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* Move Read/Write function to LegoStorage base class * Proper const use for vector / BETA match * Match `Act1State::Serialize`
481 lines
10 KiB
C++
481 lines
10 KiB
C++
#include "act3ammo.h"
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#include "act3.h"
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#include "act3actors.h"
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#include "legocachesoundmanager.h"
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#include "legocharactermanager.h"
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#include "legopathboundary.h"
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#include "legopathcontroller.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "roi/legoroi.h"
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#include <assert.h>
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#include <stdio.h>
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DECOMP_SIZE_ASSERT(Act3Ammo, 0x1a0)
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// Initialized at LEGO1 0x100537c0
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// GLOBAL: LEGO1 0x10104f08
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Mx3DPointFloat Act3Ammo::g_unk0x10104f08 = Mx3DPointFloat(0.0, 5.0, 0.0);
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// FUNCTION: LEGO1 0x100537f0
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// FUNCTION: BETA10 0x1001d648
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Act3Ammo::Act3Ammo()
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{
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m_ammoFlag = 0;
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m_world = NULL;
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}
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// FUNCTION: LEGO1 0x100538a0
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// FUNCTION: BETA10 0x1001d6e7
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Act3Ammo::~Act3Ammo()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x10053900
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// FUNCTION: BETA10 0x1001d759
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void Act3Ammo::Destroy(MxBool p_fromDestructor)
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{
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if (!p_fromDestructor) {
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assert(0);
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}
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else if (m_roi != NULL) {
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CharacterManager()->ReleaseActor(m_roi->GetName());
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m_roi = NULL;
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}
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}
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// FUNCTION: LEGO1 0x10053930
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// FUNCTION: BETA10 0x1001d7d0
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MxResult Act3Ammo::Remove()
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{
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assert(IsValid());
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assert(m_roi && m_pathController);
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CharacterManager()->ReleaseActor(m_roi->GetName());
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m_roi = NULL;
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if (m_boundary != NULL) {
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m_boundary->RemoveActor(this);
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}
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m_pathController->RemoveActor(this);
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m_ammoFlag = 0;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10053980
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// FUNCTION: BETA10 0x1001d8b3
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MxResult Act3Ammo::Create(Act3* p_world, MxU32 p_isPizza, MxS32 p_index)
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{
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assert(m_ammoFlag);
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char name[12];
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if (p_isPizza) {
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sprintf(name, "pammo%d", p_index);
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m_roi = CharacterManager()->CreateAutoROI(name, "pizpie", FALSE);
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m_roi->SetVisibility(TRUE);
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BoundingSphere sphere;
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sphere.Center()[0] = sphere.Center()[1] = sphere.Center()[2] = 0.0f;
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sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 2.0f;
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m_roi->SetBoundingSphere(sphere);
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m_ammoFlag = c_pizza;
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assert(m_roi);
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}
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else {
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sprintf(name, "dammo%d", p_index);
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m_roi = CharacterManager()->CreateAutoROI(name, "donut", FALSE);
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m_roi->SetVisibility(TRUE);
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BoundingSphere sphere;
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sphere.Center()[0] = sphere.Center()[1] = sphere.Center()[2] = 0.0f;
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sphere.Radius() = m_roi->GetBoundingSphere().Radius() * 5.0f;
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m_roi->SetBoundingSphere(sphere);
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m_ammoFlag = c_donut;
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assert(m_roi);
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}
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m_world = p_world;
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SetValid(TRUE);
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10053b40
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// FUNCTION: BETA10 0x1001db2a
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MxResult Act3Ammo::FUN_10053b40(const Vector3& p_srcLoc, const Vector3& p_srcDir, const Vector3& p_srcUp)
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{
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assert(p_srcDir[1] != 0);
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MxFloat local1c = -(p_srcLoc[1] / p_srcDir[1]);
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Mx3DPointFloat local18(p_srcDir);
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Mx3DPointFloat local34;
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local18 *= local1c;
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local18 += p_srcLoc;
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local34[0] = local34[2] = 0.0f;
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local34[1] = -1.0f;
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m_eq[1] = p_srcUp;
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m_eq[2] = p_srcLoc;
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Mx3DPointFloat local48(local34);
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local48 -= m_eq[1];
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for (MxS32 i = 0; i < 3; i++) {
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if (local18[0] == p_srcLoc[0]) {
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return FAILURE;
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}
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m_eq[0][i] = (local48[i] * local48[i] + local48[i] * m_eq[1][i] * 2.0f) / ((local18[i] - p_srcLoc[i]) * 4.0f);
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}
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assert(m_eq[0][0] > 0.000001 || m_eq[0][0] < -0.000001);
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m_unk0x19c = local48[0] / (m_eq[0][0] * 2.0f);
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10053cb0
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// FUNCTION: BETA10 0x1001ddf4
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MxResult Act3Ammo::FUN_10053cb0(LegoPathController* p_p, LegoPathBoundary* p_boundary, MxFloat p_unk0x19c)
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{
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assert(p_p);
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assert(IsValid());
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if (IsPizza()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootpz", NULL, FALSE);
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}
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else {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootdn", NULL, FALSE);
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}
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m_pathController = p_p;
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m_boundary = p_boundary;
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m_BADuration = 10000.0f;
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m_unk0x19c = p_unk0x19c;
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m_unk0x7c = 0.0f;
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m_lastTime = -1.0f;
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m_actorState = c_one;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10053d30
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// FUNCTION: BETA10 0x1001df73
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MxResult Act3Ammo::FUN_10053d30(LegoPathController* p_p, MxFloat p_unk0x19c)
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{
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assert(p_p);
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assert(IsValid());
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SetBit4(TRUE);
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if (IsPizza()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootpz", NULL, FALSE);
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}
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else {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("shootdn", NULL, FALSE);
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}
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m_pathController = p_p;
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m_BADuration = 10000.0f;
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m_unk0x19c = p_unk0x19c;
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m_unk0x7c = 0.0f;
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m_lastTime = -1.0f;
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m_actorState = c_one;
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10053db0
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// FUNCTION: BETA10 0x1001e0f0
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MxResult Act3Ammo::FUN_10053db0(float p_param1, const Matrix4& p_param2)
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{
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float local34 = p_param1 * p_param1;
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Vector3 local14(p_param2[0]);
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Vector3 local3c(p_param2[1]);
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Vector3 localc(p_param2[2]);
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Vector3 local30(p_param2[3]);
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Mx3DPointFloat local28;
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local28 = m_eq[1];
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local28 *= p_param1;
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local30 = m_eq[0];
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local30 *= local34;
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local30 += local28;
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local30 += m_eq[2];
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localc = m_eq[0];
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localc *= 2.0f;
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localc *= p_param1;
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localc += m_eq[1];
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localc *= -1.0f;
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if (localc.Unitize() != 0) {
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assert(0);
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return FAILURE;
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}
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local14[1] = local14[2] = 0.0f;
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local14[0] = 1.0f;
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local3c.EqualsCross(localc, local14);
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if (local3c.Unitize() != 0) {
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local14[0] = local14[1] = 0.0f;
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local14[2] = 1.0f;
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local3c.EqualsCross(localc, local14);
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if (local3c.Unitize() != 0) {
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assert(0);
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return FAILURE;
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}
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}
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local14.EqualsCross(local3c, localc);
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return SUCCESS;
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}
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// FUNCTION: LEGO1 0x10054050
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// FUNCTION: BETA10 0x1001e362
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void Act3Ammo::Animate(float p_time)
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{
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assert(IsValid());
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switch (m_actorState & c_maxState) {
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case c_initial:
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case c_one:
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break;
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case c_two:
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m_unk0x158 = p_time + 2000.0f;
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m_actorState = c_three;
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return;
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case c_three:
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MxMatrix transform;
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Vector3 positionRef(transform[3]);
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transform = m_roi->GetLocal2World();
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if (m_unk0x158 > p_time) {
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Mx3DPointFloat position;
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position = positionRef;
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positionRef.Clear();
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transform.RotateX(0.6);
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positionRef = position;
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m_roi->FUN_100a58f0(transform);
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m_roi->VTable0x14();
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return;
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}
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else {
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m_actorState = c_initial;
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m_unk0x158 = 0;
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positionRef -= g_unk0x10104f08;
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m_roi->FUN_100a58f0(transform);
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m_roi->VTable0x14();
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return;
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}
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}
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if (m_worldSpeed <= 0.0f) {
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return;
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}
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if (m_lastTime < 0.0f) {
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m_lastTime = p_time;
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m_unk0x7c = 0.0f;
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}
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MxMatrix local104;
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MxMatrix local60;
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float f = (m_BADuration - m_unk0x7c) / m_worldSpeed + m_lastTime;
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undefined4 localb4 = 0;
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undefined4 localbc = 0;
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MxU32 local14 = FALSE;
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MxU32 localb8 = FALSE;
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if (f >= p_time) {
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m_actorTime = (p_time - m_lastTime) * m_worldSpeed + m_actorTime;
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m_unk0x7c = (p_time - m_lastTime) * m_worldSpeed + m_unk0x7c;
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m_lastTime = p_time;
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}
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else {
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localb8 = TRUE;
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m_unk0x7c = m_BADuration;
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m_lastTime = p_time;
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}
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local104.SetIdentity();
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MxResult r = FUN_10053db0((m_unk0x7c / m_BADuration) * m_unk0x19c, local104);
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assert(r == 0); // SUCCESS
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local60.SetIdentity();
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if (IsPizza()) {
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local60.Scale(2.0f, 2.0f, 2.0f);
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}
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else {
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local60.Scale(5.0f, 5.0f, 5.0f);
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}
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if (localb8) {
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if (m_boundary != NULL) {
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Vector3 local17c(local104[0]);
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Vector3 local184(local104[1]);
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Vector3 local174(local104[2]);
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if (IsPizza()) {
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local184 = *m_boundary->GetUnknown0x14();
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local17c[0] = 1.0f;
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local17c[1] = local17c[2] = 0.0f;
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local174.EqualsCross(local17c, local184);
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local174.Unitize();
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local17c.EqualsCross(local184, local174);
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}
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else {
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local17c = *m_boundary->GetUnknown0x14();
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local184[0] = 1.0f;
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local184[1] = local184[2] = 0.0f;
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local174.EqualsCross(local17c, local184);
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local174.Unitize();
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local184.EqualsCross(local174, local17c);
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}
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}
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m_actorState = c_initial;
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}
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else {
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local60.RotateX(m_actorTime / 10.0f);
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local60.RotateY(m_actorTime / 6.0f);
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}
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MxMatrix localb0(local104);
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local104.Product(local60, localb0);
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m_roi->FUN_100a58f0(local104);
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m_roi->VTable0x14();
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if (m_BADuration <= m_unk0x7c) {
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m_worldSpeed = 0.0f;
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}
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Vector3 local68(local104[3]);
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if (localb8) {
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if (IsBit4()) {
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if (IsPizza()) {
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m_world->RemovePizza(*this);
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m_world->FUN_10072ad0(2);
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}
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else {
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m_world->RemoveDonut(*this);
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m_world->FUN_10072ad0(4);
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}
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}
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else {
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if (IsPizza()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("stickpz", NULL, FALSE);
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}
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else {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("stickdn", NULL, FALSE);
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}
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LegoPathActorSet& plpas = m_boundary->GetActors();
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LegoPathActorSet lpas(plpas);
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for (LegoPathActorSet::iterator itpa = lpas.begin(); itpa != lpas.end(); itpa++) {
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if (plpas.find(*itpa) != plpas.end() && this != *itpa) {
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LegoROI* r = (*itpa)->GetROI();
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assert(r);
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if (!strncmp(r->GetName(), "pammo", 5)) {
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Mx3DPointFloat local1c8;
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Mx3DPointFloat local1b4;
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local1c8 = r->GetLocal2World()[3];
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local1b4 = m_roi->GetLocal2World()[3];
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local1b4 -= local1c8;
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float radius = r->GetWorldBoundingSphere().Radius();
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if (local1b4.LenSquared() <= radius * radius) {
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MxS32 index = -1;
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if (sscanf(r->GetName(), "pammo%d", &index) != 1) {
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assert(0);
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}
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assert(m_world);
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if (m_world->m_pizzas[index].IsValid() && !m_world->m_pizzas[index].IsSharkFood()) {
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m_world->EatPizza(index);
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m_world->m_brickster->FUN_100417c0();
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}
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if (IsDonut()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("dnhitpz", NULL, FALSE);
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m_world->RemoveDonut(*this);
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local14 = TRUE;
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break;
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}
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}
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}
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else if (!strncmp(r->GetName(), "dammo", 5)) {
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Mx3DPointFloat local1f8;
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Mx3DPointFloat local1e4;
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local1f8 = r->GetLocal2World()[3];
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local1e4 = m_roi->GetLocal2World()[3];
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local1e4 -= local1f8;
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float radius = r->GetWorldBoundingSphere().Radius();
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if (local1e4.LenSquared() <= radius * radius) {
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MxS32 index = -1;
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if (sscanf(r->GetName(), "dammo%d", &index) != 1) {
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assert(0);
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}
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assert(m_world);
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m_world->EatDonut(index);
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if (IsPizza()) {
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assert(SoundManager()->GetCacheSoundManager());
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SoundManager()->GetCacheSoundManager()->Play("pzhitdn", NULL, FALSE);
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m_world->RemovePizza(*this);
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local14 = TRUE;
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break;
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}
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}
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}
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}
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}
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if (!local14) {
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if (IsPizza()) {
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m_world->FUN_10073360(*this, local68);
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}
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else {
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m_world->FUN_10073390(*this, local68);
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}
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m_worldSpeed = -1.0f;
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}
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}
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}
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}
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