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	73bb37596e
	
	
	
		
			
			* Refactor JukeBox, add enum for music * add BETA annotation * Fix BETA annotation * Fix BETA annotation * Fix
		
			
				
	
	
		
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			61 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOUTILS_H
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| #define LEGOUTILS_H
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| 
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| #include "decomp.h"
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| #include "extra.h"
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| #include "mxtypes.h"
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| 
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| #include <windows.h>
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| 
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| #define WM_ISLE_SETCURSOR 0x5400
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| 
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| enum Cursor {
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| 	e_cursorArrow = 0,
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| 	e_cursorBusy,
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| 	e_cursorNo,
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| 	e_cursorUnused3,
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| 	e_cursorUnused4,
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| 	e_cursorUnused5,
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| 	e_cursorUnused6,
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| 	e_cursorUnused7,
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| 	e_cursorUnused8,
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| 	e_cursorUnused9,
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| 	e_cursorUnused10,
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| 	e_cursorNone
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| };
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| 
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| class MxAtomId;
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| class LegoEntity;
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| class LegoFile;
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| class LegoAnimPresenter;
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| class LegoNamedTexture;
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| class LegoPathActor;
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| class LegoROI;
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| class LegoTreeNode;
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| 
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| LegoEntity* PickEntity(MxLong, MxLong);
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| LegoROI* PickROI(MxLong, MxLong);
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| MxS16 CountTotalTreeNodes(LegoTreeNode* p_node);
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| void FUN_1003e050(LegoAnimPresenter* p_presenter);
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| Extra::ActionType MatchActionString(const char*);
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| void InvokeAction(Extra::ActionType p_actionId, const MxAtomId& p_pAtom, MxS32 p_targetEntityId, LegoEntity* p_sender);
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| void SetCameraControllerFromIsle();
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| void ConvertHSVToRGB(float p_h, float p_s, float p_v, float* p_rOut, float* p_bOut, float* p_gOut);
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| void PlayCamAnim(LegoPathActor* p_actor, MxBool p_unused, MxU32 p_location, MxBool p_bool);
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| void FUN_1003eda0();
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| MxBool RemoveFromCurrentWorld(const MxAtomId& p_atomId, MxS32 p_id);
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| void EnableAnimations(MxBool p_enable);
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| void SetAppCursor(Cursor p_cursor);
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| MxBool FUN_1003ef60();
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| MxBool RemoveFromWorld(MxAtomId& p_entityAtom, MxS32 p_entityId, MxAtomId& p_worldAtom, MxS32 p_worldEntityId);
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| MxS32 UpdateLightPosition(MxS32 p_increase);
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| void SetLightPosition(MxS32 p_index);
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| LegoNamedTexture* ReadNamedTexture(LegoFile* p_file);
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| void FUN_1003f540(LegoFile* p_file, const char* p_filename);
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| void WriteNamedTexture(LegoFile* p_file, LegoNamedTexture* p_texture);
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| 
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| // SYNTHETIC: LEGO1 0x10034b40
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| // LegoTexture::`scalar deleting destructor'
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| 
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| #endif // LEGOUTILS_H
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