Files
isle/LEGO1/omni/src/system/mxsemaphore.cpp
Christian Semmler 76435d803f Style refactor omni/system components (#974)
* Style refactor omni/system components

* Fix

* Fix
2024-05-30 21:03:43 +02:00

37 lines
687 B
C++

#include "mxsemaphore.h"
#include "decomp.h"
DECOMP_SIZE_ASSERT(MxSemaphore, 0x08)
// FUNCTION: LEGO1 0x100c87d0
MxSemaphore::MxSemaphore()
{
m_hSemaphore = NULL;
}
// FUNCTION: LEGO1 0x100c8800
MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
{
MxResult result = FAILURE;
if ((m_hSemaphore = CreateSemaphoreA(NULL, p_initialCount, p_maxCount, NULL))) {
result = SUCCESS;
}
return result;
}
// FUNCTION: LEGO1 0x100c8830
void MxSemaphore::Wait(MxU32 p_timeoutMS)
{
WaitForSingleObject(m_hSemaphore, p_timeoutMS);
}
// FUNCTION: LEGO1 0x100c8850
void MxSemaphore::Release(MxU32 p_releaseCount)
{
ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);
}