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* FUN_1003e050 * Match FUN_1003e050 * Remove unused function --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
547 lines
12 KiB
C++
547 lines
12 KiB
C++
#include "legoutils.h"
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#include "act1state.h"
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#include "islepathactor.h"
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#include "legogamestate.h"
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#include "legoinputmanager.h"
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#include "legonamedtexture.h"
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#include "legoomni.h"
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#include "legosoundmanager.h"
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#include "legoworld.h"
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#include "legoworldlist.h"
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#include "misc.h"
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#include "mxdsaction.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxstreamer.h"
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#include "mxtypes.h"
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#include "realtime/realtime.h"
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#include <process.h>
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#include <string.h>
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#include <vec.h>
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// FUNCTION: LEGO1 0x1003df90
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MxS16 CountTotalTreeNodes(LegoTreeNode* p_node)
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{
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MxS16 result = 1;
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for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
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result += CountTotalTreeNodes(p_node->GetChild(i));
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1003dfd0
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LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index)
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{
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LegoTreeNode* result = NULL;
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if (p_index == 0) {
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result = p_node;
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}
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else {
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for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
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MxS16 count = CountTotalTreeNodes(p_node->GetChild(i));
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if (p_index > count) {
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p_index -= count;
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}
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else {
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result = GetTreeNode(p_node->GetChild(i), p_index - 1);
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break;
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}
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x1003e050
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void FUN_1003e050(LegoAnimPresenter* p_presenter)
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{
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MxMatrix viewMatrix;
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LegoTreeNode* rootNode = p_presenter->GetAnimation()->GetRoot();
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LegoAnimNodeData* camData = NULL;
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LegoAnimNodeData* targetData = NULL;
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MxS16 nodesCount = CountTotalTreeNodes(rootNode);
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MxFloat cam;
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for (MxS16 i = 0; i < nodesCount; i++) {
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if (camData && targetData) {
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break;
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}
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LegoAnimNodeData* data = (LegoAnimNodeData*) GetTreeNode(rootNode, i)->GetData();
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if (!strnicmp(data->GetName(), "CAM", strlen("CAM"))) {
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camData = data;
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cam = atof(&data->GetName()[strlen(data->GetName()) - 2]);
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}
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else if (!strcmpi(data->GetName(), "TARGET")) {
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targetData = data;
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}
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}
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MxMatrix matrixCam;
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MxMatrix matrixTarget;
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matrixCam.SetIdentity();
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matrixTarget.SetIdentity();
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camData->CreateLocalTransform(0.0f, matrixCam);
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targetData->CreateLocalTransform(0.0f, matrixTarget);
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Mx3DPointFloat dir;
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dir[0] = matrixTarget[3][0] - matrixCam[3][0];
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dir[1] = matrixTarget[3][1] - matrixCam[3][1];
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dir[2] = matrixTarget[3][2] - matrixCam[3][2];
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dir.Unitize();
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CalcLocalTransform(matrixCam[3], dir, matrixCam[1], viewMatrix);
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LegoVideoManager* video = VideoManager();
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LegoROI* roi = video->GetViewROI();
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Lego3DView* view = video->Get3DManager()->GetLego3DView();
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roi->WrappedSetLocalTransform(viewMatrix);
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view->Moved(*roi);
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FUN_1003eda0();
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video->Get3DManager()->SetFrustrum(cam, 0.1, 250.0);
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}
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// FUNCTION: LEGO1 0x1003e300
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Extra::ActionType MatchActionString(const char* p_str)
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{
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Extra::ActionType result = Extra::ActionType::e_unknown;
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if (!strcmpi("openram", p_str)) {
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result = Extra::ActionType::e_openram;
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}
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else if (!strcmpi("opendisk", p_str)) {
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result = Extra::ActionType::e_opendisk;
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}
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else if (!strcmpi("close", p_str)) {
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result = Extra::ActionType::e_close;
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}
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else if (!strcmpi("start", p_str)) {
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result = Extra::ActionType::e_start;
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}
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else if (!strcmpi("stop", p_str)) {
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result = Extra::ActionType::e_stop;
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}
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else if (!strcmpi("run", p_str)) {
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result = Extra::ActionType::e_run;
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}
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else if (!strcmpi("exit", p_str)) {
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result = Extra::ActionType::e_exit;
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}
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else if (!strcmpi("enable", p_str)) {
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result = Extra::ActionType::e_enable;
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}
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else if (!strcmpi("disable", p_str)) {
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result = Extra::ActionType::e_disable;
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}
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else if (!strcmpi("notify", p_str)) {
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result = Extra::ActionType::e_notify;
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}
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return result;
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}
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MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId);
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void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
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// FUNCTION: LEGO1 0x1003e430
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void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender)
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{
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MxDSAction action;
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action.SetAtomId(p_pAtom);
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action.SetObjectId(p_targetEntityId);
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switch (p_actionId) {
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case Extra::ActionType::e_opendisk:
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if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
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Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_diskStream);
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Start(&action);
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}
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break;
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case Extra::ActionType::e_openram:
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if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
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Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_RAMStream);
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Start(&action);
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}
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break;
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case Extra::ActionType::e_close:
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action.SetUnknown24(-2);
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DeleteObject(action);
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Streamer()->Close(p_pAtom.GetInternal());
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break;
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case Extra::ActionType::e_start:
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if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
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Start(&action);
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}
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break;
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case Extra::ActionType::e_stop:
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action.SetUnknown24(-2);
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if (!RemoveFromCurrentWorld(p_pAtom, p_targetEntityId)) {
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DeleteObject(action);
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}
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break;
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case Extra::ActionType::e_run:
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_spawnl(0, "\\lego\\sources\\main\\main.exe", "\\lego\\sources\\main\\main.exe", "/script", &p_pAtom, 0);
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break;
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case Extra::ActionType::e_exit:
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Lego()->SetExit(TRUE);
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break;
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case Extra::ActionType::e_enable:
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CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId);
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break;
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case Extra::ActionType::e_disable:
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CheckIfEntityExists(FALSE, p_pAtom.GetInternal(), p_targetEntityId);
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break;
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case Extra::ActionType::e_notify:
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NotifyEntity(p_pAtom.GetInternal(), p_targetEntityId, p_sender);
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break;
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}
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}
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// FUNCTION: LEGO1 0x1003e670
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MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
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{
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LegoWorld* world = FindWorld(MxAtomId(p_filename, e_lowerCase2), p_entityId);
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if (world) {
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world->Enable(p_enable);
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return TRUE;
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}
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else {
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return FALSE;
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}
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}
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// FUNCTION: LEGO1 0x1003e700
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void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender)
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{
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MxAtomId atom(p_filename, e_lowerCase2);
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LegoEntity* entity = FindWorld(atom, p_entityId);
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if (entity == NULL) {
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LegoWorldListCursor cursor(Lego()->GetWorldList());
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LegoWorld* world;
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while (cursor.Next(world)) {
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entity = (LegoEntity*) world->Find(atom, p_entityId);
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if (entity != NULL) {
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break;
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}
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}
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}
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if (entity != NULL) {
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#ifdef COMPAT_MODE
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{
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MxNotificationParam param(c_notificationType0, p_sender);
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NotificationManager()->Send(entity, ¶m);
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}
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#else
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NotificationManager()->Send(entity, &MxNotificationParam(c_notificationType0, p_sender));
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#endif
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}
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}
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// FUNCTION: LEGO1 0x1003eab0
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void SetCameraControllerFromIsle()
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{
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InputManager()->SetCamera(FindWorld(*g_isleScript, 0)->GetCamera());
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}
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// FUNCTION: LEGO1 0x1003eae0
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void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut)
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{
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double calc;
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double p;
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MxLong hueIndex;
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double v9;
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double v12;
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double v13;
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double sDbl = p_s;
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if (p_s > 0.5f) {
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calc = (1.0f - p_v) * p_s + p_v;
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}
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else {
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calc = (p_v + 1.0) * sDbl;
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}
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if (calc <= 0.0) {
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*p_gOut = 0.0f;
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*p_bOut = 0.0f;
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*p_rOut = 0.0f;
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return;
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}
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p = p_s * 2.0f - calc;
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hueIndex = p_h * 6.0;
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v9 = (p_h * 6.0 - (float) hueIndex) * ((calc - p) / calc) * calc;
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v12 = p + v9;
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v13 = calc - v9;
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switch (hueIndex) {
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case 0:
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*p_rOut = calc;
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*p_bOut = v12;
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*p_gOut = p;
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break;
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case 1:
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*p_rOut = v13;
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*p_bOut = calc;
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*p_gOut = p;
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break;
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case 2:
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*p_rOut = p;
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*p_bOut = calc;
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*p_gOut = v12;
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break;
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case 3:
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*p_rOut = p;
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*p_bOut = v13;
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*p_gOut = calc;
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break;
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case 4:
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*p_rOut = v12;
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*p_bOut = p;
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*p_gOut = calc;
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break;
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case 5:
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*p_rOut = calc;
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*p_bOut = p;
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*p_gOut = v13;
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break;
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case 6:
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*p_rOut = calc;
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*p_bOut = p;
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*p_gOut = v13;
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break;
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default:
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return;
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}
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}
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// FUNCTION: LEGO1 0x1003eda0
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void FUN_1003eda0()
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{
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Mx3DPointFloat vec;
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vec.Clear();
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LegoROI* viewROI = VideoManager()->GetViewROI();
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if (viewROI) {
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viewROI->FUN_100a5a30(vec);
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SoundManager()->FUN_1002a410(
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viewROI->GetWorldPosition(),
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viewROI->GetWorldDirection(),
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viewROI->GetWorldUp(),
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viewROI->GetWorldVelocity()
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);
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}
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}
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// FUNCTION: LEGO1 0x1003ee00
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MxBool RemoveFromCurrentWorld(MxAtomId& p_atomId, MxS32 p_id)
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{
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LegoWorld* world = CurrentWorld();
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if (world) {
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MxCore* object = world->Find(p_atomId, p_id);
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if (object) {
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world->Remove(object);
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if (!object->IsA("MxPresenter")) {
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delete object;
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}
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else {
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if (((MxPresenter*) object)->GetAction()) {
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FUN_100b7220(((MxPresenter*) object)->GetAction(), MxDSAction::c_world, FALSE);
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}
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((MxPresenter*) object)->EndAction();
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}
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return TRUE;
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}
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}
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return FALSE;
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}
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// FUNCTION: LEGO1 0x1003ee80
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MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId)
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{
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LegoWorld* world = FindWorld(p_worldAtom, p_worldEntityId);
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if (world) {
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MxCore* object = world->Find(p_entityAtom, p_entityId);
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if (object) {
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world->Remove(object);
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if (!object->IsA("MxPresenter")) {
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delete object;
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}
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else {
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if (((MxPresenter*) object)->GetAction()) {
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FUN_100b7220(((MxPresenter*) object)->GetAction(), MxDSAction::c_world, FALSE);
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}
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((MxPresenter*) object)->EndAction();
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}
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return TRUE;
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}
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}
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return FALSE;
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}
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// STUB: LEGO1 0x1003ef00
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void FUN_1003ef00(MxBool)
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{
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// TODO (something related to animation manager)
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}
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// FUNCTION: LEGO1 0x1003ef40
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void SetAppCursor(WPARAM p_wparam)
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{
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PostMessageA(MxOmni::GetInstance()->GetWindowHandle(), 0x5400, p_wparam, 0);
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}
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// FUNCTION: LEGO1 0x1003ef60
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MxBool FUN_1003ef60()
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{
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Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
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if (GameState()->m_currentArea != LegoGameState::e_elevride &&
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GameState()->m_currentArea != LegoGameState::e_elevride2 &&
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GameState()->m_currentArea != LegoGameState::e_elevopen &&
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GameState()->m_currentArea != LegoGameState::e_seaview &&
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GameState()->m_currentArea != LegoGameState::e_observe &&
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GameState()->m_currentArea != LegoGameState::e_elevdown &&
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GameState()->m_currentArea != LegoGameState::e_garadoor &&
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GameState()->m_currentArea != LegoGameState::e_polidoor) {
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if (CurrentActor() == NULL || !CurrentActor()->IsA("TowTrack")) {
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if (CurrentActor() == NULL || !CurrentActor()->IsA("Ambulance")) {
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MxU32 unk0x18 = act1State->GetUnknown18();
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if (unk0x18 != 10 && unk0x18 != 8 && unk0x18 != 3) {
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return TRUE;
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}
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}
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}
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}
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return FALSE;
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}
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// FUNCTION: LEGO1 0x1003f050
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MxS32 UpdateLightPosition(MxS32 p_increase)
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{
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MxS32 lightPosition = atoi(VariableTable()->GetVariable("lightposition"));
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// Only ever increases by 1 irrespective of p_increase
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if (p_increase > 0) {
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lightPosition += 1;
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if (lightPosition > 5) {
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lightPosition = 5;
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}
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}
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else {
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lightPosition -= 1;
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if (lightPosition < 0) {
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lightPosition = 0;
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}
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}
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SetLightPosition(lightPosition);
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char lightPositionBuffer[32];
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sprintf(lightPositionBuffer, "%d", lightPosition);
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VariableTable()->SetVariable("lightposition", lightPositionBuffer);
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return lightPosition;
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}
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// FUNCTION: LEGO1 0x1003f0d0
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void SetLightPosition(MxS32 p_index)
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{
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float lights[6][6] = {
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{1.0, 0.0, 0.0, -150.0, 50.0, -50.0},
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{0.809, -0.588, 0.0, -75.0, 50.0, -50.0},
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{0.0, -1.0, 0.0, 0.0, 150.0, -150.0},
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{-0.309, -0.951, 0.0, 25.0, 50.0, -50.0},
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{-0.809, -0.588, 0.0, 75.0, 50.0, -50.0},
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{-1.0, 0.0, 0.0, 150.0, 50.0, -50.0}
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};
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Mx3DPointFloat up(1.0, 0.0, 0.0);
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Mx3DPointFloat direction;
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Mx3DPointFloat position;
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Tgl::FloatMatrix4 matrix;
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Matrix4 in(matrix);
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MxMatrix transform;
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if (p_index < 0) {
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p_index = 0;
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}
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else if (p_index > 5) {
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p_index = 5;
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}
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direction = lights[p_index];
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position = &lights[p_index][3];
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CalcLocalTransform(position, direction, up, transform);
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SETMAT4(in, transform);
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VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(FALSE, matrix);
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VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(TRUE, matrix);
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}
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// FUNCTION: LEGO1 0x1003f3b0
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LegoNamedTexture* ReadNamedTexture(LegoFile* p_file)
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{
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LegoTexture* texture = NULL;
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LegoNamedTexture* namedTexture = NULL;
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MxString string;
|
|
|
|
p_file->ReadString(string);
|
|
|
|
texture = new LegoTexture();
|
|
if (texture != NULL) {
|
|
if (texture->Read(p_file, 0) != SUCCESS) {
|
|
delete texture;
|
|
return namedTexture;
|
|
}
|
|
|
|
namedTexture = new LegoNamedTexture(string.GetData(), texture);
|
|
if (namedTexture == NULL) {
|
|
delete texture;
|
|
}
|
|
}
|
|
|
|
return namedTexture;
|
|
}
|
|
|
|
// STUB: LEGO1 0x1003f540
|
|
void FUN_1003f540(LegoFile* p_file, const char* p_filename)
|
|
{
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x1003f8a0
|
|
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture)
|
|
{
|
|
p_file->FUN_10006030(*p_texture->GetName());
|
|
p_texture->GetTexture()->Write(p_file);
|
|
}
|