Files
isle/LEGO1/omni/src/audio/mxaudiomanager.cpp
2025-07-20 07:57:26 +02:00

76 lines
1.2 KiB
C++

#include "mxaudiomanager.h"
DECOMP_SIZE_ASSERT(MxAudioManager, 0x30);
// GLOBAL: LEGO1 0x10102108
MxS32 MxAudioManager::g_count = 0;
// FUNCTION: LEGO1 0x100b8d00
MxAudioManager::MxAudioManager()
{
Init();
}
// FUNCTION: LEGO1 0x100b8d90
MxAudioManager::~MxAudioManager()
{
Destroy(TRUE);
}
// FUNCTION: LEGO1 0x100b8df0
void MxAudioManager::Init()
{
m_volume = 100;
}
// FUNCTION: LEGO1 0x100b8e00
void MxAudioManager::Destroy(MxBool p_fromDestructor)
{
ENTER(m_criticalSection);
g_count--;
Init();
m_criticalSection.Leave();
if (!p_fromDestructor) {
MxMediaManager::Destroy();
}
}
// FUNCTION: LEGO1 0x100b8e40
MxResult MxAudioManager::Create()
{
MxResult result = FAILURE;
MxBool success = FALSE;
if (MxMediaManager::Create() == SUCCESS) {
ENTER(m_criticalSection);
success = TRUE;
result = SUCCESS;
g_count++;
}
if (result) {
Destroy();
}
if (success) {
m_criticalSection.Leave();
}
return result;
}
// FUNCTION: LEGO1 0x100b8e90
void MxAudioManager::Destroy()
{
Destroy(FALSE);
}
// FUNCTION: LEGO1 0x100b8ea0
void MxAudioManager::SetVolume(MxS32 p_volume)
{
ENTER(m_criticalSection);
m_volume = p_volume;
m_criticalSection.Leave();
}