Files
isle/LEGO1/omni/src/video/mxvideopresenter.cpp
Christian Semmler 67b25b0bcc Adapt MxRegion.h (#1393)
* Adapt MxRegion.h

* Use specific GH action version

* Disable clang32 for now

* Fix regression

* Add space

* Add BETA annotations
2025-02-27 03:30:11 +01:00

585 lines
13 KiB
C++

#include "mxvideopresenter.h"
#include "mxautolock.h"
#include "mxdisplaysurface.h"
#include "mxdsmediaaction.h"
#include "mxdssubscriber.h"
#include "mxmisc.h"
#include "mxregion.h"
#include "mxvideomanager.h"
DECOMP_SIZE_ASSERT(MxVideoPresenter, 0x64);
DECOMP_SIZE_ASSERT(MxVideoPresenter::AlphaMask, 0x0c);
// FUNCTION: LEGO1 0x100b24f0
MxVideoPresenter::AlphaMask::AlphaMask(const MxBitmap& p_bitmap)
{
m_width = p_bitmap.GetBmiWidth();
// DECOMP: ECX becomes word-sized if these are not two separate actions.
MxLong height = p_bitmap.GetBmiHeightAbs();
m_height = height;
MxS32 size = ((m_width * m_height) / 8) + 1;
m_bitmask = new MxU8[size];
memset(m_bitmask, 0, size);
MxU32 rowsBeforeTop;
MxU8* bitmapSrcPtr;
// The goal here is to enable us to walk through the bitmap's rows
// in order, regardless of the orientation. We want to end up at the
// start of the first row, which is either at position 0, or at
// (image_stride * biHeight) - 1.
// Reminder: Negative biHeight means this is a top-down DIB.
// Otherwise it is bottom-up.
switch (p_bitmap.GetBmiHeader()->biCompression) {
case BI_RGB: {
if (p_bitmap.GetBmiHeight() < 0) {
rowsBeforeTop = 0;
}
else {
rowsBeforeTop = p_bitmap.GetBmiHeightAbs() - 1;
}
bitmapSrcPtr = p_bitmap.GetImage() + (p_bitmap.GetBmiStride() * rowsBeforeTop);
break;
}
case BI_RGB_TOPDOWN:
bitmapSrcPtr = p_bitmap.GetImage();
break;
default: {
if (p_bitmap.GetBmiHeight() < 0) {
rowsBeforeTop = 0;
}
else {
rowsBeforeTop = p_bitmap.GetBmiHeightAbs() - 1;
}
bitmapSrcPtr = p_bitmap.GetImage() + (p_bitmap.GetBmiStride() * rowsBeforeTop);
}
}
// How many bytes are there for each row of the bitmap?
// (i.e. the image stride)
// If this is a bottom-up DIB, we will walk it in reverse.
// TODO: Same rounding trick as in MxBitmap
MxS32 rowSeek = ((m_width + 3) & -4);
if (p_bitmap.GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap.GetBmiHeight() > 0) {
rowSeek = -rowSeek;
}
// The actual offset into the m_bitmask array. The two for-loops
// are just for counting the pixels.
MxS32 offset = 0;
for (MxS32 j = 0; j < m_height; j++) {
MxU8* tPtr = bitmapSrcPtr;
for (MxS32 i = 0; i < m_width; i++) {
if (*tPtr) {
// TODO: Second CDQ instruction for abs() should not be there.
MxU32 shift = abs(offset) & 7;
m_bitmask[offset / 8] |= (1 << abs((MxS32) shift));
}
tPtr++;
offset++;
}
// Seek to the start of the next row
bitmapSrcPtr += rowSeek;
tPtr = bitmapSrcPtr;
}
}
// FUNCTION: LEGO1 0x100b2670
MxVideoPresenter::AlphaMask::AlphaMask(const MxVideoPresenter::AlphaMask& p_alpha)
{
m_width = p_alpha.m_width;
m_height = p_alpha.m_height;
MxS32 size = ((m_width * m_height) / 8) + 1;
m_bitmask = new MxU8[size];
memcpy(m_bitmask, p_alpha.m_bitmask, size);
}
// FUNCTION: LEGO1 0x100b26d0
MxVideoPresenter::AlphaMask::~AlphaMask()
{
if (m_bitmask) {
delete[] m_bitmask;
}
}
// FUNCTION: LEGO1 0x100b26f0
MxS32 MxVideoPresenter::AlphaMask::IsHit(MxU32 p_x, MxU32 p_y)
{
if (p_x >= m_width || p_y >= m_height) {
return 0;
}
MxS32 pos = p_y * m_width + p_x;
return m_bitmask[pos / 8] & (1 << abs(abs(pos) & 7)) ? 1 : 0;
}
// FUNCTION: LEGO1 0x100b2760
void MxVideoPresenter::Init()
{
m_frameBitmap = NULL;
m_alpha = NULL;
m_unk0x5c = 1;
m_unk0x58 = NULL;
m_unk0x60 = -1;
SetBit0(FALSE);
if (MVideoManager() != NULL) {
MVideoManager();
SetBit1(TRUE);
SetBit2(FALSE);
}
SetBit3(FALSE);
SetBit4(FALSE);
}
// FUNCTION: LEGO1 0x100b27b0
void MxVideoPresenter::Destroy(MxBool p_fromDestructor)
{
if (MVideoManager() != NULL) {
MVideoManager()->UnregisterPresenter(*this);
}
if (m_unk0x58) {
m_unk0x58->Release();
m_unk0x58 = NULL;
SetBit1(FALSE);
SetBit2(FALSE);
}
if (MVideoManager() && (m_alpha || m_frameBitmap)) {
// MxRect32 rect(m_location, MxSize32(GetWidth(), GetHeight()));
MxS32 height = GetHeight();
MxS32 width = GetWidth();
MxS32 x = m_location.GetX();
MxS32 y = m_location.GetY();
MxRect32 rect(x, y, x + width, y + height);
MVideoManager()->InvalidateRect(rect);
MVideoManager()->UpdateView(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight());
}
delete m_frameBitmap;
delete m_alpha;
Init();
if (!p_fromDestructor) {
MxMediaPresenter::Destroy(FALSE);
}
}
// FUNCTION: LEGO1 0x100b28b0
// FUNCTION: BETA10 0x101389c1
void MxVideoPresenter::NextFrame()
{
MxStreamChunk* chunk = NextChunk();
if (chunk->GetChunkFlags() & DS_CHUNK_END_OF_STREAM) {
m_subscriber->FreeDataChunk(chunk);
ProgressTickleState(e_repeating);
}
else {
LoadFrame(chunk);
m_subscriber->FreeDataChunk(chunk);
}
}
// FUNCTION: LEGO1 0x100b2900
// FUNCTION: BETA10 0x10138a3a
MxBool MxVideoPresenter::IsHit(MxS32 p_x, MxS32 p_y)
{
MxDSAction* action = GetAction();
if ((action == NULL) || (((action->GetFlags() & MxDSAction::c_bit11) == 0) && !IsEnabled()) ||
(!m_frameBitmap && !m_alpha)) {
return FALSE;
}
if (!m_frameBitmap) {
return m_alpha->IsHit(p_x - m_location.GetX(), p_y - m_location.GetY());
}
MxLong heightAbs = m_frameBitmap->GetBmiHeightAbs();
MxLong minX = m_location.GetX();
MxLong minY = m_location.GetY();
MxLong maxY = minY + heightAbs;
MxLong maxX = minX + m_frameBitmap->GetBmiWidth();
if (p_x < minX || p_x >= maxX || p_y < minY || p_y >= maxY) {
return FALSE;
}
MxU8* pixel;
MxLong biCompression = m_frameBitmap->GetBmiHeader()->biCompression;
MxLong height = m_frameBitmap->GetBmiHeight();
MxLong seekRow;
// DECOMP: Same basic layout as AlphaMask constructor
// The idea here is to again seek to the correct place in the bitmap's
// m_data buffer. The x,y args are (most likely) screen x and y, so we
// need to shift that to coordinates local to the bitmap by removing
// the MxPresenter location x and y coordinates.
if (biCompression == BI_RGB) {
if (biCompression == BI_RGB_TOPDOWN || height < 0) {
seekRow = p_y - m_location.GetY();
}
else {
height = height > 0 ? height : -height;
seekRow = height - p_y - 1 + m_location.GetY();
}
pixel = m_frameBitmap->GetBmiStride() * seekRow + m_frameBitmap->GetImage() - m_location.GetX() + p_x;
}
else if (biCompression == BI_RGB_TOPDOWN) {
pixel = m_frameBitmap->GetImage();
}
else {
height = height > 0 ? height : -height;
height--;
pixel = m_frameBitmap->GetBmiStride() * height + m_frameBitmap->GetImage();
}
if (GetBit4()) {
return (MxBool) *pixel;
}
if ((GetAction()->GetFlags() & MxDSAction::c_bit4) && *pixel == 0) {
return FALSE;
}
return TRUE;
}
inline MxS32 MxVideoPresenter::PrepareRects(RECT& p_rectDest, RECT& p_rectSrc)
{
if (p_rectDest.top > 480 || p_rectDest.left > 640 || p_rectSrc.top > 480 || p_rectSrc.left > 640) {
return -1;
}
if (p_rectDest.bottom > 480) {
p_rectDest.bottom = 480;
}
if (p_rectDest.right > 640) {
p_rectDest.right = 640;
}
if (p_rectSrc.bottom > 480) {
p_rectSrc.bottom = 480;
}
if (p_rectSrc.right > 640) {
p_rectSrc.right = 640;
}
LONG height, width;
if ((height = (p_rectDest.bottom - p_rectDest.top) + 1) <= 1 ||
(width = (p_rectDest.right - p_rectDest.left) + 1) <= 1) {
return -1;
}
else if ((p_rectSrc.right - p_rectSrc.left + 1) == width && (p_rectSrc.bottom - p_rectSrc.top + 1) == height) {
return 1;
}
else {
p_rectSrc.right = (p_rectSrc.left + width) - 1;
p_rectSrc.bottom = (p_rectSrc.top + height) - 1;
return 0;
}
}
// FUNCTION: LEGO1 0x100b2a70
void MxVideoPresenter::PutFrame()
{
MxDisplaySurface* displaySurface = MVideoManager()->GetDisplaySurface();
MxRegion* region = MVideoManager()->GetRegion();
MxRect32 rect(MxPoint32(0, 0), MxSize32(GetWidth(), GetHeight()));
rect.AddPoint(GetLocation());
LPDIRECTDRAWSURFACE ddSurface = displaySurface->GetDirectDrawSurface2();
if (m_action->GetFlags() & MxDSAction::c_bit5) {
if (m_unk0x58) {
RECT src, dest;
src.top = 0;
src.left = 0;
src.right = GetWidth();
src.bottom = GetHeight();
dest.left = GetX();
dest.top = GetY();
dest.right = dest.left + GetWidth();
dest.bottom = dest.top + GetHeight();
switch (PrepareRects(src, dest)) {
case 0:
ddSurface->Blt(&dest, m_unk0x58, &src, DDBLT_KEYSRC, NULL);
break;
case 1:
ddSurface->BltFast(dest.left, dest.top, m_unk0x58, &src, DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT);
}
}
else {
displaySurface->VTable0x30(
m_frameBitmap,
0,
0,
rect.GetLeft(),
rect.GetTop(),
m_frameBitmap->GetBmiWidth(),
m_frameBitmap->GetBmiHeightAbs(),
TRUE
);
}
}
else {
MxRegionCursor cursor(region);
MxRect32* regionRect;
while ((regionRect = cursor.Next(rect))) {
if (regionRect->GetWidth() >= 1 && regionRect->GetHeight() >= 1) {
RECT src, dest;
if (m_unk0x58) {
src.left = regionRect->GetLeft() - GetX();
src.top = regionRect->GetTop() - GetY();
src.right = src.left + regionRect->GetWidth();
src.bottom = src.top + regionRect->GetHeight();
dest.left = regionRect->GetLeft();
dest.top = regionRect->GetTop();
dest.right = dest.left + regionRect->GetWidth();
dest.bottom = dest.top + regionRect->GetHeight();
}
if (m_action->GetFlags() & MxDSAction::c_bit4) {
if (m_unk0x58) {
if (PrepareRects(src, dest) >= 0) {
ddSurface->Blt(&dest, m_unk0x58, &src, DDBLT_KEYSRC, NULL);
}
}
else {
displaySurface->VTable0x30(
m_frameBitmap,
regionRect->GetLeft() - GetX(),
regionRect->GetTop() - GetY(),
regionRect->GetLeft(),
regionRect->GetTop(),
regionRect->GetWidth(),
regionRect->GetHeight(),
FALSE
);
}
}
else if (m_unk0x58) {
if (PrepareRects(src, dest) >= 0) {
ddSurface->Blt(&dest, m_unk0x58, &src, 0, NULL);
}
}
else {
displaySurface->VTable0x28(
m_frameBitmap,
regionRect->GetLeft() - GetX(),
regionRect->GetTop() - GetY(),
regionRect->GetLeft(),
regionRect->GetTop(),
regionRect->GetWidth(),
regionRect->GetHeight()
);
}
}
}
}
}
// FUNCTION: LEGO1 0x100b2f60
void MxVideoPresenter::ReadyTickle()
{
MxStreamChunk* chunk = NextChunk();
if (chunk) {
LoadHeader(chunk);
m_subscriber->FreeDataChunk(chunk);
ParseExtra();
ProgressTickleState(e_starting);
}
}
// FUNCTION: LEGO1 0x100b2fa0
void MxVideoPresenter::StartingTickle()
{
MxStreamChunk* chunk = CurrentChunk();
if (chunk && m_action->GetElapsedTime() >= chunk->GetTime()) {
CreateBitmap();
ProgressTickleState(e_streaming);
}
}
// FUNCTION: LEGO1 0x100b2fe0
void MxVideoPresenter::StreamingTickle()
{
if (m_action->GetFlags() & MxDSAction::c_bit10) {
if (!m_currentChunk) {
MxMediaPresenter::StreamingTickle();
}
if (m_currentChunk) {
LoadFrame(m_currentChunk);
m_currentChunk = NULL;
}
}
else {
for (MxS16 i = 0; i < m_unk0x5c; i++) {
if (!m_currentChunk) {
MxMediaPresenter::StreamingTickle();
if (!m_currentChunk) {
break;
}
}
if (m_action->GetElapsedTime() < m_currentChunk->GetTime()) {
break;
}
LoadFrame(m_currentChunk);
m_subscriber->FreeDataChunk(m_currentChunk);
m_currentChunk = NULL;
SetBit0(TRUE);
if (m_currentTickleState != e_streaming) {
break;
}
}
if (GetBit0()) {
m_unk0x5c = 5;
}
}
}
// FUNCTION: LEGO1 0x100b3080
void MxVideoPresenter::RepeatingTickle()
{
if (IsEnabled()) {
if (m_action->GetFlags() & MxDSAction::c_bit10) {
if (!m_currentChunk) {
MxMediaPresenter::RepeatingTickle();
}
if (m_currentChunk) {
LoadFrame(m_currentChunk);
m_currentChunk = NULL;
}
}
else {
for (MxS16 i = 0; i < m_unk0x5c; i++) {
if (!m_currentChunk) {
MxMediaPresenter::RepeatingTickle();
if (!m_currentChunk) {
break;
}
}
if (m_action->GetElapsedTime() % m_action->GetLoopCount() < m_currentChunk->GetTime()) {
break;
}
LoadFrame(m_currentChunk);
m_currentChunk = NULL;
SetBit0(TRUE);
if (m_currentTickleState != e_repeating) {
break;
}
}
if (GetBit0()) {
m_unk0x5c = 5;
}
}
}
}
// FUNCTION: LEGO1 0x100b3130
void MxVideoPresenter::FreezingTickle()
{
MxLong sustainTime = ((MxDSMediaAction*) m_action)->GetSustainTime();
if (sustainTime != -1) {
if (sustainTime) {
if (m_unk0x60 == -1) {
m_unk0x60 = m_action->GetElapsedTime();
}
if (m_action->GetElapsedTime() >= m_unk0x60 + ((MxDSMediaAction*) m_action)->GetSustainTime()) {
ProgressTickleState(e_done);
}
}
else {
ProgressTickleState(e_done);
}
}
}
// FUNCTION: LEGO1 0x100b31a0
MxResult MxVideoPresenter::AddToManager()
{
MxResult result = FAILURE;
if (MVideoManager()) {
result = SUCCESS;
MVideoManager()->RegisterPresenter(*this);
}
return result;
}
// FUNCTION: LEGO1 0x100b31d0
// FUNCTION: BETA10 0x101396d9
void MxVideoPresenter::EndAction()
{
if (m_action) {
MxMediaPresenter::EndAction();
AUTOLOCK(m_criticalSection);
if (m_frameBitmap) {
MxLong height = m_frameBitmap->GetBmiHeightAbs();
MxLong width = m_frameBitmap->GetBmiWidth();
MxS32 x = m_location.GetX();
MxS32 y = m_location.GetY();
MxRect32 rect(x, y, x + width, y + height);
MVideoManager()->InvalidateRect(rect);
}
}
}
// FUNCTION: LEGO1 0x100b3280
// FUNCTION: BETA10 0x101397c0
MxResult MxVideoPresenter::PutData()
{
AUTOLOCK(m_criticalSection);
if (IsEnabled() && m_currentTickleState >= e_streaming && m_currentTickleState <= e_freezing) {
PutFrame();
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100b3300
undefined MxVideoPresenter::VTable0x74()
{
return 0;
}