Files
isle/LEGO1/tgl/d3drm/texture.cpp
MS b28fcae005 Match TextureImpl functions (#1521)
* TextureImpl functions

* TglD3DRMIMAGE functions
2025-05-26 18:46:22 +02:00

350 lines
8.1 KiB
C++

#include "impl.h"
#include <assert.h>
using namespace TglImpl;
DECOMP_SIZE_ASSERT(TglD3DRMIMAGE, 0x40);
// FUNCTION: BETA10 0x1016f9f0
inline TglD3DRMIMAGE* TextureGetImage(IDirect3DRMTexture* pTexture)
{
return reinterpret_cast<TglD3DRMIMAGE*>(pTexture->GetAppData());
}
// Forward declare to satisfy order check
void TextureDestroyCallback(IDirect3DRMObject* pObject, void* pArg);
// FUNCTION: LEGO1 0x100a12a0
// FUNCTION: BETA10 0x10169113
Result TextureImpl::SetImage(IDirect3DRMTexture* pSelf, TglD3DRMIMAGE* pImage)
{
void* appData;
Result result;
appData = pImage;
assert(reinterpret_cast<TglD3DRMIMAGE*>(appData) == pImage);
if (TextureGetImage(pSelf)) {
assert(0);
}
result = ResultVal(pSelf->SetAppData((LPD3DRM_APPDATA) appData));
assert(Succeeded(result));
if (Succeeded(result) && pImage) {
result = ResultVal(pSelf->AddDestroyCallback(TextureDestroyCallback, NULL));
assert(Succeeded(result));
if (!Succeeded(result)) {
pSelf->SetAppData(0);
}
}
return result;
}
// FUNCTION: LEGO1 0x100a1300
// FUNCTION: BETA10 0x10169278
void TextureDestroyCallback(IDirect3DRMObject* pObject, void* pArg)
{
TglD3DRMIMAGE* pImage = reinterpret_cast<TglD3DRMIMAGE*>(pObject->GetAppData());
assert(pImage);
delete pImage;
pObject->SetAppData(0);
}
// FUNCTION: LEGO1 0x100a1330
// FUNCTION: BETA10 0x101692e1
TglD3DRMIMAGE::TglD3DRMIMAGE(
int width,
int height,
int depth,
void* pBuffer,
int useBuffer,
int paletteSize,
PaletteEntry* pEntries
)
{
m_image.width = 0;
m_image.height = 0;
m_image.aspectx = 1;
m_image.aspecty = 1;
m_image.depth = 0;
m_image.rgb = 0;
m_image.bytes_per_line = 0;
m_image.buffer1 = NULL;
m_image.buffer2 = NULL;
m_image.red_mask = 0xFF;
m_image.green_mask = 0xFF;
m_image.blue_mask = 0xFF;
m_image.alpha_mask = 0xFF;
m_image.palette_size = 0;
m_image.palette = NULL;
m_texelsAllocatedByClient = 0;
Result result;
if (pBuffer != NULL) {
result = CreateBuffer(width, height, depth, pBuffer, useBuffer);
assert(Succeeded(result));
}
if (pEntries != NULL) {
result = InitializePalette(paletteSize, pEntries);
assert(Succeeded(result));
}
}
// FUNCTION: LEGO1 0x100a13b0
// FUNCTION: BETA10 0x1016944b
TglD3DRMIMAGE::~TglD3DRMIMAGE()
{
if (m_texelsAllocatedByClient == 0) {
delete[] ((char*) m_image.buffer1);
}
delete m_image.palette;
}
// FUNCTION: BETA10 0x101699a0
inline static int IsPowerOfTwo(int v)
{
int m = 0;
while (v > 2 && m == 0) {
m = v % 2;
v /= 2;
}
return v == 2 && m == 0;
}
// FUNCTION: LEGO1 0x100a13e0
// FUNCTION: BETA10 0x101694a4
Result TglD3DRMIMAGE::CreateBuffer(int width, int height, int depth, void* pBuffer, int useBuffer)
{
int bytesPerScanline = width;
assert(IsPowerOfTwo(width));
assert(IsPowerOfTwo(height));
assert((bytesPerScanline % 4) == 0);
if (!(IsPowerOfTwo(width) && IsPowerOfTwo(height) && bytesPerScanline % 4 == 0)) {
return Error;
}
assert(!m_image.buffer1 || (m_image.buffer1 == pBuffer));
m_image.width = width;
m_image.height = height;
m_image.depth = depth;
m_image.bytes_per_line = bytesPerScanline;
if (!m_texelsAllocatedByClient) {
delete[] ((char*) m_image.buffer1);
m_image.buffer1 = NULL;
}
if (useBuffer) {
m_image.buffer1 = (char*) pBuffer;
m_texelsAllocatedByClient = 1;
}
else {
int size = bytesPerScanline * height;
m_image.buffer1 = new char[size];
memcpy(m_image.buffer1, pBuffer, size);
m_texelsAllocatedByClient = 0;
}
return Success;
}
// FUNCTION: LEGO1 0x100a1510
// FUNCTION: BETA10 0x1016969c
Result TglD3DRMIMAGE::FillRowsOfTexture(int destVOffset, int srcHeight, char* pTexels)
{
assert(m_image.buffer1 && pTexels);
assert((destVOffset + srcHeight) <= m_image.height);
int size = srcHeight * m_image.bytes_per_line;
char* pSrc = (char*) m_image.buffer1 + (destVOffset * m_image.bytes_per_line);
memcpy(pSrc, pTexels, size);
return Success;
}
// FUNCTION: LEGO1 0x100a1550
// FUNCTION: BETA10 0x10169758
Result TglD3DRMIMAGE::InitializePalette(int paletteSize, PaletteEntry* pEntries)
{
// This function is a 100% match if the PaletteEntry class is copied
// into into the TglD3DRMIMAGE class instead of being a global struct.
if (m_image.palette_size != paletteSize) {
if (m_image.palette != NULL) {
delete m_image.palette;
m_image.palette = NULL;
m_image.palette_size = 0;
}
if (paletteSize > 0) {
m_image.palette = new D3DRMPALETTEENTRY[paletteSize];
m_image.palette_size = paletteSize;
}
}
if (paletteSize > 0) {
for (int i = 0; i < paletteSize; i++) {
m_image.palette[i].red = pEntries[i].m_red;
m_image.palette[i].green = pEntries[i].m_green;
m_image.palette[i].blue = pEntries[i].m_blue;
m_image.palette[i].flags = D3DRMPALETTE_READONLY;
}
}
return Success;
}
// FUNCTION: BETA10 0x1016ee80
inline Result TextureSetTexels(
IDirect3DRMTexture* pTexture,
int width,
int height,
int bitsPerTexel,
void* pTexels,
int pTexelsArePersistent
)
{
TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
assert(pImage);
Result result = pImage->CreateBuffer(width, height, bitsPerTexel, pTexels, pTexelsArePersistent);
assert(Succeeded(result));
if (Succeeded(result)) {
result = ResultVal(pTexture->Changed(TRUE, FALSE));
assert(Succeeded(result));
}
return result;
}
// FUNCTION: LEGO1 0x100a3c10
// FUNCTION: BETA10 0x1016c390
Result TextureImpl::SetTexels(int width, int height, int bitsPerTexel, void* pTexels, int pTexelsArePersistent)
{
assert(m_data);
return TextureSetTexels(m_data, width, height, bitsPerTexel, pTexels, pTexelsArePersistent);
}
// FUNCTION: BETA10 0x1016f160
inline Result TextureFillRowsOfTexture(IDirect3DRMTexture* pTexture, int y, int height, void* pBuffer)
{
TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
assert(pImage);
Result result = pImage->FillRowsOfTexture(y, height, (char*) pBuffer);
assert(Succeeded(result));
return result;
}
// FUNCTION: LEGO1 0x100a3c60
// FUNCTION: BETA10 0x1016c490
void TextureImpl::FillRowsOfTexture(int y, int height, void* pBuffer)
{
assert(m_data);
TextureFillRowsOfTexture(m_data, y, height, pBuffer);
}
// FUNCTION: BETA10 0x1016f270
inline Result TextureChanged(IDirect3DRMTexture* pTexture, int texelsChanged, int paletteChanged)
{
Result result = ResultVal(pTexture->Changed(texelsChanged, paletteChanged));
assert(Succeeded(result));
return result;
}
// FUNCTION: LEGO1 0x100a3c90
// FUNCTION: BETA10 0x1016c540
Result TextureImpl::Changed(int texelsChanged, int paletteChanged)
{
assert(m_data);
return TextureChanged(m_data, texelsChanged, paletteChanged);
}
// FUNCTION: BETA10 0x1016f4c0
inline Result TextureGetBufferAndPalette(
IDirect3DRMTexture* pTexture,
int* width,
int* height,
int* depth,
void** pBuffer,
int* paletteSize,
unsigned char (*pEntries)[3]
)
{
TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
assert(pImage);
*width = pImage->m_image.width;
*height = pImage->m_image.height;
*depth = pImage->m_image.depth;
*pBuffer = pImage->m_image.buffer1;
*paletteSize = pImage->m_image.palette_size;
for (int i = 0; i < *paletteSize; i++) {
pEntries[i][0] = pImage->m_image.palette[i].red;
pEntries[i][1] = pImage->m_image.palette[i].green;
pEntries[i][2] = pImage->m_image.palette[i].blue;
}
return Success;
}
// FUNCTION: LEGO1 0x100a3cc0
// FUNCTION: BETA10 0x1016c5d0
Result TextureImpl::GetBufferAndPalette(
int* width,
int* height,
int* depth,
void** pBuffer,
int* paletteSize,
unsigned char (*pEntries)[3]
)
{
assert(m_data);
return TextureGetBufferAndPalette(m_data, width, height, depth, pBuffer, paletteSize, pEntries);
}
// FUNCTION: BETA10 0x1016f730
inline Result TextureSetPalette(IDirect3DRMTexture* pTexture, int entryCount, PaletteEntry* pEntries)
{
TglD3DRMIMAGE* pImage = TextureGetImage(pTexture);
assert(pImage);
pImage->InitializePalette(entryCount, pEntries);
Result result = ResultVal(pTexture->Changed(FALSE, TRUE));
assert(Succeeded(result));
return Success;
}
// FUNCTION: LEGO1 0x100a3d40
// FUNCTION: BETA10 0x1016c6a0
Result TextureImpl::SetPalette(int entryCount, PaletteEntry* pEntries)
{
assert(m_data);
return TextureSetPalette(m_data, entryCount, pEntries);
}
// FUNCTION: LEGO1 0x100a3d70
// FUNCTION: BETA10 0x1016c760
void* TextureImpl::ImplementationDataPtr()
{
return reinterpret_cast<void*>(&m_data);
}