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	 0ab8fc52d2
			
		
	
	0ab8fc52d2
	
	
	
		
			
			* add MxDSObject, implement SetObjectName, adjust MxDSAction * add a TODO * update project files * add WIP MxDSObject stuff * merge * update project file * add addresses and SetAtomId * switch addresses * remove comment since it's fixed now (?) * refactor * update project file * refactor into separate unit * refactor into separate unit * rename unit to avoid NMAKE issue * rename param * add last missing piece to Isle::Close * fix spelling * merge * use union hack
		
			
				
	
	
		
			18 lines
		
	
	
		
			262 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			18 lines
		
	
	
		
			262 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGO3DMANAGER_H
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| #define LEGO3DMANAGER_H
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| 
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| #include "lego3dview.h"
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| 
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| class Lego3DManager
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| {
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| public:
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|   inline Lego3DView *GetLego3DView() { return this->m_3dView; }
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| 
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| private:
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|   int m_unk00;
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|   int m_unk04;
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|   Lego3DView *m_3dView;
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| };
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| 
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| #endif // LEGO3DMANAGER_H
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