Files
isle/LEGO1/lego/legoomni/src/common/legobuildingmanager.cpp
Christian Semmler 9ba05d021d Implement/match LegoPlantManager::ScheduleAnimation (#1051)
* Implement/match LegoPlantManager::ScheduleAnimation

* Add assert
2024-07-02 01:14:04 +02:00

726 lines
15 KiB
C++

#include "legobuildingmanager.h"
#include "3dmanager/lego3dmanager.h"
#include "legocachesoundmanager.h"
#include "legoentity.h"
#include "legopathboundary.h"
#include "legosoundmanager.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "misc.h"
#include "misc/legostorage.h"
#include "mxmisc.h"
#include "mxticklemanager.h"
#include "mxtimer.h"
DECOMP_SIZE_ASSERT(LegoBuildingManager, 0x30)
DECOMP_SIZE_ASSERT(LegoBuildingInfo, 0x2c)
DECOMP_SIZE_ASSERT(LegoBuildingManager::AnimEntry, 0x14)
// GLOBAL: LEGO1 0x100f3410
const char* g_buildingInfoVariants[5] = {
"haus1",
"haus4",
"haus5",
"haus6",
"haus7",
};
// clang-format off
// GLOBAL: LEGO1 0x100f3428
float g_buildingInfoDownshiftScale[16] = {
0.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
1.0f, 1.0f, 1.0f, 1.0f,
};
// GLOBAL: LEGO1 0x100f3468
MxU8 g_buildingInfoDownshift[16] = {
5, 5, 5, 5,
3, 5, 5, 5,
3, 5, 5, 5,
5, 5, 5, 5,
};
// GLOBAL: LEGO1 0x100f3478
LegoBuildingInfo g_buildingInfoInit[16] = {
{
NULL, "infocen",
4, 0, 1,
-1, -1, 0x00,
8.99999f,
"edg02_74",
84.79617f, 9.0f, -10.2189f,
NULL,
},
{
NULL, "policsta",
4, 0, 1,
-1, -1, 0x10,
0.999992f,
"int33",
67.28488, 1.0f, -85.3917,
NULL,
},
{
NULL, "Jail",
4, 0, 1,
-1, -1, 0x10,
0.0f,
"edg02_50",
93.245659f, 0.0f, -48.7773f,
NULL,
},
{
NULL, "races",
4, 0, 1,
-1, -1, 0x10,
0.0f,
"int14",
-21.7321f, 0.0f, 11.23354f,
NULL,
},
{
NULL, "medcntr",
4, 0, 1,
-1, -1, 0x10,
3.99071f,
"edg02_27",
86.020737f, 4.0f, 31.35498f,
NULL,
},
{
NULL, "gas",
4, 0, 1,
-1, -1, 0x10,
0.0f,
"int24",
26.32025f, 0.0f, -2.28938f,
NULL,
},
{
NULL, "beach",
4, 0, 1,
-1, -1, 0x10,
-1.8125f,
"edg00_46",
14.375f, -1.3125f, -56.75f,
NULL,
},
{
NULL, "racef",
4, 0, 1,
-1, -1, 0x10,
0.0f,
"edg03_03",
-4.15951f, 0.0f, 5.2003198f,
NULL,
},
{
NULL, "racej",
4, 0, 1,
-1, -1, 0x10,
0.0f,
"edg03_03",
-4.15951f, 0.0f, 5.2003198f,
NULL,
},
{
NULL, "Store",
4, 0, 1,
-1, -1, 0x3e,
2.0f,
"edg02_60",
-49.4744f, 2.0f, -56.6276f,
NULL,
},
{
NULL, "Bank",
4, 0, 1,
-1, -1, 0x3e,
0.0f,
"edg02_36",
18.53531f, 0.0f, -16.6053f,
NULL,
},
{
NULL, "Post",
4, 0, 1,
-1, -1, 0x3e,
0.0f,
"edg02_58",
-33.5413f, 0.0f, -55.1791f,
NULL,
},
{
NULL, "haus1",
4, 0, 1,
-1, -1, 0x3f,
7.0625f,
"int11",
-62.7827f, 7.0f, -45.2215f,
NULL,
},
{
NULL, "haus2",
4, 0, 1,
-1, -1, 0x3e,
8.0f,
"int07",
-69.2376f, 8.0f, -6.8008099f,
NULL,
},
{
NULL, "haus3",
4, 0, 1,
-1, -1, 0x3e,
7.0f,
"edg01_24",
-69.0596f, 7.0f, -24.4928f,
NULL,
},
{
NULL, "Pizza",
4, 0, 1,
-1, -1, 0x10,
0.0f,
"int37",
-17.9438f, 0.0f, -46.827999f,
NULL,
},
};
// clang-format on
// GLOBAL: LEGO1 0x100f3738
MxU32 LegoBuildingManager::g_maxSound = 6;
// GLOBAL: LEGO1 0x100f373c
MxU32 g_unk0x100f373c = 0x3c;
// GLOBAL: LEGO1 0x100f3740
MxU32 g_unk0x100f3740 = 0x42;
// clang-format off
// GLOBAL: LEGO1 0x100f3788
MxU32 g_buildingAnimationId[16] = {
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x46, 0x49, 0x4c,
0x4f, 0x52, 0x55, 0x00,
};
// clang-format on
// GLOBAL: LEGO1 0x100f37c8
char* LegoBuildingManager::g_customizeAnimFile = NULL;
// GLOBAL: LEGO1 0x100f37cc
MxS32 g_buildingManagerConfig = 1;
// GLOBAL: LEGO1 0x10104c30
LegoBuildingInfo g_buildingInfo[16];
// GLOBAL: LEGO1 0x100f3748
MxS32 LegoBuildingManager::g_maxMove[16] = {0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0};
// FUNCTION: LEGO1 0x1002f8b0
void LegoBuildingManager::configureLegoBuildingManager(MxS32 p_buildingManagerConfig)
{
g_buildingManagerConfig = p_buildingManagerConfig;
}
// FUNCTION: LEGO1 0x1002f8c0
LegoBuildingManager::LegoBuildingManager()
{
Init();
}
// FUNCTION: LEGO1 0x1002f960
LegoBuildingManager::~LegoBuildingManager()
{
delete[] g_customizeAnimFile;
}
// FUNCTION: LEGO1 0x1002f9d0
void LegoBuildingManager::Init()
{
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
g_buildingInfo[i] = g_buildingInfoInit[i];
}
m_nextVariant = 0;
m_unk0x09 = 0;
m_numEntries = 0;
m_sound = NULL;
m_unk0x28 = FALSE;
}
// FUNCTION: LEGO1 0x1002fa00
// FUNCTION: BETA10 0x10063ad1
void LegoBuildingManager::LoadWorldInfo()
{
MxS32 i;
LegoWorld* world = CurrentWorld();
for (i = 0; i < sizeOfArray(g_buildingInfo); i++) {
CreateBuilding(i, world);
}
if (g_buildingManagerConfig <= 1) {
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoVariants[0]);
if (entity) {
entity->GetROI()->SetVisibility(TRUE);
m_unk0x09 = 0;
}
}
else {
for (i = 0; i < sizeOfArray(g_buildingInfoVariants); i++) {
LegoEntity* entity = (LegoEntity*) world->Find("MxEntity", g_buildingInfoVariants[i]);
if (entity) {
entity->GetROI()->SetVisibility(m_nextVariant == i);
}
}
}
m_unk0x09 = 0;
}
// FUNCTION: LEGO1 0x1002fa90
// FUNCTION: BETA10 0x10063b88
void LegoBuildingManager::CreateBuilding(MxS32 p_index, LegoWorld* p_world)
{
LegoEntity* entity = (LegoEntity*) p_world->Find("MxEntity", g_buildingInfo[p_index].m_variant);
if (entity) {
entity->SetType(LegoEntity::e_building);
g_buildingInfo[p_index].m_entity = entity;
LegoROI* roi = entity->GetROI();
AdjustHeight(p_index);
MxMatrix mat = roi->GetLocal2World();
mat[3][1] = g_buildingInfo[p_index].m_unk0x014;
roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*roi);
}
}
// FUNCTION: LEGO1 0x1002fb30
void LegoBuildingManager::Reset()
{
MxU32 i;
for (i = 0; i < sizeOfArray(g_buildingInfo); i++) {
g_buildingInfo[i].m_entity = NULL;
}
m_unk0x09 = 0;
for (i = 0; i < m_numEntries; i++) {
delete m_entries[i];
}
m_numEntries = 0;
}
// FUNCTION: LEGO1 0x1002fb80
// FUNCTION: BETA10 0x10063cae
MxResult LegoBuildingManager::Write(LegoStorage* p_storage)
{
MxResult result = FAILURE;
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
LegoBuildingInfo* info = &g_buildingInfo[i];
if (p_storage->Write(&info->m_sound, sizeof(info->m_sound)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_move, sizeof(info->m_move)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_mood, sizeof(info->m_mood)) != SUCCESS) {
goto done;
}
if (p_storage->Write(&info->m_initialUnk0x11, sizeof(info->m_initialUnk0x11)) != SUCCESS) {
goto done;
}
}
if (p_storage->Write(&m_nextVariant, sizeof(m_nextVariant)) != SUCCESS) {
goto done;
}
result = SUCCESS;
done:
return result;
}
// FUNCTION: LEGO1 0x1002fc10
// FUNCTION: BETA10 0x10063dde
MxResult LegoBuildingManager::Read(LegoStorage* p_storage)
{
MxResult result = FAILURE;
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
LegoBuildingInfo* info = &g_buildingInfo[i];
if (p_storage->Read(&info->m_sound, sizeof(info->m_sound)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_move, sizeof(info->m_move)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_mood, sizeof(info->m_mood)) != SUCCESS) {
goto done;
}
if (p_storage->Read(&info->m_unk0x11, sizeof(info->m_unk0x11)) != SUCCESS) {
goto done;
}
info->m_initialUnk0x11 = info->m_unk0x11;
AdjustHeight(i);
}
if (p_storage->Read(&m_nextVariant, sizeof(m_nextVariant)) != SUCCESS) {
goto done;
}
if (g_buildingManagerConfig <= 1) {
m_nextVariant = 0;
}
result = SUCCESS;
done:
return result;
}
// FUNCTION: LEGO1 0x1002fcc0
// FUNCTION: BETA10 0x10063f1a
void LegoBuildingManager::AdjustHeight(MxS32 p_index)
{
if (g_buildingInfo[p_index].m_unk0x11 > 0) {
float value = g_buildingInfoDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
g_buildingInfo[p_index].m_unk0x014 =
g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingInfoDownshiftScale[p_index];
}
else if (g_buildingInfo[p_index].m_unk0x11 == 0) {
float value = g_buildingInfoDownshift[p_index] - g_buildingInfo[p_index].m_unk0x11;
g_buildingInfo[p_index].m_unk0x014 =
g_buildingInfoInit[p_index].m_unk0x014 - value * g_buildingInfoDownshiftScale[p_index];
if (g_buildingInfo[p_index].m_entity != NULL) {
LegoROI* roi = g_buildingInfo[p_index].m_entity->GetROI();
if (roi != NULL) {
roi->SetVisibility(FALSE);
}
}
}
else {
g_buildingInfo[p_index].m_unk0x014 = g_buildingInfoInit[p_index].m_unk0x014;
}
}
// FUNCTION: LEGO1 0x1002fd70
// FUNCTION: BETA10 0x10063fc9
LegoBuildingInfo* LegoBuildingManager::GetInfo(LegoEntity* p_entity)
{
MxS32 i;
for (i = 0; i < sizeOfArray(g_buildingInfo); i++) {
if (g_buildingInfo[i].m_entity == p_entity) {
break;
}
}
if (i < sizeOfArray(g_buildingInfo)) {
return &g_buildingInfo[i];
}
return NULL;
}
// FUNCTION: LEGO1 0x1002fdb0
// FUNCTION: BETA10 0x10064101
MxBool LegoBuildingManager::SwitchVariant(LegoEntity* p_entity)
{
if (g_buildingManagerConfig <= 1) {
return TRUE;
}
LegoBuildingInfo* info = GetInfo(p_entity);
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasVariants && info->m_unk0x11 == -1) {
LegoROI* roi = p_entity->GetROI();
if (++m_nextVariant >= sizeOfArray(g_buildingInfoVariants)) {
m_nextVariant = 0;
}
roi->SetVisibility(FALSE);
info->m_variant = g_buildingInfoVariants[m_nextVariant];
CreateBuilding(12, CurrentWorld());
if (info->m_entity != NULL) {
info->m_entity->GetROI()->SetVisibility(TRUE);
}
return TRUE;
}
return FALSE;
}
// FUNCTION: LEGO1 0x1002fe40
// FUNCTION: BETA10 0x100641d3
MxBool LegoBuildingManager::SwitchSound(LegoEntity* p_entity)
{
MxBool result = FALSE;
LegoBuildingInfo* info = GetInfo(p_entity);
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasSounds) {
info->m_sound++;
if (info->m_sound >= g_maxSound) {
info->m_sound = 0;
}
result = TRUE;
}
return result;
}
// FUNCTION: LEGO1 0x1002fe80
// FUNCTION: BETA10 0x10064242
MxBool LegoBuildingManager::SwitchMove(LegoEntity* p_entity)
{
MxBool result = FALSE;
LegoBuildingInfo* info = GetInfo(p_entity);
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoves) {
info->m_move++;
if (info->m_move >= g_maxMove[info - g_buildingInfo]) {
info->m_move = 0;
}
result = TRUE;
}
return result;
}
// FUNCTION: LEGO1 0x1002fed0
// FUNCTION: BETA10 0x100642c2
MxBool LegoBuildingManager::SwitchMood(LegoEntity* p_entity)
{
MxBool result = FALSE;
LegoBuildingInfo* info = GetInfo(p_entity);
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoods) {
info->m_mood++;
if (info->m_mood > 3) {
info->m_mood = 0;
}
result = TRUE;
}
return result;
}
// FUNCTION: LEGO1 0x1002ff00
// FUNCTION: BETA10 0x1006432d
MxU32 LegoBuildingManager::GetAnimationId(LegoEntity* p_entity)
{
LegoBuildingInfo* info = GetInfo(p_entity);
if (info != NULL && info->m_flags & LegoBuildingInfo::c_hasMoves) {
return g_buildingAnimationId[info - g_buildingInfo] + info->m_move;
}
return 0;
}
// FUNCTION: LEGO1 0x1002ff40
// FUNCTION: BETA10 0x10064398
MxU32 LegoBuildingManager::GetSoundId(LegoEntity* p_entity, MxBool p_state)
{
LegoBuildingInfo* info = GetInfo(p_entity);
if (info == NULL || !(info->m_flags & LegoBuildingInfo::c_hasSounds)) {
return 0;
}
if (p_state) {
return info->m_mood + g_unk0x100f3740;
}
if (info != NULL) {
return info->m_sound + g_unk0x100f373c;
}
return 0;
}
// FUNCTION: LEGO1 0x1002ff90
void LegoBuildingManager::SetCustomizeAnimFile(const char* p_value)
{
if (g_customizeAnimFile != NULL) {
delete[] g_customizeAnimFile;
}
if (p_value != NULL) {
g_customizeAnimFile = new char[strlen(p_value) + 1];
if (g_customizeAnimFile != NULL) {
strcpy(g_customizeAnimFile, p_value);
}
}
else {
g_customizeAnimFile = NULL;
}
}
// FUNCTION: LEGO1 0x10030000
MxBool LegoBuildingManager::FUN_10030000(LegoEntity* p_entity)
{
LegoBuildingInfo* info = GetInfo(p_entity);
if (info == NULL) {
return FALSE;
}
return FUN_10030030(info - g_buildingInfo);
}
// STUB: LEGO1 0x10030030
MxBool LegoBuildingManager::FUN_10030030(MxS32 p_index)
{
return TRUE;
}
// FUNCTION: LEGO1 0x10030110
MxBool LegoBuildingManager::FUN_10030110(LegoBuildingInfo* p_data)
{
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
if (&g_buildingInfo[i] == p_data) {
return FUN_10030030(i);
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x10030150
void LegoBuildingManager::ScheduleAnimation(LegoEntity* p_entity, MxLong p_length, MxBool p_haveSound, MxBool p_unk0x28)
{
m_world = CurrentWorld();
if (p_haveSound) {
m_sound = SoundManager()->GetCacheSoundManager()->FindSoundByKey("bcrash");
m_sound->SetDistance(35, 60);
}
if (m_numEntries == 0) {
m_unk0x28 = p_unk0x28;
TickleManager()->RegisterClient(this, 50);
}
AnimEntry* entry = m_entries[m_numEntries] = new AnimEntry;
m_numEntries++;
entry->m_entity = p_entity;
entry->m_roi = p_entity->GetROI();
entry->m_time = Timer()->GetTime() + p_length + 1000;
entry->m_unk0x0c = entry->m_roi->GetWorldPosition()[1];
entry->m_muted = p_haveSound == FALSE;
FUN_100307b0(p_entity, -2);
}
// STUB: LEGO1 0x10030220
MxResult LegoBuildingManager::Tickle()
{
// WIP, included some of this to understand the AnimEntry array.
LegoTime time = Timer()->GetTime();
if (m_numEntries != 0) {
if (m_numEntries > 0) {
for (MxS32 i = 0; i < m_numEntries; i++) {
AnimEntry* entry = m_entries[i];
if (entry->m_time <= time) {
// Code to animate and play sounds
}
}
}
}
else {
TickleManager()->UnregisterClient(this);
}
return SUCCESS;
}
// FUNCTION: LEGO1 0x10030590
// FUNCTION: BETA10 0x1006474c
void LegoBuildingManager::FUN_10030590()
{
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
g_buildingInfo[i].m_unk0x11 = -1;
g_buildingInfo[i].m_initialUnk0x11 = -1;
AdjustHeight(i);
if (g_buildingInfo[i].m_entity != NULL) {
LegoROI* roi = g_buildingInfo[i].m_entity->GetROI();
MxMatrix mat = roi->GetLocal2World();
mat[3][1] = g_buildingInfo[i].m_unk0x014;
roi->UpdateTransformationRelativeToParent(mat);
VideoManager()->Get3DManager()->Moved(*roi);
}
}
}
// STUB: LEGO1 0x10030630
MxResult LegoBuildingManager::FUN_10030630()
{
return SUCCESS;
}
// FUNCTION: LEGO1 0x10030790
LegoBuildingInfo* LegoBuildingManager::GetInfoArray(MxS32& p_length)
{
if (m_unk0x09 == 0) {
FUN_10030630();
}
p_length = sizeOfArray(g_buildingInfo);
return g_buildingInfo;
}
// FUNCTION: LEGO1 0x100307b0
void LegoBuildingManager::FUN_100307b0(LegoEntity* p_entity, MxS32 p_adjust)
{
LegoBuildingInfo* info = GetInfo(p_entity);
if (info != NULL) {
if (info->m_unk0x11 < 0) {
info->m_unk0x11 = g_buildingInfoDownshift[info - g_buildingInfo];
}
if (info->m_unk0x11 > 0) {
info->m_unk0x11 += p_adjust;
if (info->m_unk0x11 <= 1 && p_adjust < 0) {
info->m_unk0x11 = 0;
}
}
}
}
// FUNCTION: LEGO1 0x10030800
void LegoBuildingManager::FUN_10030800()
{
for (MxS32 i = 0; i < sizeOfArray(g_buildingInfo); i++) {
g_buildingInfo[i].m_initialUnk0x11 = g_buildingInfo[i].m_unk0x11;
}
}