NULL || !UserActor()->IsA("Ambulance")) {
|
|
MxU32 unk0x18 = act1State->GetUnknown18();
|
|
|
|
if (unk0x18 != 10 && unk0x18 != 8 && unk0x18 != 3) {
|
|
return TRUE;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f050
|
|
MxS32 UpdateLightPosition(MxS32 p_increase)
|
|
{
|
|
MxS32 lightPosition = atoi(VariableTable()->GetVariable("lightposition"));
|
|
|
|
// Only ever increases by 1 irrespective of p_increase
|
|
if (p_increase > 0) {
|
|
lightPosition += 1;
|
|
if (lightPosition > 5) {
|
|
lightPosition = 5;
|
|
}
|
|
}
|
|
else {
|
|
lightPosition -= 1;
|
|
if (lightPosition < 0) {
|
|
lightPosition = 0;
|
|
}
|
|
}
|
|
|
|
SetLightPosition(lightPosition);
|
|
|
|
char lightPositionBuffer[32];
|
|
sprintf(lightPositionBuffer, "%d", lightPosition);
|
|
|
|
VariableTable()->SetVariable("lightposition", lightPositionBuffer);
|
|
|
|
return lightPosition;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f0d0
|
|
void SetLightPosition(MxS32 p_index)
|
|
{
|
|
float lights[6][6] = {
|
|
{1.0, 0.0, 0.0, -150.0, 50.0, -50.0},
|
|
{0.809, -0.588, 0.0, -75.0, 50.0, -50.0},
|
|
{0.0, -1.0, 0.0, 0.0, 150.0, -150.0},
|
|
{-0.309, -0.951, 0.0, 25.0, 50.0, -50.0},
|
|
{-0.809, -0.588, 0.0, 75.0, 50.0, -50.0},
|
|
{-1.0, 0.0, 0.0, 150.0, 50.0, -50.0}
|
|
};
|
|
|
|
Mx3DPointFloat up(1.0, 0.0, 0.0);
|
|
Mx3DPointFloat direction;
|
|
Mx3DPointFloat position;
|
|
|
|
Tgl::FloatMatrix4 matrix;
|
|
Matrix4 in(matrix);
|
|
MxMatrix transform;
|
|
|
|
if (p_index < 0) {
|
|
p_index = 0;
|
|
}
|
|
else if (p_index > 5) {
|
|
p_index = 5;
|
|
}
|
|
|
|
direction = lights[p_index];
|
|
position = &lights[p_index][3];
|
|
|
|
CalcLocalTransform(position, direction, up, transform);
|
|
SETMAT4(in, transform);
|
|
|
|
VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(FALSE, matrix);
|
|
VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(TRUE, matrix);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f3b0
|
|
LegoNamedTexture* ReadNamedTexture(LegoStorage* p_storage)
|
|
{
|
|
LegoTexture* texture = NULL;
|
|
LegoNamedTexture* namedTexture = NULL;
|
|
MxString string;
|
|
|
|
p_storage->ReadMxString(string);
|
|
|
|
texture = new LegoTexture();
|
|
if (texture != NULL) {
|
|
if (texture->Read(p_storage, 0) != SUCCESS) {
|
|
delete texture;
|
|
return namedTexture;
|
|
}
|
|
|
|
namedTexture = new LegoNamedTexture(string.GetData(), texture);
|
|
if (namedTexture == NULL) {
|
|
delete texture;
|
|
}
|
|
}
|
|
|
|
return namedTexture;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f540
|
|
void WriteDefaultTexture(LegoStorage* p_storage, const char* p_name)
|
|
{
|
|
MxString name(p_name);
|
|
LegoTextureInfo* textureInfo = TextureContainer()->Get(p_name);
|
|
|
|
if (textureInfo != NULL) {
|
|
DDSURFACEDESC desc;
|
|
LegoPaletteEntry paletteEntries[256];
|
|
|
|
LPDIRECTDRAWSURFACE surface = textureInfo->m_surface;
|
|
memset(&desc, 0, sizeof(desc));
|
|
desc.dwSize = sizeof(desc);
|
|
|
|
if (surface->Lock(NULL, &desc, DDLOCK_SURFACEMEMORYPTR, NULL) == DD_OK) {
|
|
LegoImage* image = new LegoImage(desc.dwWidth, desc.dwHeight);
|
|
|
|
if (image != NULL) {
|
|
if (desc.dwWidth == desc.lPitch) {
|
|
memcpy(image->GetBits(), desc.lpSurface, desc.dwWidth * desc.dwHeight);
|
|
}
|
|
else {
|
|
MxU8* surface = (MxU8*) desc.lpSurface;
|
|
LegoU8* bits = image->GetBits();
|
|
|
|
for (MxS32 i = 0; i < desc.dwHeight; i++) {
|
|
memcpy(bits, surface, desc.dwWidth);
|
|
surface += desc.lPitch;
|
|
bits += desc.dwWidth;
|
|
}
|
|
}
|
|
|
|
surface->Unlock(desc.lpSurface);
|
|
|
|
PALETTEENTRY entries[256];
|
|
if (textureInfo->m_palette->GetEntries(0, 0, sizeOfArray(entries), entries) == DD_OK) {
|
|
MxS32 i;
|
|
for (i = 0; i < sizeOfArray(entries); i++) {
|
|
if (entries[i].peFlags != 0) {
|
|
break;
|
|
}
|
|
|
|
paletteEntries[i].SetRed(entries[i].peRed);
|
|
paletteEntries[i].SetGreen(entries[i].peGreen);
|
|
paletteEntries[i].SetBlue(entries[i].peBlue);
|
|
}
|
|
|
|
image->SetCount(i);
|
|
|
|
if (i > 0) {
|
|
// Note: this appears to be a bug. size should be i * sizeof(LegoPaletteEntry)
|
|
memcpy(image->GetPalette(), paletteEntries, i);
|
|
}
|
|
|
|
LegoTexture texture;
|
|
texture.SetImage(image);
|
|
|
|
p_storage->WriteMxString(name);
|
|
texture.Write(p_storage);
|
|
}
|
|
else {
|
|
delete image;
|
|
}
|
|
}
|
|
else {
|
|
surface->Unlock(desc.lpSurface);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f8a0
|
|
void WriteNamedTexture(LegoStorage* p_storage, LegoNamedTexture* p_namedTexture)
|
|
{
|
|
p_storage->WriteMxString(*p_namedTexture->GetName());
|
|
p_namedTexture->GetTexture()->Write(p_storage);
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f930
|
|
void FUN_1003f930(LegoNamedTexture* p_namedTexture)
|
|
{
|
|
LegoTextureInfo* textureInfo = TextureContainer()->Get(p_namedTexture->GetName()->GetData());
|
|
|
|
if (textureInfo != NULL) {
|
|
textureInfo->LoadBits(p_namedTexture->GetTexture()->GetImage()->GetBits());
|
|
}
|
|
}
|