Files
isle/LEGO1/lego/legoomni/include/legojetskiraceactor.h
2024-01-31 02:16:17 -05:00

32 lines
895 B
C++

#ifndef LEGOJETSKIRACEACTOR_H
#define LEGOJETSKIRACEACTOR_H
#include "legocarraceactor.h"
// VTABLE: LEGO1 0x100da240
class LegoJetskiRaceActor : public LegoCarRaceActor {
public:
// FUNCTION: LEGO1 0x10081d80
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x100f0554
return "LegoJetskiRaceActor";
}
// FUNCTION: LEGO1 0x10081da0
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, LegoJetskiRaceActor::ClassName()) || LegoCarRaceActor::IsA(p_name);
}
void VTable0x6c() override; // vtable+0x6c
void VTable0x70(float p_float) override; // vtable+0x70
void VTable0x98() override; // vtable+0x98
void VTable0x9c() override; // vtable+0x9c
// SYNTHETIC: LEGO1 0x10081d40
// LegoJetskiRaceActor::`scalar deleting destructor'
};
#endif // LEGOJETSKIRACEACTOR_H