Files
isle/LEGO1/lego/legoomni/src/video/legoanimmmpresenter.cpp
MS b5a3c5feea Enforce vtable match (#464)
* vtable enforce

* Vtable progress

* IslePathActor subclasses

* LegoState subclasses

* LegoWorld subclasses

* Presenter progress

* Remaining presenters

* All but two that need new files

* Merge into vtable branch (#3)

* Implement MxDisplaySurface::VTable0x44 (#467)

* Update mxdisplaysurface.cpp

* add arguments to header

* Fix glitched bitmaps

* WIP fixes

* Match

* Fix

* Changes

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implmement PoliceState::VTable0x1c (#468)

* Implmement PoliceState::VTable0x1c

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement Lego3DView::Render (#470)

* Implement Lego3DView::Render

* use MxDouble

* Revert "use MxDouble"

This reverts commit a006b60e20.

* Begin work on Police class (#469)

* Begin work on Police class

* Use JukeBox::e_policeStation value

* Fixes

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

* Implement MxDisplaySurface::CreateCursorSurface (#471)

* Update mxdisplaysurface.cpp

* Fixes

* Update legovideomanager.cpp

* Match to 100%

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>

* Police fix

* Finish

* motocycle lower case

* Update historybook.h

* Update hospitalstate.h

* Update jetski.h

* Update legoinputmanager.h

* Update legolocomotionanimpresenter.h

* Update pizza.h

* Update act3shark.h

* Update ambulancemissionstate.h

* Update bumpbouy.h

* Update doors.h

---------

Co-authored-by: Misha <106913236+MishaProductions@users.noreply.github.com>
Co-authored-by: Christian Semmler <mail@csemmler.com>
Co-authored-by: Joshua Peisach <itzswirlz2020@outlook.com>
2024-01-20 18:04:46 -05:00

70 lines
1.0 KiB
C++

#include "legoanimmmpresenter.h"
// STUB: LEGO1 0x1004a8d0
LegoAnimMMPresenter::LegoAnimMMPresenter()
{
// TODO
}
// STUB: LEGO1 0x1004aaf0
MxResult LegoAnimMMPresenter::StartAction(MxStreamController* p_controller, MxDSAction* p_action)
{
// TODO
return SUCCESS;
}
// STUB: LEGO1 0x1004aec0
void LegoAnimMMPresenter::EndAction()
{
// TODO
}
// STUB: LEGO1 0x1004b140
void LegoAnimMMPresenter::ReadyTickle()
{
// TODO
}
// STUB: LEGO1 0x1004b1c0
void LegoAnimMMPresenter::StartingTickle()
{
// TODO
}
// STUB: LEGO1 0x1004b220
void LegoAnimMMPresenter::StreamingTickle()
{
// TODO
}
// STUB: LEGO1 0x1004b250
void LegoAnimMMPresenter::RepeatingTickle()
{
// TODO
}
// STUB: LEGO1 0x1004b2c0
void LegoAnimMMPresenter::DoneTickle()
{
// TODO
}
// STUB: LEGO1 0x1004b2d0
MxLong LegoAnimMMPresenter::Notify(MxParam& p_param)
{
// TODO
return 0;
}
// STUB: LEGO1 0x1004b360
void LegoAnimMMPresenter::VTable0x60(MxPresenter* p_presenter)
{
// TODO
}
// STUB: LEGO1 0x1004b390
void LegoAnimMMPresenter::ParseExtra()
{
// TODO
}