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			38 lines
		
	
	
		
			880 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			880 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOANIMATIONMANAGER_H
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| #define LEGOANIMATIONMANAGER_H
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| 
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| #include "mxcore.h"
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| 
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| // VTABLE: LEGO1 0x100d8c18
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| // SIZE 0x500
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| class LegoAnimationManager : public MxCore {
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| public:
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| 	LegoAnimationManager();
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| 	virtual ~LegoAnimationManager() override; // vtable+0x0
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| 
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| 	virtual MxLong Notify(MxParam& p) override; // vtable+0x4
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| 	virtual MxResult Tickle() override;         // vtable+0x8
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| 
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| 	// FUNCTION: LEGO1 0x1005ec80
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| 	inline virtual const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// 0x100f7508
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| 		return "LegoAnimationManager";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1005ec90
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| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, ClassName()) || MxCore::IsA(name);
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| 	}
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| 
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| 	void FUN_1005f6d0(MxBool p);
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| 
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| 	__declspec(dllexport) static void configureLegoAnimationManager(int param_1);
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| 
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| private:
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| 	void Init();
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| };
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| 
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| #endif // LEGOANIMATIONMANAGER_H
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