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	 7c452e9453
			
		
	
	7c452e9453
	
	
	
		
			
			* Order more functions * Order LegoRaceActor * Further ordering * Order `Act2Actor` * Fix
		
			
				
	
	
		
			158 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			158 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef MXPRESENTER_H
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| #define MXPRESENTER_H
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| 
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| #include "decomp.h"
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| #include "mxcore.h"
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| #include "mxcriticalsection.h"
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| #include "mxpoint32.h"
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| 
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| class MxCompositePresenter;
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| class MxDSAction;
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| class MxOmni;
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| class MxStreamController;
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| class MxEntity;
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| 
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| // VTABLE: LEGO1 0x100d4d38
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| // SIZE 0x40
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| class MxPresenter : public MxCore {
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| public:
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| 	enum TickleState {
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| 		e_idle = 0,
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| 		e_ready,
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| 		e_starting,
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| 		e_streaming,
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| 		e_repeating,
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| 		e_freezing,
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| 		e_done,
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| 	};
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| 
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| 	MxPresenter() { Init(); }
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| 
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| 	MxResult Tickle() override; // vtable+0x08
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| 
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| 	// FUNCTION: LEGO1 0x1000be30
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| 	virtual void VTable0x14() {} // vtable+0x14
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| 
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| 	// FUNCTION: LEGO1 0x1000be40
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| 	virtual void ReadyTickle()
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| 	{
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| 		ParseExtra();
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| 		ProgressTickleState(e_starting);
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| 	} // vtable+0x18
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| 
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| 	// FUNCTION: LEGO1 0x1000be60
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| 	virtual void StartingTickle() { ProgressTickleState(e_streaming); } // vtable+0x1c
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| 
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| 	// FUNCTION: LEGO1 0x1000be80
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| 	virtual void StreamingTickle() { ProgressTickleState(e_repeating); } // vtable+0x20
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| 
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| 	// FUNCTION: LEGO1 0x1000bea0
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| 	virtual void RepeatingTickle() { ProgressTickleState(e_freezing); } // vtable+0x24
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| 
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| 	// FUNCTION: LEGO1 0x1000bec0
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| 	virtual void FreezingTickle() { ProgressTickleState(e_done); } // vtable+0x28
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| 
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| protected:
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| 	// FUNCTION: LEGO1 0x1000bee0
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| 	virtual void DoneTickle() { ProgressTickleState(e_idle); } // vtable+0x2c
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| 
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| 	virtual void ParseExtra(); // vtable+0x30
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| 
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| 	void ProgressTickleState(TickleState p_tickleState)
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| 	{
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| 		m_previousTickleStates |= 1 << (MxU8) m_currentTickleState;
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| 		m_currentTickleState = p_tickleState;
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| 	}
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| 
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| public:
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| 	// FUNCTION: LEGO1 0x1000bf00
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| 	~MxPresenter() override {} // vtable+0x00
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| 
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| 	// FUNCTION: LEGO1 0x1000bf70
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| 	virtual MxResult AddToManager() { return SUCCESS; } // vtable+0x34
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| 
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| 	// FUNCTION: LEGO1 0x1000bf80
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| 	virtual void Destroy() { Init(); } // vtable+0x38
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| 
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| 	virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
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| 	virtual void EndAction();                                       // vtable+0x40
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| 
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| 	// FUNCTION: LEGO1 0x1000bf90
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| 	// FUNCTION: BETA10 0x10054a50
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| 	virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44
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| 
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| 	// FUNCTION: LEGO1 0x1000bfb0
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| 	virtual MxBool HasTickleStatePassed(TickleState p_tickleState)
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| 	{
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| 		return m_previousTickleStates & (1 << (MxU8) p_tickleState);
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| 	} // vtable+0x48
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| 
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| 	// FUNCTION: LEGO1 0x1000bfc0
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| 	virtual MxResult PutData() { return SUCCESS; } // vtable+0x4c
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| 
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| 	// FUNCTION: LEGO1 0x1000bfd0
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| 	virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; } // vtable+0x50
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| 
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| 	virtual void Enable(MxBool p_enable); // vtable+0x54
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| 
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| 	// FUNCTION: BETA10 0x1004d9e0
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| 	static const char* HandlerClassName()
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| 	{
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| 		// STRING: LEGO1 0x100f0740
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| 		return "MxPresenter";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1000bfe0
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| 	// FUNCTION: BETA10 0x1004d9b0
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		return HandlerClassName();
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1000bff0
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, MxPresenter::ClassName()) || MxCore::IsA(p_name);
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| 	}
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| 
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| 	MxEntity* CreateEntity(const char* p_defaultName);
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| 	void SendToCompositePresenter(MxOmni* p_omni);
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| 	MxBool IsEnabled();
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| 
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| 	MxS32 GetCurrentTickleState() const { return this->m_currentTickleState; }
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| 	MxPoint32 GetLocation() const { return this->m_location; }
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| 	MxS32 GetX() const { return this->m_location.GetX(); }
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| 	MxS32 GetY() const { return this->m_location.GetY(); }
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| 	MxS32 GetDisplayZ() const { return this->m_displayZ; }
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| 
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| 	// FUNCTION: BETA10 0x10028430
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| 	MxDSAction* GetAction() const { return this->m_action; }
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| 
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| 	void SetAction(MxDSAction* p_action) { m_action = p_action; }
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| 
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| 	void SetCompositePresenter(MxCompositePresenter* p_compositePresenter)
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| 	{
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| 		m_compositePresenter = p_compositePresenter;
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| 	}
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| 
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| 	void SetDisplayZ(MxS32 p_displayZ) { m_displayZ = p_displayZ; }
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| 
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| 	// SYNTHETIC: LEGO1 0x1000c070
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| 	// MxPresenter::`scalar deleting destructor'
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| 
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| protected:
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| 	void Init();
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| 
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| 	TickleState m_currentTickleState;           // 0x08
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| 	MxU32 m_previousTickleStates;               // 0x0c
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| 	MxPoint32 m_location;                       // 0x10
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| 	MxS32 m_displayZ;                           // 0x18
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| 	MxDSAction* m_action;                       // 0x1c
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| 	MxCriticalSection m_criticalSection;        // 0x20
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| 	MxCompositePresenter* m_compositePresenter; // 0x3c
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| };
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| 
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| const char* PresenterNameDispatch(const MxDSAction&);
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| 
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| #endif // MXPRESENTER_H
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