Files
isle/LEGO1/lego/legoomni/src/infocenter/registrationbook.cpp
Christian Semmler c8930815c5 Add LegoGameState::Area enum (#552)
* Add area enum

* Fix

* Fix

* Fix

* empty
2024-02-10 19:17:07 +01:00

102 lines
2.0 KiB
C++

#include "registrationbook.h"
#include "infocenterstate.h"
#include "legocontrolmanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoomni.h"
#include "mxnotificationmanager.h"
DECOMP_SIZE_ASSERT(RegistrationBook, 0x2d0)
// FUNCTION: LEGO1 0x10076d20
RegistrationBook::RegistrationBook() : m_unk0xf8(0x80000000), m_unk0xfc(1)
{
memset(m_unk0x100, 0, sizeof(m_unk0x100));
memset(m_unk0x168, 0, sizeof(m_unk0x168));
// Maybe not be part of the struct, but then it would need packing
m_unk0x280.m_unk0x0e = 0;
memset(m_unk0x290, 0, sizeof(m_unk0x290));
memset(&m_unk0x280, -1, sizeof(m_unk0x280) - 2);
m_unk0x2b8 = 0;
m_infocenterState = NULL;
NotificationManager()->Register(this);
m_unk0x2c1 = 0;
m_unk0x2c4 = 0;
m_unk0x2c8 = 0;
m_unk0x2cc = 0;
}
// STUB: LEGO1 0x10076f50
RegistrationBook::~RegistrationBook()
{
// TODO
}
// FUNCTION: LEGO1 0x10077060
MxResult RegistrationBook::Create(MxDSAction& p_dsAction)
{
MxResult result = LegoWorld::Create(p_dsAction);
if (result == SUCCESS) {
InputManager()->SetWorld(this);
ControlManager()->Register(this);
SetIsWorldActive(FALSE);
InputManager()->Register(this);
GameState()->SetCurrentArea(LegoGameState::e_regbook);
GameState()->StopArea(LegoGameState::e_previousArea);
m_infocenterState = (InfocenterState*) GameState()->GetState("InfocenterState");
}
return result;
}
// STUB: LEGO1 0x100770e0
MxLong RegistrationBook::Notify(MxParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x10077cc0
void RegistrationBook::ReadyWorld()
{
// TODO
}
// STUB: LEGO1 0x10077fd0
MxResult RegistrationBook::Tickle()
{
// TODO
return SUCCESS;
}
// FUNCTION: LEGO1 0x10078180
void RegistrationBook::Enable(MxBool p_enable)
{
LegoWorld::Enable(p_enable);
if (p_enable) {
InputManager()->SetWorld(this);
SetIsWorldActive(FALSE);
}
else {
if (InputManager()->GetWorld() == this) {
InputManager()->ClearWorld();
}
}
}
// FUNCTION: LEGO1 0x100783e0
MxBool RegistrationBook::VTable0x64()
{
DeleteObjects(&m_atom, 500, 506);
return TRUE;
}