Files
isle/LEGO1/legocachesound.h
Christian Semmler f45f248456 Annotate globals
2023-11-30 09:34:28 -05:00

31 lines
637 B
C++

#ifndef LEGOCACHESOUND_H
#define LEGOCACHESOUND_H
#include "mxcore.h"
// VTABLE: LEGO1 0x100d4718
// SIZE 0x88
class LegoCacheSound : public MxCore {
public:
LegoCacheSound();
virtual ~LegoCacheSound() override; // vtable+0x0
// FUNCTION: LEGO1 0x10006580
inline virtual const char* ClassName() const override // vtable+0x0c
{
// GLOBAL: LEGO1 0x100f01c4
return "LegoCacheSound";
}
// FUNCTION: LEGO1 0x10006590
inline virtual MxBool IsA(const char* name) const override // vtable+0x10
{
return !strcmp(name, LegoCacheSound::ClassName()) || MxCore::IsA(name);
}
private:
void Init();
};
#endif // LEGOCACHESOUND_H