Files
isle/LEGO1/lego/legoomni/src/paths/legopathcontroller.cpp
Christian Semmler 91fe09af3c Implement various small LegoPathController functions (#914)
* Implement/match LegoPathController::Tickle

* Implement various small LegoPathController functions

* Add 0x10046b30
2024-05-12 21:30:34 +02:00

612 lines
13 KiB
C++

#include "legopathcontroller.h"
#include "legopathstruct.h"
#include "misc/legostorage.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
DECOMP_SIZE_ASSERT(LegoPathController, 0x40)
DECOMP_SIZE_ASSERT(LegoPathCtrlEdge, 0x40)
DECOMP_SIZE_ASSERT(LegoPathController::CtrlBoundary, 0x08)
DECOMP_SIZE_ASSERT(LegoPathController::CtrlEdge, 0x08)
// GLOBAL: LEGO1 0x100d7cc8
MxU32 g_unk0x100d7cc8[] = {2, 2, 2, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0, 2, 0};
// GLOBAL: LEGO1 0x100d7d08
MxU32 g_unk0x100d7d08[] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 0};
// GLOBAL: LEGO1 0x100f42e8
LegoPathController::CtrlBoundary* g_ctrlBoundariesA = NULL;
// GLOBAL: LEGO1 0x100f42ec
LegoPathController::CtrlEdge* g_ctrlEdgesA = NULL;
// GLOBAL: LEGO1 0x100f42f0
const char* g_unk0x100f42f0[] = {
"edg03_21",
"edg03_23",
"edg03_30",
"edg03_31",
"edg03_39",
"edg03_40",
"edg03_91",
"edg03_92",
"edg03_99",
"edg03_100",
"edg03_112",
"edg03_113",
"edg10_61",
"edg10_62",
"edg10_55",
"edg10_58"
};
// GLOBAL: LEGO1 0x100f4330
const char* g_unk0x100f4330[] = {
"edg03_06",
"edg03_21",
"edg03_30",
"edg03_148",
"edg03_39",
"edg03_91",
"edg03_99",
"edg03_112",
"edg03_800",
"edg03_135"
};
// GLOBAL: LEGO1 0x100f4358
LegoPathController::CtrlBoundary* g_ctrlBoundariesB = NULL;
// GLOBAL: LEGO1 0x100f435c
LegoPathController::CtrlEdge* g_ctrlEdgesB = NULL;
// FUNCTION: LEGO1 0x10044f40
// FUNCTION: BETA10 0x100b6860
LegoPathController::LegoPathController()
{
m_boundaries = NULL;
m_edges = NULL;
m_unk0x10 = NULL;
m_structs = NULL;
m_numL = 0;
m_numE = 0;
m_numN = 0;
m_numT = 0;
}
// FUNCTION: LEGO1 0x10045880
// FUNCTION: BETA10 0x100b6959
MxResult LegoPathController::Create(MxU8* p_data, const Vector3& p_location, const MxAtomId& p_trigger)
{
MxResult result = FAILURE;
LegoMemory storage(p_data);
if ((result = Read(&storage)) == SUCCESS) {
MxS32 i;
for (i = 0; i < m_numT; i++) {
m_structs[i].SetAtomId(p_trigger);
}
for (i = 0; i < m_numN; i++) {
// TODO: Fix call
((Vector3&) m_unk0x10[i]).Add(&p_location);
}
for (i = 0; i < m_numL; i++) {
LegoPathBoundary& boundary = m_boundaries[i];
MxS32 j;
for (j = 0; j < _countof(g_unk0x100f42f0); j++) {
if (!strcmpi(g_unk0x100f42f0[j], boundary.GetName())) {
g_ctrlBoundariesA[j].m_controller = this;
g_ctrlBoundariesA[j].m_boundary = &boundary;
MxU32 edge = g_unk0x100d7cc8[j];
g_ctrlEdgesA[j].m_controller = this;
g_ctrlEdgesA[j].m_edge = boundary.GetEdges()[edge];
}
}
for (j = 0; j < _countof(g_unk0x100f4330); j++) {
if (!strcmpi(g_unk0x100f4330[j], boundary.GetName())) {
g_ctrlBoundariesB[j].m_controller = this;
g_ctrlBoundariesB[j].m_boundary = &boundary;
g_ctrlEdgesB[j].m_controller = this;
g_ctrlEdgesB[j].m_edge = boundary.GetEdges()[g_unk0x100d7d08[j]];
}
}
}
TickleManager()->RegisterClient(this, 10);
}
if (result != SUCCESS) {
Destroy();
}
return result;
}
// FUNCTION: LEGO1 0x10045b20
// FUNCTION: BETA10 0x100b6b8a
void LegoPathController::Destroy()
{
TickleManager()->UnregisterClient(this);
if (m_boundaries != NULL) {
delete[] m_boundaries;
}
m_boundaries = NULL;
m_numL = 0;
if (m_unk0x10 != NULL) {
delete[] m_unk0x10;
}
m_unk0x10 = NULL;
m_numN = 0;
if (m_structs != NULL) {
delete[] m_structs;
}
m_structs = NULL;
m_numT = 0;
if (m_edges != NULL) {
delete[] m_edges;
}
m_edges = NULL;
m_numE = 0;
MxS32 j;
for (j = 0; j < _countof(g_unk0x100f42f0); j++) {
if (g_ctrlBoundariesA[j].m_controller == this) {
g_ctrlBoundariesA[j].m_controller = NULL;
g_ctrlBoundariesA[j].m_boundary = NULL;
}
if (g_ctrlEdgesA[j].m_controller == this) {
g_ctrlEdgesA[j].m_controller = NULL;
g_ctrlEdgesA[j].m_edge = NULL;
}
}
for (j = 0; j < _countof(g_unk0x100f4330); j++) {
if (g_ctrlBoundariesB[j].m_controller == this) {
g_ctrlBoundariesB[j].m_controller = NULL;
g_ctrlBoundariesB[j].m_boundary = NULL;
}
if (g_ctrlEdgesB[j].m_controller == this) {
g_ctrlEdgesB[j].m_controller = NULL;
g_ctrlEdgesB[j].m_edge = NULL;
}
}
}
// FUNCTION: LEGO1 0x10045c10
// FUNCTION: BETA10 0x100b6d60
MxResult LegoPathController::Tickle()
{
FUN_10046970();
return SUCCESS;
}
// FUNCTION: LEGO1 0x10045c20
// FUNCTION: BETA10 0x100b6d80
MxResult LegoPathController::FUN_10045c20(
LegoPathActor* p_actor,
const char* p_name,
MxS32 p_src,
float p_srcScale,
MxS32 p_dest,
float p_destScale
)
{
if (p_actor->GetController() != NULL) {
p_actor->GetController()->FUN_10046770(p_actor);
p_actor->SetController(NULL);
}
LegoPathBoundary* pBoundary = GetPathBoundary(p_name);
LegoEdge* pSrcE = pBoundary->GetEdges()[p_src];
LegoEdge* pDestE = pBoundary->GetEdges()[p_dest];
float time = Timer()->GetTime();
if (p_actor->VTable0x88(pBoundary, time, *pSrcE, p_srcScale, (LegoUnknown100db7f4&) *pDestE, p_destScale) !=
SUCCESS) {
return FAILURE;
}
p_actor->SetController(this);
m_actors.insert(p_actor);
return SUCCESS;
}
// STUB: LEGO1 0x10046770
// FUNCTION: BETA10 0x100b7264
undefined4 LegoPathController::FUN_10046770(LegoPathActor* p_actor)
{
return 0;
}
// FUNCTION: LEGO1 0x100468f0
// FUNCTION: BETA10 0x100b72f7
void LegoPathController::FUN_100468f0(LegoAnimPresenter* p_presenter)
{
for (MxS32 i = 0; i < m_numL; i++) {
if (!(m_boundaries[i].m_flags & LegoWEGEdge::c_bit3)) {
m_boundaries[i].FUN_10057fe0(p_presenter);
}
}
}
// FUNCTION: LEGO1 0x10046930
// FUNCTION: BETA10 0x100b737b
void LegoPathController::FUN_10046930(LegoAnimPresenter* p_presenter)
{
for (MxS32 i = 0; i < m_numL; i++) {
m_boundaries[i].FUN_100586e0(p_presenter);
}
}
// FUNCTION: LEGO1 0x10046970
// FUNCTION: BETA10 0x100b73d8
void LegoPathController::FUN_10046970()
{
float time = Timer()->GetTime();
LegoPathActorSet lpas(m_actors);
for (LegoPathActorSet::iterator itpa = lpas.begin(); itpa != lpas.end(); itpa++) {
LegoPathActor* actor = *itpa;
if (m_actors.find(actor) != m_actors.end()) {
if (!((MxU8) actor->GetState() & LegoPathActor::c_bit3)) {
actor->VTable0x70(time);
}
}
}
}
// FUNCTION: LEGO1 0x10046b30
MxResult LegoPathController::FUN_10046b30(LegoPathBoundary*& p_boundaries, MxS32& p_numL)
{
p_boundaries = m_boundaries;
p_numL = m_numL;
return SUCCESS;
}
// FUNCTION: LEGO1 0x10046b50
// FUNCTION: BETA10 0x100b7531
LegoPathBoundary* LegoPathController::GetPathBoundary(const char* p_name)
{
for (MxS32 i = 0; i < m_numL; i++) {
if (!strcmpi(m_boundaries[i].GetName(), p_name)) {
return &m_boundaries[i];
}
}
return NULL;
}
// FUNCTION: LEGO1 0x10046bb0
// FUNCTION: BETA10 0x100b75bc
void LegoPathController::FUN_10046bb0(LegoWorld* p_world)
{
for (MxS32 i = 0; i < m_numT; i++) {
m_structs[i].SetWorld(p_world);
}
}
// FUNCTION: LEGO1 0x10046be0
// FUNCTION: BETA10 0x100b7614
void LegoPathController::Enable(MxBool p_enable)
{
if (p_enable) {
TickleManager()->RegisterClient(this, 10);
}
else {
TickleManager()->UnregisterClient(this);
}
}
// FUNCTION: LEGO1 0x10046c10
// FUNCTION: BETA10 0x100b767a
MxResult LegoPathController::Init()
{
if (g_ctrlBoundariesA != NULL || g_ctrlEdgesA != NULL || g_ctrlBoundariesB != NULL || g_ctrlEdgesB != NULL) {
return FAILURE;
}
g_ctrlBoundariesA = new CtrlBoundary[_countof(g_unk0x100f42f0)];
g_ctrlEdgesA = new CtrlEdge[_countof(g_unk0x100f42f0)];
g_ctrlBoundariesB = new CtrlBoundary[_countof(g_unk0x100f4330)];
g_ctrlEdgesB = new CtrlEdge[_countof(g_unk0x100f4330)];
return SUCCESS;
}
// FUNCTION: LEGO1 0x10046e50
// FUNCTION: BETA10 0x100b781f
MxResult LegoPathController::Read(LegoStorage* p_storage)
{
if (p_storage->Read(&m_numT, sizeof(m_numT)) != SUCCESS) {
return FAILURE;
}
if (m_numT > 0) {
m_structs = new LegoPathStruct[m_numT];
}
if (p_storage->Read(&m_numN, sizeof(m_numN)) != SUCCESS) {
return FAILURE;
}
if (m_numN > 0) {
m_unk0x10 = new Mx3DPointFloat[m_numN];
}
if (p_storage->Read(&m_numE, sizeof(m_numE)) != SUCCESS) {
return FAILURE;
}
if (m_numE > 0) {
m_edges = new LegoPathCtrlEdge[m_numE];
}
if (p_storage->Read(&m_numL, sizeof(m_numL)) != SUCCESS) {
return FAILURE;
}
if (m_numL > 0) {
m_boundaries = new LegoPathBoundary[m_numL];
}
if (m_numT > 0 && ReadStructs(p_storage) != SUCCESS) {
return FAILURE;
}
if (m_numN > 0) {
for (MxS32 i = 0; i < m_numN; i++) {
if (ReadVector(p_storage, m_unk0x10[i]) != SUCCESS) {
return FAILURE;
}
}
}
if (m_numE > 0 && ReadEdges(p_storage) != SUCCESS) {
return FAILURE;
}
if (m_numL > 0 && ReadBoundaries(p_storage) != SUCCESS) {
return FAILURE;
}
for (MxS32 j = 0; j < m_numE; j++) {
m_pfsE.insert(&m_edges[j]);
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10047b30
// FUNCTION: BETA10 0x100b7cd6
MxResult LegoPathController::ReadStructs(LegoStorage* p_storage)
{
for (MxS32 i = 0; i < m_numT; i++) {
MxU8 length = 0;
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
return FAILURE;
}
if (length > 0) {
m_structs[i].m_name = new char[length + 1];
if (p_storage->Read(m_structs[i].m_name, length) != SUCCESS) {
return FAILURE;
}
m_structs[i].m_name[length] = '\0';
}
if (p_storage->Read(&m_structs[i].m_unk0x08, sizeof(m_structs[i].m_unk0x08)) != SUCCESS) {
return FAILURE;
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10047c10
// FUNCTION: BETA10 0x100b7df3
MxResult LegoPathController::ReadEdges(LegoStorage* p_storage)
{
for (MxS32 i = 0; i < m_numE; i++) {
LegoPathCtrlEdge& edge = m_edges[i];
MxU16 s;
if (p_storage->Read(&edge.m_flags, sizeof(edge.m_flags)) != SUCCESS) {
return FAILURE;
}
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_pointA = &m_unk0x10[s];
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_pointB = &m_unk0x10[s];
if (edge.m_flags & LegoUnknown100db7f4::c_bit3) {
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_faceA = &m_boundaries[s];
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_ccwA = &m_edges[s];
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_cwA = &m_edges[s];
}
if (edge.m_flags & LegoUnknown100db7f4::c_bit4) {
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_faceB = &m_boundaries[s];
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_ccwB = &m_edges[s];
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edge.m_cwB = &m_edges[s];
}
if (ReadVector(p_storage, edge.m_unk0x28) != SUCCESS) {
return FAILURE;
}
if (p_storage->Read(&edge.m_unk0x3c, sizeof(edge.m_unk0x3c)) != SUCCESS) {
return FAILURE;
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10047e90
// FUNCTION: BETA10 0x100b8293
MxResult LegoPathController::ReadBoundaries(LegoStorage* p_storage)
{
for (MxS32 i = 0; i < m_numL; i++) {
LegoPathBoundary& boundary = m_boundaries[i];
MxU8 numE;
MxU16 s;
MxU8 j;
if (p_storage->Read(&numE, sizeof(numE)) != SUCCESS) {
return FAILURE;
}
boundary.m_edgeNormals = new Mx4DPointFloat[numE];
LegoEdge** edges = new LegoEdge*[numE];
boundary.SetEdges(edges, numE);
for (j = 0; j < numE; j++) {
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
edges[j] = &m_edges[s];
}
if (p_storage->Read(&boundary.m_flags, sizeof(boundary.m_flags)) != SUCCESS) {
return FAILURE;
}
if (p_storage->Read(&boundary.m_unk0x0d, sizeof(boundary.m_unk0x0d)) != SUCCESS) {
return FAILURE;
}
MxU8 length;
if (p_storage->Read(&length, sizeof(length)) != SUCCESS) {
return FAILURE;
}
if (length > 0) {
boundary.m_name = new char[length + 1];
if (p_storage->Read(boundary.m_name, length) != SUCCESS) {
return FAILURE;
}
boundary.m_name[length] = '\0';
}
if (ReadVector(p_storage, boundary.m_unk0x14) != SUCCESS) {
return FAILURE;
}
for (j = 0; j < numE; j++) {
if (ReadVector(p_storage, boundary.m_edgeNormals[j]) != SUCCESS) {
return FAILURE;
}
}
if (ReadVector(p_storage, boundary.m_unk0x30) != SUCCESS) {
return FAILURE;
}
if (p_storage->Read(&boundary.m_unk0x44, sizeof(boundary.m_unk0x44)) != SUCCESS) {
return FAILURE;
}
if (p_storage->Read(&boundary.m_unk0x48, sizeof(boundary.m_unk0x48)) != SUCCESS) {
return FAILURE;
}
if (boundary.m_unk0x48 > 0) {
boundary.m_unk0x50 = new Mx3DPointFloat;
boundary.m_unk0x4c = new LegoWEGEdge::Path[boundary.m_unk0x48];
for (j = 0; j < boundary.m_unk0x48; j++) {
if (p_storage->Read(&s, sizeof(s)) != SUCCESS) {
return FAILURE;
}
boundary.m_unk0x4c[j].m_unk0x00 = &m_structs[s];
if (p_storage->Read(&boundary.m_unk0x4c[j].m_unk0x04, sizeof(boundary.m_unk0x4c[j].m_unk0x04)) !=
SUCCESS) {
return FAILURE;
}
if (p_storage->Read(&boundary.m_unk0x4c[j].m_unk0x08, sizeof(boundary.m_unk0x4c[j].m_unk0x08)) !=
SUCCESS) {
return FAILURE;
}
}
if (ReadVector(p_storage, *boundary.m_unk0x50) != SUCCESS) {
return FAILURE;
}
}
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100482b0
// FUNCTION: BETA10 0x100b8864
MxResult LegoPathController::ReadVector(LegoStorage* p_storage, Mx3DPointFloat& p_vec)
{
if (p_storage->Read(p_vec.GetData(), sizeof(float) * 3) != SUCCESS) {
return FAILURE;
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x100482e0
// FUNCTION: BETA10 0x100b88a1
MxResult LegoPathController::ReadVector(LegoStorage* p_storage, Mx4DPointFloat& p_vec)
{
if (p_storage->Read(p_vec.GetData(), sizeof(float) * 4) != SUCCESS) {
return FAILURE;
}
return SUCCESS;
}