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isle/LEGO1/lego/legoomni/src/actors/doors.cpp
Christian Semmler 6da2faa48c Refactor actor states, define enum (#1220)
* Refactor actor states, define enum

* Revert

* Rename `UpdateState` to `Animate`
2024-12-13 20:30:50 +01:00

142 lines
3.1 KiB
C++

#include "doors.h"
#include "legopathboundary.h"
#include "mxmisc.h"
#include "mxtimer.h"
#include "roi/legoroi.h"
#include "tgl/tglvector.h"
#include <assert.h>
DECOMP_SIZE_ASSERT(Doors, 0x1f8)
// GLOBAL: LEGO1 0x100d8e7c
// GLOBAL: BETA10 0x101b954c
MxFloat g_unk0x100d8e7c = 1000.0f;
// GLOBAL: LEGO1 0x100d8e80
// GLOBAL: BETA10 0x101b9550
MxFloat g_unk0x100d8e80 = 4000.0f;
// GLOBAL: LEGO1 0x100d8e84
// GLOBAL: BETA10 0x101b9554
MxFloat g_unk0x100d8e84 = 6000.0f;
// FUNCTION: LEGO1 0x10066100
// FUNCTION: BETA10 0x10026850
MxResult Doors::HitActor(LegoPathActor* p_actor, MxBool p_bool)
{
assert(m_ltDoor && m_rtDoor);
if (m_unk0x154 == 1) {
m_unk0x154 = 2;
m_unk0x158 = Timer()->GetTime();
m_ltDoorLocal = m_ltDoor->GetLocal2World();
m_rtDoorLocal = m_rtDoor->GetLocal2World();
}
return m_unk0x1f4 < 0.001 ? SUCCESS : FAILURE;
}
// FUNCTION: LEGO1 0x10066190
// FUNCTION: BETA10 0x1002696b
MxFloat Doors::VTable0xcc(float p_time)
{
MxFloat fVar1;
fVar1 = p_time - m_unk0x158;
if (fVar1 <= 0.0f) {
return 0.0f;
}
if (fVar1 <= g_unk0x100d8e7c) {
return fVar1 * 1.570796 / g_unk0x100d8e7c;
}
else if (fVar1 <= g_unk0x100d8e7c + g_unk0x100d8e80) {
return 1.570796012878418; // Pi / 2
}
else if (fVar1 <= g_unk0x100d8e84) {
return (1.0 - ((fVar1 - g_unk0x100d8e80) - g_unk0x100d8e7c) / g_unk0x100d8e7c) * 1.570796;
}
return 0.0f;
}
// FUNCTION: LEGO1 0x10066250
// FUNCTION: BETA10 0x10026a45
void Doors::Animate(float p_time)
{
assert(m_ltDoor && m_rtDoor);
// TODO: Match
m_roi->SetVisibility(m_boundary->GetFlag0x10());
switch (m_unk0x154) {
case 0:
m_unk0x154 = 1;
m_actorState = c_initial;
break;
case 1:
break;
case 2:
float local8 = VTable0xcc(p_time);
if (local8 > 0.0f) {
MxMatrix local58(m_ltDoorLocal);
Vector3 local10(local58[3]);
local10.Clear();
local58.RotateY(-local8);
local10 = m_ltDoorLocal[3];
m_ltDoor->FUN_100a58f0(local58);
m_ltDoor->VTable0x14();
local58 = m_rtDoorLocal;
local10.Clear();
local58.RotateY(local8);
local10 = m_rtDoorLocal[3];
m_rtDoor->FUN_100a58f0(local58);
m_rtDoor->VTable0x14();
m_unk0x1f4 = local8;
}
if (m_unk0x158 + g_unk0x100d8e84 < p_time) {
m_ltDoor->FUN_100a58f0(m_ltDoorLocal);
m_rtDoor->FUN_100a58f0(m_rtDoorLocal);
m_ltDoor->VTable0x14();
m_rtDoor->VTable0x14();
m_unk0x154 = 1;
m_actorState = c_initial;
m_unk0x1f4 = 0;
}
}
}
// FUNCTION: LEGO1 0x100664e0
// FUNCTION: BETA10 0x10026ceb
void Doors::ParseAction(char* p_extra)
{
LegoPathActor::ParseAction(p_extra);
assert(m_ltDoor == NULL && m_rtDoor == NULL);
assert(m_roi);
assert(!strncmp(m_roi->GetName(), "rcdor", 5));
const CompoundObject* comp = m_roi->GetComp();
for (CompoundObject::const_iterator it = comp->begin(); it != comp->end(); it++) {
LegoROI* roi = (LegoROI*) *it;
if (roi && (!strnicmp(roi->GetName(), "dor-lt", 6) || !strnicmp(roi->GetName(), "dor-sl", 6))) {
m_ltDoor = roi;
}
else if (roi && (!strnicmp(roi->GetName(), "dor-rt", 6) || !strnicmp(roi->GetName(), "dor-sr", 6))) {
m_rtDoor = roi;
}
}
assert(m_ltDoor && m_rtDoor);
}