Files
isle/LEGO1/legoact2state.h
Christian Semmler f45f248456 Annotate globals
2023-11-30 09:34:28 -05:00

25 lines
545 B
C++

#ifndef LEGOACT2STATE_H
#define LEGOACT2STATE_H
#include "legostate.h"
// VTABLE: LEGO1 0x100d4a70
// SIZE 0x10
class LegoAct2State : public LegoState {
public:
// FUNCTION: LEGO1 0x1000df80
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f0428
return "LegoAct2State";
}
// FUNCTION: LEGO1 0x1000df90
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoAct2State::ClassName()) || LegoState::IsA(name);
}
};
#endif // LEGOACT2STATE_H