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			44 lines
		
	
	
		
			919 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			44 lines
		
	
	
		
			919 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef MXENTITY_H
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| #define MXENTITY_H
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| 
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| #include "decomp.h"
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| #include "mxatomid.h"
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| #include "mxcore.h"
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| #include "mxdsobject.h"
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| #include "mxtypes.h"
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| 
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| // VTABLE: LEGO1 0x100d5390
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| // SIZE 0x10
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| class MxEntity : public MxCore {
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| public:
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| 	MxEntity();
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| 	virtual ~MxEntity() override;
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| 
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| 	// FUNCTION: LEGO1 0x1000c180
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| 	inline virtual const char* ClassName() const override // vtable+0xc
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| 	{
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| 		// 0x100f0070
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| 		return "MxEntity";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1000c190
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| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, MxEntity::ClassName()) || MxCore::IsA(name);
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| 	}
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| 
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| 	virtual MxResult Create(MxS32 p_id, const MxAtomId& p_atom); // vtable+0x14
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| 	inline MxResult Create(MxDSObject& p_dsObject)
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| 	{
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| 		m_mxEntityId = p_dsObject.GetObjectId();
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| 		m_atom = p_dsObject.GetAtomId();
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| 		return SUCCESS;
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| 	}
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| 
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| protected:
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| 	MxS32 m_mxEntityId; // 0x8
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| 	MxAtomId m_atom;    // 0xc
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| };
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| 
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| #endif // MXENTITY_H
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