Files
isle/LEGO1/mxrect32.h
Christian Semmler 27e064e69d Add GetPoint
2023-10-19 09:19:23 -04:00

51 lines
1.0 KiB
C++

#ifndef MXRECT32_H
#define MXRECT32_H
#include "mxpoint32.h"
#include "mxsize32.h"
class MxRect32
{
public:
MxRect32() { }
MxRect32(MxS32 p_left, MxS32 p_top, MxS32 p_right, MxS32 p_bottom)
{
this->m_left = p_left;
this->m_top = p_top;
this->m_right = p_right;
this->m_bottom = p_bottom;
}
MxRect32(const MxPoint32 &p_point, const MxSize32 &p_size)
{
this->m_left = p_point.m_x;
this->m_top = p_point.m_y;
this->m_right = p_size.m_width;
this->m_bottom = p_size.m_height;
}
MxS32 m_left;
MxS32 m_top;
MxS32 m_right;
MxS32 m_bottom;
inline void SetPoint(const MxPoint32 &p_point)
{
this->m_left = p_point.m_x;
this->m_top = p_point.m_y;
}
inline void SetSize(const MxSize32 &p_size)
{
this->m_right = p_size.m_width;
this->m_bottom = p_size.m_height;
}
inline MxS32 GetWidth() { return (m_right - m_left) + 1; }
inline MxS32 GetHeight() { return (m_bottom - m_top) + 1; }
inline MxPoint32 GetPoint() { return MxPoint32(this->m_left, this->m_top); }
};
#endif // MXRECT32_H