mirror of
https://github.com/isledecomp/isle.git
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* Small BETA10 corrections --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
430 lines
12 KiB
C++
430 lines
12 KiB
C++
#include "carrace.h"
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#include "carrace_actions.h"
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#include "dunebuggy.h"
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#include "isle.h"
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#include "jukebox_actions.h"
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#include "legoanimationmanager.h"
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#include "legoanimpresenter.h"
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#include "legocontrolmanager.h"
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#include "legomain.h"
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#include "legonavcontroller.h"
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#include "legopathstruct.h"
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#include "legoracers.h"
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#include "legoutils.h"
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#include "misc.h"
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#include "mxactionnotificationparam.h"
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#include "mxbackgroundaudiomanager.h"
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#include "mxmisc.h"
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#include "mxnotificationmanager.h"
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#include "mxstillpresenter.h"
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#include "mxtransitionmanager.h"
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#include "mxvariabletable.h"
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#include "scripts.h"
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DECOMP_SIZE_ASSERT(CarRace, 0x154)
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// GLOBAL: LEGO1 0x100d5d10
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MxS32 CarRace::g_unk0x100d5d10[] = {
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CarraceScript::c_srt001sl_RunAnim,
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CarraceScript::c_srt002sl_RunAnim,
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CarraceScript::c_srt003sl_RunAnim,
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CarraceScript::c_srt004sl_RunAnim,
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CarraceScript::c_srt005sl_RunAnim,
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CarraceScript::c_srt001rh_RunAnim,
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CarraceScript::c_srt002rh_RunAnim,
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CarraceScript::c_srt003rh_RunAnim
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};
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// GLOBAL: LEGO1 0x100d5d30
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MxS32 CarRace::g_unk0x100d5d30[] = {
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CarraceScript::c_srt011sl_RunAnim,
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CarraceScript::c_srt012sl_RunAnim,
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CarraceScript::c_srt013sl_RunAnim,
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CarraceScript::c_srt014sl_RunAnim
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};
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// GLOBAL: LEGO1 0x100d5d40
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MxS32 CarRace::g_unk0x100d5d40[] =
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{CarraceScript::c_srt015sl_RunAnim, CarraceScript::c_srt016sl_RunAnim, CarraceScript::c_srt017sl_RunAnim};
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// GLOBAL: LEGO1 0x100d5d50
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MxS32 CarRace::g_unk0x100d5d50[] =
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{CarraceScript::c_srt007rh_RunAnim, CarraceScript::c_srt008rh_RunAnim, CarraceScript::c_srt009rh_RunAnim};
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// GLOBAL: LEGO1 0x100d5d60
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MxS32 CarRace::g_unk0x100d5d60[] =
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{CarraceScript::c_srt010rh_RunAnim, CarraceScript::c_srt011rh_RunAnim, CarraceScript::c_srt012rh_RunAnim};
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// GLOBAL: LEGO1 0x100f0c70
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// STRING: LEGO1 0x100f0c48
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const LegoChar* g_strCRCFRNTY6 = "C_RCFRNTY6";
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// GLOBAL: LEGO1 0x100f0c74
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// STRING: LEGO1 0x100f0c3c
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const LegoChar* g_strCRCEDGEY0 = "C_RCEDGEY0";
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// GLOBAL: LEGO1 0x100f0c7c
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MxS32 g_unk0x100f0c7c = 2;
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// FUNCTION: LEGO1 0x10016a90
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// FUNCTION: BETA10 0x100c82e8
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CarRace::CarRace()
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{
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m_skeleton = NULL;
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m_unk0x130 = MxRect32(0x16c, 0x154, 0x1ec, 0x15e);
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}
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// FUNCTION: LEGO1 0x10016ce0
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// FUNCTION: BETA10 0x100c8364
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MxResult CarRace::Create(MxDSAction& p_dsAction)
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{
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MxResult result = LegoRace::Create(p_dsAction);
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NavController()->SetDeadZone(1);
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NavController()->SetTrackDefault(0);
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GameState()->m_currentArea = LegoGameState::e_carrace;
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GameState()->StopArea(LegoGameState::e_undefined);
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LegoGameState* state = GameState();
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RaceState* raceState = (RaceState*) state->GetState("CarRaceState");
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if (!raceState) {
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raceState = (RaceState*) state->CreateState("CarRaceState");
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}
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m_raceState = raceState;
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m_act1State->m_state = Act1State::e_transitionToRacecar;
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m_unk0x144 = -1;
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m_unk0x148 = -1;
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m_unk0x14c = -1;
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LegoRaceCar::InitSoundIndices();
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MxS32 streamId =
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DuneBuggy::GetColorOffset(g_strCRCEDGEY0) + (DuneBuggy::GetColorOffset(g_strCRCFRNTY6) * 5 + 15) * 2;
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InvokeAction(Extra::e_start, m_atomId, streamId, NULL);
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InvokeAction(Extra::e_start, m_atomId, CarraceScript::c_RaceCarDashboard, NULL);
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return result;
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}
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// FUNCTION: LEGO1 0x10016dd0
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// FUNCTION: BETA10 0x100c8490
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void CarRace::ReadyWorld()
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{
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assert(m_hideAnim);
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LegoWorld::ReadyWorld();
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m_hideAnim->FUN_1006db40(0);
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MxDSAction action;
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action.SetAtomId(*g_jukeboxScript);
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action.SetObjectId(JukeboxScript::c_RaceTrackRoad_Music);
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BackgroundAudioManager()->PlayMusic(action, 5, MxPresenter::e_repeating);
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AnimationManager()->Resume();
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Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
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m_unk0x144 = g_unk0x100d5d10[rand() & 7];
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AnimationManager()
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->FUN_10060dc0(m_unk0x144, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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m_unk0x128 = (MxStillPresenter*) Find("MxPresenter", "CarLocator2");
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m_unk0x128->SetPosition(m_unk0x130.GetLeft(), m_unk0x130.GetTop());
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m_unk0x12c = (MxStillPresenter*) Find("MxPresenter", "CarLocator3");
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m_unk0x12c->SetPosition(m_unk0x130.GetLeft(), m_unk0x130.GetTop());
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VariableTable()->SetVariable("DISTANCE", "0.036");
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}
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// FUNCTION: LEGO1 0x10016f60
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// FUNCTION: BETA10 0x100c85eb
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MxLong CarRace::HandleEndAction(MxEndActionNotificationParam& p_param)
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{
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MxLong result = 0;
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if (p_param.GetAction()) {
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MxDSAction* action = p_param.GetAction();
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MxU32 objectId = action->GetObjectId();
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if (m_unk0x144 == objectId) {
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InvokeAction(Extra::e_start, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
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result = 1;
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}
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else if (objectId == CarraceScript::c_irtx08ra_PlayWav && m_destLocation == LegoGameState::e_undefined) {
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m_maps[0]->Mute(FALSE);
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m_maps[1]->Mute(FALSE);
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m_maps[2]->Mute(FALSE);
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VariableTable()->SetVariable(g_raceState, g_racing);
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result = 1;
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}
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else if (m_unk0x148 == objectId) {
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AnimationManager()
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->FUN_10060dc0(m_unk0x14c, NULL, TRUE, LegoAnimationManager::e_unk0, NULL, FALSE, TRUE, FALSE, TRUE);
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}
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else if (m_unk0x14c == objectId) {
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NotificationManager()->Send(this, MxNotificationParam());
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x100170e0
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// FUNCTION: BETA10 0x100c87ac
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MxLong CarRace::HandlePathStruct(LegoPathStructNotificationParam& p_param)
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{
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MxLong result = 0;
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if (p_param.GetTrigger() == LegoPathStruct::c_d) {
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MxEntity* sender = (MxEntity*) p_param.GetSender();
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MxS32 paramData = p_param.GetData();
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switch (sender->GetEntityId()) {
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case 10:
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if (paramData <= m_unk0x104 || paramData >= m_unk0x104 + 5) {
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break;
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}
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m_unk0x104 = paramData;
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LegoChar buffer[20];
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sprintf(buffer, "%g", 0.036 + 0.928 * (m_unk0xf8 * 20.0 + m_unk0x104) / (g_unk0x100f0c7c * 20.0));
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VariableTable()->SetVariable("DISTANCE", buffer);
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if (m_unk0x104 == 0x14) {
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m_unk0x104 = 0;
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m_unk0xf8++;
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if (g_unk0x100f0c7c == m_unk0xf8) {
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VariableTable()->SetVariable(g_raceState, "");
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m_maps[0]->Mute(TRUE);
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m_maps[1]->Mute(TRUE);
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m_maps[2]->Mute(TRUE);
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m_maps[0]->SetMaxLinearVel(-1.0);
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m_maps[1]->SetMaxLinearVel(-1.0);
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m_maps[2]->SetMaxLinearVel(-1.0);
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RemoveActor(m_maps[1]);
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m_maps[1]->ClearMaps();
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RemoveActor(m_maps[2]);
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m_maps[2]->ClearMaps();
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MxS32 position;
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if (m_unk0xfc < m_unk0xf8 && m_unk0x100 < m_unk0xf8) {
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position = 3;
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m_unk0x148 = g_unk0x100d5d40[rand() % 3];
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m_unk0x14c = g_unk0x100d5d60[rand() % 3];
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}
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else if (m_unk0xfc < m_unk0xf8 || m_unk0x100 < m_unk0xf8) {
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position = 2;
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if (m_unk0xfc == g_unk0x100f0c7c) {
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m_unk0x148 = g_unk0x100d5d30[rand() % 4];
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m_unk0x14c = g_unk0x100d5d60[rand() % 3];
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}
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else {
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m_unk0x148 = g_unk0x100d5d50[rand() % 3];
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m_unk0x14c = g_unk0x100d5d40[rand() % 3];
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}
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}
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else {
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position = 1;
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m_unk0x148 = g_unk0x100d5d30[rand() % 4];
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m_unk0x14c = g_unk0x100d5d50[rand() % 3];
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}
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InputManager()->DisableInputProcessing();
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InputManager()->SetUnknown336(TRUE);
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::InitYouCantStopSound();
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m_raceState->m_unk0x28 = 2;
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RaceState::Entry* raceState = m_raceState->GetState(GameState()->GetActorId());
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raceState->m_unk0x02 = position;
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if (raceState->m_score < (MxS16) position) {
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raceState->m_score = position;
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}
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AnimationManager()->FUN_10060dc0(
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m_unk0x148,
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NULL,
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TRUE,
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LegoAnimationManager::e_unk0,
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NULL,
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FALSE,
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TRUE,
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FALSE,
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TRUE
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);
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}
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result = 1;
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}
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break;
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case 11:
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if (paramData <= m_unk0x108 || paramData >= m_unk0x108 + 5) {
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break;
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}
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FUN_10017820(11, paramData);
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m_unk0x108 = paramData;
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if (m_unk0x108 == 0x14) {
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m_unk0x108 = 0;
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m_unk0xfc++;
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if (g_unk0x100f0c7c == m_unk0xfc) {
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m_maps[1]->SetMaxLinearVel(-1.0);
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RemoveActor(m_maps[1]);
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m_maps[1]->ClearMaps();
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m_maps[1]->GetROI()->SetVisibility(FALSE);
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LegoROI* roi = FindROI("rcblack");
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if (roi) {
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roi->SetVisibility(FALSE);
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}
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}
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}
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break;
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case 12:
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if (paramData <= m_unk0x10c || paramData >= m_unk0x10c + 5) {
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break;
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}
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FUN_10017820(12, paramData);
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m_unk0x10c = paramData;
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if (m_unk0x10c == 0x14) {
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m_unk0x10c = 0;
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m_unk0x100++;
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if (g_unk0x100f0c7c == m_unk0x100) {
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m_maps[2]->SetMaxLinearVel(-1.0);
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RemoveActor(m_maps[2]);
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m_maps[2]->ClearMaps();
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m_maps[2]->GetROI()->SetVisibility(FALSE);
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LegoROI* roi = FindROI("rcgreen");
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if (roi) {
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roi->SetVisibility(FALSE);
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}
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}
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}
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break;
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}
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}
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return result;
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}
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// FUNCTION: LEGO1 0x10017650
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MxLong CarRace::HandleControl(LegoControlManagerNotificationParam& p_param)
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{
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if (p_param.m_enabledChild == 1) {
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switch (p_param.m_clickedObjectId) {
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case 3:
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InvokeAction(Extra::e_stop, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
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m_act1State->m_state = Act1State::e_none;
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VariableTable()->SetVariable(g_raceState, "");
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::InitYouCantStopSound();
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m_destLocation = LegoGameState::e_infomain;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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GameState()->GetBackgroundColor()->SetValue("reset");
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break;
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case 98:
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InvokeAction(Extra::e_stop, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
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m_act1State->m_state = Act1State::e_none;
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VariableTable()->SetVariable(g_raceState, "");
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::InitYouCantStopSound();
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m_destLocation = LegoGameState::e_carraceExterior;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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GameState()->GetBackgroundColor()->SetValue("reset");
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break;
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default:
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break;
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}
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}
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return 1;
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}
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// FUNCTION: LEGO1 0x100177e0
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// FUNCTION: BETA10 0x100c8f59
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MxLong CarRace::HandleType0Notification(MxNotificationParam&)
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{
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if (m_raceState->m_unk0x28 == 2) {
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m_destLocation = LegoGameState::e_unk21;
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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}
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return 1;
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}
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// FUNCTION: LEGO1 0x10017820
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void CarRace::FUN_10017820(MxS32 p_param1, MxS16 p_param2)
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{
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MxS32 local4;
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MxStillPresenter* presenter;
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MxS32 x, y;
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if (p_param1 == 11) {
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presenter = m_unk0x128;
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local4 = m_unk0xfc;
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}
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else if (p_param1 == 12) {
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presenter = m_unk0x12c;
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local4 = m_unk0x100;
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}
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if (presenter) {
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x = m_unk0x130.GetLeft() + 0.5 +
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(m_unk0x130.GetRight() - m_unk0x130.GetLeft() + 1) * (local4 * 20.0 + p_param2) / (g_unk0x100f0c7c * 20.0);
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y = m_unk0x130.GetTop() + 0.5 +
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(m_unk0x130.GetBottom() - m_unk0x130.GetTop() + 1) * (local4 * 20.0 + p_param2) / (g_unk0x100f0c7c * 20.0);
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presenter->SetPosition(x, y);
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}
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}
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// FUNCTION: LEGO1 0x10017900
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MxBool CarRace::Escape()
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{
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InvokeAction(Extra::e_stop, *g_carraceScript, CarraceScript::c_irtx08ra_PlayWav, NULL);
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AnimationManager()->FUN_10061010(FALSE);
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DeleteObjects(&m_atomId, 500, 999);
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m_act1State->m_state = Act1State::e_none;
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VariableTable()->SetVariable(g_strHIT_WALL_SOUND, "");
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VariableTable()->SetVariable(g_raceState, "");
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NavController()->SetDeadZone(NavController()->GetDefaultDeadZone());
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NavController()->SetTrackDefault(1);
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LegoRaceCar::InitYouCantStopSound();
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GameState()->GetBackgroundColor()->SetValue("reset");
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m_destLocation = LegoGameState::e_infomain;
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return TRUE;
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}
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