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* Implement various infocenter methods * fix order * Update infocenter.cpp * Update infocenter.cpp * Update infocenter.cpp * Update mxcontrolpresenter.cpp * Rename stuff for consistency * Add StateStruct to InfocenterState * Resolve some TODO * Use MxRect32 * Improve match * Match Infocenter::UpdateFrameHot * Fix VTable0x64 * WIP Match * Match * Cleanup --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
19 lines
322 B
C++
19 lines
322 B
C++
#include "legostate.h"
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DECOMP_SIZE_ASSERT(LegoState, 0x08)
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DECOMP_SIZE_ASSERT(LegoState::StateStruct, 0x0c)
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// STUB: LEGO1 0x10014d00
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MxU32 LegoState::StateStruct::FUN_10014d00()
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{
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10014de0
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MxBool LegoState::StateStruct::FUN_10014de0(MxU32 p_objectId)
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{
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// TODO
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return FALSE;
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}
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