Files
isle/LEGO1/lego/legoomni/src/common/legoutils.cpp
Misha 69b250e40c implement FUN_1003e050 (#799)
* FUN_1003e050

* Match FUN_1003e050

* Remove unused function

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
2024-04-14 17:19:16 +02:00

547 lines
12 KiB
C++

#include "legoutils.h"
#include "act1state.h"
#include "islepathactor.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legonamedtexture.h"
#include "legoomni.h"
#include "legosoundmanager.h"
#include "legoworld.h"
#include "legoworldlist.h"
#include "misc.h"
#include "mxdsaction.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxstreamer.h"
#include "mxtypes.h"
#include "realtime/realtime.h"
#include <process.h>
#include <string.h>
#include <vec.h>
// FUNCTION: LEGO1 0x1003df90
MxS16 CountTotalTreeNodes(LegoTreeNode* p_node)
{
MxS16 result = 1;
for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
result += CountTotalTreeNodes(p_node->GetChild(i));
}
return result;
}
// FUNCTION: LEGO1 0x1003dfd0
LegoTreeNode* GetTreeNode(LegoTreeNode* p_node, MxU32 p_index)
{
LegoTreeNode* result = NULL;
if (p_index == 0) {
result = p_node;
}
else {
for (LegoU32 i = 0; i < p_node->GetNumChildren(); i++) {
MxS16 count = CountTotalTreeNodes(p_node->GetChild(i));
if (p_index > count) {
p_index -= count;
}
else {
result = GetTreeNode(p_node->GetChild(i), p_index - 1);
break;
}
}
}
return result;
}
// FUNCTION: LEGO1 0x1003e050
void FUN_1003e050(LegoAnimPresenter* p_presenter)
{
MxMatrix viewMatrix;
LegoTreeNode* rootNode = p_presenter->GetAnimation()->GetRoot();
LegoAnimNodeData* camData = NULL;
LegoAnimNodeData* targetData = NULL;
MxS16 nodesCount = CountTotalTreeNodes(rootNode);
MxFloat cam;
for (MxS16 i = 0; i < nodesCount; i++) {
if (camData && targetData) {
break;
}
LegoAnimNodeData* data = (LegoAnimNodeData*) GetTreeNode(rootNode, i)->GetData();
if (!strnicmp(data->GetName(), "CAM", strlen("CAM"))) {
camData = data;
cam = atof(&data->GetName()[strlen(data->GetName()) - 2]);
}
else if (!strcmpi(data->GetName(), "TARGET")) {
targetData = data;
}
}
MxMatrix matrixCam;
MxMatrix matrixTarget;
matrixCam.SetIdentity();
matrixTarget.SetIdentity();
camData->CreateLocalTransform(0.0f, matrixCam);
targetData->CreateLocalTransform(0.0f, matrixTarget);
Mx3DPointFloat dir;
dir[0] = matrixTarget[3][0] - matrixCam[3][0];
dir[1] = matrixTarget[3][1] - matrixCam[3][1];
dir[2] = matrixTarget[3][2] - matrixCam[3][2];
dir.Unitize();
CalcLocalTransform(matrixCam[3], dir, matrixCam[1], viewMatrix);
LegoVideoManager* video = VideoManager();
LegoROI* roi = video->GetViewROI();
Lego3DView* view = video->Get3DManager()->GetLego3DView();
roi->WrappedSetLocalTransform(viewMatrix);
view->Moved(*roi);
FUN_1003eda0();
video->Get3DManager()->SetFrustrum(cam, 0.1, 250.0);
}
// FUNCTION: LEGO1 0x1003e300
Extra::ActionType MatchActionString(const char* p_str)
{
Extra::ActionType result = Extra::ActionType::e_unknown;
if (!strcmpi("openram", p_str)) {
result = Extra::ActionType::e_openram;
}
else if (!strcmpi("opendisk", p_str)) {
result = Extra::ActionType::e_opendisk;
}
else if (!strcmpi("close", p_str)) {
result = Extra::ActionType::e_close;
}
else if (!strcmpi("start", p_str)) {
result = Extra::ActionType::e_start;
}
else if (!strcmpi("stop", p_str)) {
result = Extra::ActionType::e_stop;
}
else if (!strcmpi("run", p_str)) {
result = Extra::ActionType::e_run;
}
else if (!strcmpi("exit", p_str)) {
result = Extra::ActionType::e_exit;
}
else if (!strcmpi("enable", p_str)) {
result = Extra::ActionType::e_enable;
}
else if (!strcmpi("disable", p_str)) {
result = Extra::ActionType::e_disable;
}
else if (!strcmpi("notify", p_str)) {
result = Extra::ActionType::e_notify;
}
return result;
}
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId);
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender);
// FUNCTION: LEGO1 0x1003e430
void InvokeAction(Extra::ActionType p_actionId, MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender)
{
MxDSAction action;
action.SetAtomId(p_pAtom);
action.SetObjectId(p_targetEntityId);
switch (p_actionId) {
case Extra::ActionType::e_opendisk:
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_diskStream);
Start(&action);
}
break;
case Extra::ActionType::e_openram:
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
Streamer()->Open(p_pAtom.GetInternal(), MxStreamer::e_RAMStream);
Start(&action);
}
break;
case Extra::ActionType::e_close:
action.SetUnknown24(-2);
DeleteObject(action);
Streamer()->Close(p_pAtom.GetInternal());
break;
case Extra::ActionType::e_start:
if (!CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId)) {
Start(&action);
}
break;
case Extra::ActionType::e_stop:
action.SetUnknown24(-2);
if (!RemoveFromCurrentWorld(p_pAtom, p_targetEntityId)) {
DeleteObject(action);
}
break;
case Extra::ActionType::e_run:
_spawnl(0, "\\lego\\sources\\main\\main.exe", "\\lego\\sources\\main\\main.exe", "/script", &p_pAtom, 0);
break;
case Extra::ActionType::e_exit:
Lego()->SetExit(TRUE);
break;
case Extra::ActionType::e_enable:
CheckIfEntityExists(TRUE, p_pAtom.GetInternal(), p_targetEntityId);
break;
case Extra::ActionType::e_disable:
CheckIfEntityExists(FALSE, p_pAtom.GetInternal(), p_targetEntityId);
break;
case Extra::ActionType::e_notify:
NotifyEntity(p_pAtom.GetInternal(), p_targetEntityId, p_sender);
break;
}
}
// FUNCTION: LEGO1 0x1003e670
MxBool CheckIfEntityExists(MxBool p_enable, const char* p_filename, MxS32 p_entityId)
{
LegoWorld* world = FindWorld(MxAtomId(p_filename, e_lowerCase2), p_entityId);
if (world) {
world->Enable(p_enable);
return TRUE;
}
else {
return FALSE;
}
}
// FUNCTION: LEGO1 0x1003e700
void NotifyEntity(const char* p_filename, MxS32 p_entityId, LegoEntity* p_sender)
{
MxAtomId atom(p_filename, e_lowerCase2);
LegoEntity* entity = FindWorld(atom, p_entityId);
if (entity == NULL) {
LegoWorldListCursor cursor(Lego()->GetWorldList());
LegoWorld* world;
while (cursor.Next(world)) {
entity = (LegoEntity*) world->Find(atom, p_entityId);
if (entity != NULL) {
break;
}
}
}
if (entity != NULL) {
#ifdef COMPAT_MODE
{
MxNotificationParam param(c_notificationType0, p_sender);
NotificationManager()->Send(entity, &param);
}
#else
NotificationManager()->Send(entity, &MxNotificationParam(c_notificationType0, p_sender));
#endif
}
}
// FUNCTION: LEGO1 0x1003eab0
void SetCameraControllerFromIsle()
{
InputManager()->SetCamera(FindWorld(*g_isleScript, 0)->GetCamera());
}
// FUNCTION: LEGO1 0x1003eae0
void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut)
{
double calc;
double p;
MxLong hueIndex;
double v9;
double v12;
double v13;
double sDbl = p_s;
if (p_s > 0.5f) {
calc = (1.0f - p_v) * p_s + p_v;
}
else {
calc = (p_v + 1.0) * sDbl;
}
if (calc <= 0.0) {
*p_gOut = 0.0f;
*p_bOut = 0.0f;
*p_rOut = 0.0f;
return;
}
p = p_s * 2.0f - calc;
hueIndex = p_h * 6.0;
v9 = (p_h * 6.0 - (float) hueIndex) * ((calc - p) / calc) * calc;
v12 = p + v9;
v13 = calc - v9;
switch (hueIndex) {
case 0:
*p_rOut = calc;
*p_bOut = v12;
*p_gOut = p;
break;
case 1:
*p_rOut = v13;
*p_bOut = calc;
*p_gOut = p;
break;
case 2:
*p_rOut = p;
*p_bOut = calc;
*p_gOut = v12;
break;
case 3:
*p_rOut = p;
*p_bOut = v13;
*p_gOut = calc;
break;
case 4:
*p_rOut = v12;
*p_bOut = p;
*p_gOut = calc;
break;
case 5:
*p_rOut = calc;
*p_bOut = p;
*p_gOut = v13;
break;
case 6:
*p_rOut = calc;
*p_bOut = p;
*p_gOut = v13;
break;
default:
return;
}
}
// FUNCTION: LEGO1 0x1003eda0
void FUN_1003eda0()
{
Mx3DPointFloat vec;
vec.Clear();
LegoROI* viewROI = VideoManager()->GetViewROI();
if (viewROI) {
viewROI->FUN_100a5a30(vec);
SoundManager()->FUN_1002a410(
viewROI->GetWorldPosition(),
viewROI->GetWorldDirection(),
viewROI->GetWorldUp(),
viewROI->GetWorldVelocity()
);
}
}
// FUNCTION: LEGO1 0x1003ee00
MxBool RemoveFromCurrentWorld(MxAtomId& p_atomId, MxS32 p_id)
{
LegoWorld* world = CurrentWorld();
if (world) {
MxCore* object = world->Find(p_atomId, p_id);
if (object) {
world->Remove(object);
if (!object->IsA("MxPresenter")) {
delete object;
}
else {
if (((MxPresenter*) object)->GetAction()) {
FUN_100b7220(((MxPresenter*) object)->GetAction(), MxDSAction::c_world, FALSE);
}
((MxPresenter*) object)->EndAction();
}
return TRUE;
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x1003ee80
MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId)
{
LegoWorld* world = FindWorld(p_worldAtom, p_worldEntityId);
if (world) {
MxCore* object = world->Find(p_entityAtom, p_entityId);
if (object) {
world->Remove(object);
if (!object->IsA("MxPresenter")) {
delete object;
}
else {
if (((MxPresenter*) object)->GetAction()) {
FUN_100b7220(((MxPresenter*) object)->GetAction(), MxDSAction::c_world, FALSE);
}
((MxPresenter*) object)->EndAction();
}
return TRUE;
}
}
return FALSE;
}
// STUB: LEGO1 0x1003ef00
void FUN_1003ef00(MxBool)
{
// TODO (something related to animation manager)
}
// FUNCTION: LEGO1 0x1003ef40
void SetAppCursor(WPARAM p_wparam)
{
PostMessageA(MxOmni::GetInstance()->GetWindowHandle(), 0x5400, p_wparam, 0);
}
// FUNCTION: LEGO1 0x1003ef60
MxBool FUN_1003ef60()
{
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
if (GameState()->m_currentArea != LegoGameState::e_elevride &&
GameState()->m_currentArea != LegoGameState::e_elevride2 &&
GameState()->m_currentArea != LegoGameState::e_elevopen &&
GameState()->m_currentArea != LegoGameState::e_seaview &&
GameState()->m_currentArea != LegoGameState::e_observe &&
GameState()->m_currentArea != LegoGameState::e_elevdown &&
GameState()->m_currentArea != LegoGameState::e_garadoor &&
GameState()->m_currentArea != LegoGameState::e_polidoor) {
if (CurrentActor() == NULL || !CurrentActor()->IsA("TowTrack")) {
if (CurrentActor() == NULL || !CurrentActor()->IsA("Ambulance")) {
MxU32 unk0x18 = act1State->GetUnknown18();
if (unk0x18 != 10 && unk0x18 != 8 && unk0x18 != 3) {
return TRUE;
}
}
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x1003f050
MxS32 UpdateLightPosition(MxS32 p_increase)
{
MxS32 lightPosition = atoi(VariableTable()->GetVariable("lightposition"));
// Only ever increases by 1 irrespective of p_increase
if (p_increase > 0) {
lightPosition += 1;
if (lightPosition > 5) {
lightPosition = 5;
}
}
else {
lightPosition -= 1;
if (lightPosition < 0) {
lightPosition = 0;
}
}
SetLightPosition(lightPosition);
char lightPositionBuffer[32];
sprintf(lightPositionBuffer, "%d", lightPosition);
VariableTable()->SetVariable("lightposition", lightPositionBuffer);
return lightPosition;
}
// FUNCTION: LEGO1 0x1003f0d0
void SetLightPosition(MxS32 p_index)
{
float lights[6][6] = {
{1.0, 0.0, 0.0, -150.0, 50.0, -50.0},
{0.809, -0.588, 0.0, -75.0, 50.0, -50.0},
{0.0, -1.0, 0.0, 0.0, 150.0, -150.0},
{-0.309, -0.951, 0.0, 25.0, 50.0, -50.0},
{-0.809, -0.588, 0.0, 75.0, 50.0, -50.0},
{-1.0, 0.0, 0.0, 150.0, 50.0, -50.0}
};
Mx3DPointFloat up(1.0, 0.0, 0.0);
Mx3DPointFloat direction;
Mx3DPointFloat position;
Tgl::FloatMatrix4 matrix;
Matrix4 in(matrix);
MxMatrix transform;
if (p_index < 0) {
p_index = 0;
}
else if (p_index > 5) {
p_index = 5;
}
direction = lights[p_index];
position = &lights[p_index][3];
CalcLocalTransform(position, direction, up, transform);
SETMAT4(in, transform);
VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(FALSE, matrix);
VideoManager()->Get3DManager()->GetLego3DView()->SetLightTransform(TRUE, matrix);
}
// FUNCTION: LEGO1 0x1003f3b0
LegoNamedTexture* ReadNamedTexture(LegoFile* p_file)
{
LegoTexture* texture = NULL;
LegoNamedTexture* namedTexture = NULL;
MxString string;
p_file->ReadString(string);
texture = new LegoTexture();
if (texture != NULL) {
if (texture->Read(p_file, 0) != SUCCESS) {
delete texture;
return namedTexture;
}
namedTexture = new LegoNamedTexture(string.GetData(), texture);
if (namedTexture == NULL) {
delete texture;
}
}
return namedTexture;
}
// STUB: LEGO1 0x1003f540
void FUN_1003f540(LegoFile* p_file, const char* p_filename)
{
}
// FUNCTION: LEGO1 0x1003f8a0
void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture)
{
p_file->FUN_10006030(*p_texture->GetName());
p_texture->GetTexture()->Write(p_file);
}