Files
isle/LEGO1/omni/include/mxdsstill.h
2024-01-31 02:16:17 -05:00

36 lines
775 B
C++

#ifndef MXDSSTILL_H
#define MXDSSTILL_H
#include "mxdsmediaaction.h"
// VTABLE: LEGO1 0x100dce60
// SIZE 0xb8
class MxDSStill : public MxDSMediaAction {
public:
MxDSStill();
~MxDSStill() override;
void CopyFrom(MxDSStill& p_dsStill);
MxDSStill& operator=(MxDSStill& p_dsStill);
// FUNCTION: LEGO1 0x100c9930
inline const char* ClassName() const override // vtable+0x0c
{
// STRING: LEGO1 0x101025fc
return "MxDSStill";
}
// FUNCTION: LEGO1 0x100c9940
inline MxBool IsA(const char* p_name) const override // vtable+0x10
{
return !strcmp(p_name, MxDSStill::ClassName()) || MxDSMediaAction::IsA(p_name);
}
MxDSAction* Clone() override; // vtable+2c;
// SYNTHETIC: LEGO1 0x100c9a50
// MxDSStill::`scalar deleting destructor'
};
#endif // MXDSSTILL_H