Files
isle/LEGO1/lego/legoomni/include/hospitalentity.h
2024-01-31 02:16:17 -05:00

28 lines
638 B
C++

#ifndef HOSPITALENTITY_H
#define HOSPITALENTITY_H
#include "buildingentity.h"
// VTABLE: LEGO1 0x100d5068
// SIZE 0x68
class HospitalEntity : public BuildingEntity {
public:
// FUNCTION: LEGO1 0x1000ec40
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0338
return "HospitalEntity";
}
// FUNCTION: LEGO1 0x1000ec50
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, HospitalEntity::ClassName()) || BuildingEntity::IsA(p_name);
}
// SYNTHETIC: LEGO1 0x1000f820
// HospitalEntity::`scalar deleting destructor'
};
#endif // HOSPITALENTITY_H