Files
isle/LEGO1/lego/legoomni/src/actors/racecar.cpp
2024-11-15 18:19:15 +01:00

52 lines
998 B
C++

#include "racecar.h"
#include "isle.h"
#include "isle_actions.h"
#include "legocontrolmanager.h"
#include "legoutils.h"
#include "legoworld.h"
#include "misc.h"
#include "mxtransitionmanager.h"
DECOMP_SIZE_ASSERT(RaceCar, 0x164)
// FUNCTION: LEGO1 0x10028200
RaceCar::RaceCar()
{
m_maxLinearVel = 40.0;
}
// FUNCTION: LEGO1 0x10028420
RaceCar::~RaceCar()
{
ControlManager()->Unregister(this);
Exit();
}
// FUNCTION: LEGO1 0x10028490
MxResult RaceCar::Create(MxDSAction& p_dsAction)
{
MxResult result = IslePathActor::Create(p_dsAction);
m_world = CurrentWorld();
if (m_world) {
m_world->Add(this);
}
ControlManager()->Register(this);
return result;
}
// FUNCTION: LEGO1 0x100284d0
MxLong RaceCar::HandleClick()
{
if (!FUN_1003ef60()) {
return 1;
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->SetDestLocation(LegoGameState::Area::e_carrace);
TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
return 1;
}