Files
isle/LEGO1/lego/legoomni/include/doors.h
2024-01-31 02:16:17 -05:00

32 lines
745 B
C++

#ifndef DOORS_H
#define DOORS_H
#include "legopathactor.h"
// VTABLE: LEGO1 0x100d4788
// SIZE 0x1f8
class Doors : public LegoPathActor {
public:
// FUNCTION: LEGO1 0x1000e430
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f03e8
return "Doors";
}
// FUNCTION: LEGO1 0x1000e440
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, Doors::ClassName()) || LegoPathActor::IsA(p_name);
}
void ParseAction(char*) override; // vtable+0x20
void VTable0x70(float p_float) override; // vtable+0x70
MxS32 VTable0x94() override; // vtable+0x94
// SYNTHETIC: LEGO1 0x1000e580
// Doors::`scalar deleting destructor'
};
#endif // DOORS_H