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* cmake+ci: run clang-tidy
* Remove DESCRIPTION from LEGO1/LegoOmni.mingw.def
* Add initial .clang-tidy and fixes
* fix file perms
* Comment out DESCRIPTION
* Remove LegoEntity::~LegoEntity and MxPresenter::~MxPresenter from mingw's LEGO1.def
* Looks like clang is allergic to the libs in the directx5 SDK
* Update .clang-tidy
* Fix typo in .clang-tidy
* Attempt to generate an action error
* Revert "Attempt to generate an action error"
This reverts commit 96c4c65fed.
* cmake: test with -Wparentheses + optionally with -Werror
* ci: -k0 is a Ninja argument
* Use -Werror only for msys2 builds
* cmake: only emit warnings for specific warnings
* cmake: and don't do -Werror/-WX anymore
* Fix warnings
* Fix mingw warnings
---------
Co-authored-by: Christian Semmler <mail@csemmler.com>
586 lines
13 KiB
C++
586 lines
13 KiB
C++
#include "mxvideopresenter.h"
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#include "mxautolocker.h"
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#include "mxdsmediaaction.h"
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#include "mxregioncursor.h"
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#include "mxvideomanager.h"
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DECOMP_SIZE_ASSERT(MxVideoPresenter, 0x64);
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DECOMP_SIZE_ASSERT(MxVideoPresenter::AlphaMask, 0x0c);
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// FUNCTION: LEGO1 0x100b24f0
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MxVideoPresenter::AlphaMask::AlphaMask(const MxBitmap& p_bitmap)
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{
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m_width = p_bitmap.GetBmiWidth();
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// DECOMP: ECX becomes word-sized if these are not two separate actions.
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MxLong height = p_bitmap.GetBmiHeightAbs();
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m_height = height;
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MxS32 size = ((m_width * m_height) / 8) + 1;
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m_bitmask = new MxU8[size];
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memset(m_bitmask, 0, size);
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MxU32 rowsBeforeTop;
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MxU8* bitmapSrcPtr;
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// The goal here is to enable us to walk through the bitmap's rows
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// in order, regardless of the orientation. We want to end up at the
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// start of the first row, which is either at position 0, or at
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// (image_stride * biHeight) - 1.
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// Reminder: Negative biHeight means this is a top-down DIB.
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// Otherwise it is bottom-up.
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switch (p_bitmap.GetBmiHeader()->biCompression) {
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case BI_RGB: {
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if (p_bitmap.GetBmiHeight() < 0) {
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rowsBeforeTop = 0;
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}
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else {
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rowsBeforeTop = p_bitmap.GetBmiHeightAbs() - 1;
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}
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bitmapSrcPtr = p_bitmap.GetBitmapData() + (p_bitmap.GetBmiStride() * rowsBeforeTop);
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break;
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}
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case BI_RGB_TOPDOWN:
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bitmapSrcPtr = p_bitmap.GetBitmapData();
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break;
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default: {
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if (p_bitmap.GetBmiHeight() < 0) {
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rowsBeforeTop = 0;
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}
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else {
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rowsBeforeTop = p_bitmap.GetBmiHeightAbs() - 1;
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}
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bitmapSrcPtr = p_bitmap.GetBitmapData() + (p_bitmap.GetBmiStride() * rowsBeforeTop);
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}
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}
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// How many bytes are there for each row of the bitmap?
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// (i.e. the image stride)
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// If this is a bottom-up DIB, we will walk it in reverse.
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// TODO: Same rounding trick as in MxBitmap
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MxS32 rowSeek = ((m_width + 3) & -4);
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if (p_bitmap.GetBmiHeader()->biCompression != BI_RGB_TOPDOWN && p_bitmap.GetBmiHeight() > 0) {
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rowSeek = -rowSeek;
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}
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// The actual offset into the m_bitmask array. The two for-loops
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// are just for counting the pixels.
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MxS32 offset = 0;
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for (MxS32 j = 0; j < m_height; j++) {
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MxU8* tPtr = bitmapSrcPtr;
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for (MxS32 i = 0; i < m_width; i++) {
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if (*tPtr) {
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// TODO: Second CDQ instruction for abs() should not be there.
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MxU32 shift = abs(offset) & 7;
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m_bitmask[offset / 8] |= (1 << abs((MxS32) shift));
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}
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tPtr++;
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offset++;
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}
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// Seek to the start of the next row
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bitmapSrcPtr += rowSeek;
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tPtr = bitmapSrcPtr;
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}
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}
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// FUNCTION: LEGO1 0x100b2670
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MxVideoPresenter::AlphaMask::AlphaMask(const MxVideoPresenter::AlphaMask& p_alpha)
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{
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m_width = p_alpha.m_width;
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m_height = p_alpha.m_height;
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MxS32 size = ((m_width * m_height) / 8) + 1;
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m_bitmask = new MxU8[size];
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memcpy(m_bitmask, p_alpha.m_bitmask, size);
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}
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// FUNCTION: LEGO1 0x100b26d0
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MxVideoPresenter::AlphaMask::~AlphaMask()
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{
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if (m_bitmask) {
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delete[] m_bitmask;
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}
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}
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// FUNCTION: LEGO1 0x100b26f0
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MxS32 MxVideoPresenter::AlphaMask::IsHit(MxU32 p_x, MxU32 p_y)
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{
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if (p_x >= m_width || p_y >= m_height) {
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return 0;
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}
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MxS32 pos = p_y * m_width + p_x;
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return m_bitmask[pos / 8] & (1 << abs(abs(pos) & 7)) ? 1 : 0;
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}
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// FUNCTION: LEGO1 0x100b2760
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void MxVideoPresenter::Init()
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{
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m_bitmap = NULL;
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m_alpha = NULL;
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m_unk0x5c = 1;
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m_unk0x58 = NULL;
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m_unk0x60 = -1;
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SetBit0(FALSE);
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if (MVideoManager() != NULL) {
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MVideoManager();
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SetBit1(TRUE);
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SetBit2(FALSE);
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}
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SetBit3(FALSE);
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SetBit4(FALSE);
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}
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// FUNCTION: LEGO1 0x100b27b0
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void MxVideoPresenter::Destroy(MxBool p_fromDestructor)
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{
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if (MVideoManager() != NULL) {
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MVideoManager()->UnregisterPresenter(*this);
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}
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if (m_unk0x58) {
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m_unk0x58->Release();
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m_unk0x58 = NULL;
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SetBit1(FALSE);
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SetBit2(FALSE);
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}
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if (MVideoManager() && (m_alpha || m_bitmap)) {
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// MxRect32 rect(m_location, MxSize32(GetWidth(), GetHeight()));
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MxS32 height = GetHeight();
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MxS32 width = GetWidth();
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MxS32 x = m_location.GetX();
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MxS32 y = m_location.GetY();
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MxRect32 rect(x, y, x + width, y + height);
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MVideoManager()->InvalidateRect(rect);
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MVideoManager()->UpdateView(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight());
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}
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delete m_bitmap;
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delete m_alpha;
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Init();
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if (!p_fromDestructor) {
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MxMediaPresenter::Destroy(FALSE);
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}
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}
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// FUNCTION: LEGO1 0x100b28b0
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void MxVideoPresenter::NextFrame()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk->GetFlags() & MxDSChunk::c_end) {
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m_subscriber->DestroyChunk(chunk);
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ProgressTickleState(e_repeating);
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}
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else {
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LoadFrame(chunk);
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m_subscriber->DestroyChunk(chunk);
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}
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}
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// FUNCTION: LEGO1 0x100b2900
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MxBool MxVideoPresenter::IsHit(MxS32 p_x, MxS32 p_y)
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{
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MxDSAction* action = GetAction();
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if ((action == NULL) || (((action->GetFlags() & MxDSAction::c_bit11) == 0) && !IsEnabled()) ||
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(!m_bitmap && !m_alpha)) {
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return FALSE;
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}
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if (!m_bitmap) {
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return m_alpha->IsHit(p_x - m_location.GetX(), p_y - m_location.GetY());
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}
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MxLong heightAbs = m_bitmap->GetBmiHeightAbs();
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MxLong minX = m_location.GetX();
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MxLong minY = m_location.GetY();
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MxLong maxY = minY + heightAbs;
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MxLong maxX = minX + m_bitmap->GetBmiWidth();
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if (p_x < minX || p_x >= maxX || p_y < minY || p_y >= maxY) {
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return FALSE;
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}
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MxU8* pixel;
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MxLong biCompression = m_bitmap->GetBmiHeader()->biCompression;
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MxLong height = m_bitmap->GetBmiHeight();
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MxLong seekRow;
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// DECOMP: Same basic layout as AlphaMask constructor
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// The idea here is to again seek to the correct place in the bitmap's
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// m_data buffer. The x,y args are (most likely) screen x and y, so we
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// need to shift that to coordinates local to the bitmap by removing
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// the MxPresenter location x and y coordinates.
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if (biCompression == BI_RGB) {
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if (biCompression == BI_RGB_TOPDOWN || height < 0) {
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seekRow = p_y - m_location.GetY();
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}
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else {
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height = height > 0 ? height : -height;
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seekRow = height - p_y - 1 + m_location.GetY();
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}
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pixel = m_bitmap->GetBmiStride() * seekRow + m_bitmap->GetBitmapData() - m_location.GetX() + p_x;
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}
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else if (biCompression == BI_RGB_TOPDOWN) {
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pixel = m_bitmap->GetBitmapData();
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}
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else {
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height = height > 0 ? height : -height;
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height--;
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pixel = m_bitmap->GetBmiStride() * height + m_bitmap->GetBitmapData();
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}
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if (GetBit4()) {
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return (MxBool) *pixel;
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}
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if ((GetAction()->GetFlags() & MxDSAction::c_bit4) && *pixel == 0) {
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return FALSE;
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}
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return TRUE;
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}
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inline MxS32 MxVideoPresenter::PrepareRects(MxRect32& p_rectDest, MxRect32& p_rectSrc)
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{
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if (p_rectDest.GetTop() > 480 || p_rectDest.GetLeft() > 640 || p_rectSrc.GetTop() > 480 ||
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p_rectSrc.GetLeft() > 640) {
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return -1;
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}
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if (p_rectDest.GetBottom() > 480) {
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p_rectDest.SetBottom(480);
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}
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if (p_rectDest.GetRight() > 640) {
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p_rectDest.SetRight(640);
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}
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if (p_rectSrc.GetBottom() > 480) {
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p_rectSrc.SetBottom(480);
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}
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if (p_rectSrc.GetRight() > 640) {
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p_rectSrc.SetRight(640);
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}
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MxS32 height = p_rectDest.GetHeight();
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if (height <= 1) {
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return -1;
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}
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MxS32 width = p_rectDest.GetWidth();
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if (width <= 1) {
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return -1;
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}
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if (p_rectSrc.GetRight() - width - p_rectSrc.GetLeft() == -1 &&
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p_rectSrc.GetBottom() - height - p_rectSrc.GetTop() == -1) {
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return 1;
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}
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p_rectSrc.SetRight(p_rectSrc.GetLeft() + width - 1);
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p_rectSrc.SetBottom(p_rectSrc.GetTop() + height - 1);
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return 0;
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}
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// FUNCTION: LEGO1 0x100b2a70
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void MxVideoPresenter::PutFrame()
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{
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MxDisplaySurface* displaySurface = MVideoManager()->GetDisplaySurface();
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MxRegion* region = MVideoManager()->GetRegion();
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MxRect32 rect(m_location, MxSize32(GetWidth(), GetHeight()));
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LPDIRECTDRAWSURFACE ddSurface = displaySurface->GetDirectDrawSurface2();
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MxRect32 rectSrc, rectDest;
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if (m_action->GetFlags() & MxDSAction::c_bit5) {
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if (m_unk0x58) {
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// TODO: Match
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rectSrc.SetPoint(MxPoint32(0, 0));
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rectSrc.SetRight(GetWidth());
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rectSrc.SetBottom(GetHeight());
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rectDest.SetPoint(m_location);
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rectDest.SetRight(rectDest.GetLeft() + GetWidth());
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rectDest.SetBottom(rectDest.GetTop() + GetHeight());
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switch (PrepareRects(rectDest, rectSrc)) {
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case 0:
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ddSurface->Blt((LPRECT) &rectDest, m_unk0x58, (LPRECT) &rectSrc, DDBLT_KEYSRC, NULL);
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break;
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case 1:
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ddSurface->BltFast(
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rectDest.GetLeft(),
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rectDest.GetTop(),
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m_unk0x58,
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(LPRECT) &rectSrc,
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DDBLTFAST_SRCCOLORKEY | DDBLTFAST_WAIT
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);
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}
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}
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else {
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displaySurface->VTable0x30(
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m_bitmap,
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0,
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0,
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rect.GetLeft(),
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rect.GetTop(),
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m_bitmap->GetBmiWidth(),
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m_bitmap->GetBmiHeightAbs(),
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TRUE
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);
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}
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}
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else {
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MxRegionCursor cursor(region);
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MxRect32* regionRect;
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while ((regionRect = cursor.VTable0x24(rect))) {
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if (regionRect->GetWidth() >= 1 && regionRect->GetHeight() >= 1) {
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if (m_unk0x58) {
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rectSrc.SetLeft(regionRect->GetLeft() - m_location.GetX());
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rectSrc.SetTop(regionRect->GetTop() - m_location.GetY());
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rectSrc.SetRight(rectSrc.GetLeft() + regionRect->GetWidth());
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rectSrc.SetBottom(rectSrc.GetTop() + regionRect->GetHeight());
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rectDest.SetLeft(regionRect->GetLeft());
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rectDest.SetTop(regionRect->GetTop());
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rectDest.SetRight(rectDest.GetLeft() + regionRect->GetWidth());
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rectDest.SetBottom(rectDest.GetTop() + regionRect->GetHeight());
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}
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if (m_action->GetFlags() & MxDSAction::c_bit4) {
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if (m_unk0x58) {
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if (PrepareRects(rectDest, rectSrc) >= 0) {
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ddSurface->Blt((LPRECT) &rectDest, m_unk0x58, (LPRECT) &rectSrc, DDBLT_KEYSRC, NULL);
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}
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}
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else {
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displaySurface->VTable0x30(
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m_bitmap,
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regionRect->GetLeft() - m_location.GetX(),
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regionRect->GetTop() - m_location.GetY(),
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regionRect->GetLeft(),
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regionRect->GetTop(),
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regionRect->GetWidth(),
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regionRect->GetHeight(),
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FALSE
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);
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}
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}
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else if (m_unk0x58) {
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if (PrepareRects(rectDest, rectSrc) >= 0) {
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ddSurface->Blt((LPRECT) &rectDest, m_unk0x58, (LPRECT) &rectSrc, 0, NULL);
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}
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}
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else {
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displaySurface->VTable0x28(
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m_bitmap,
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regionRect->GetLeft() - m_location.GetX(),
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regionRect->GetTop() - m_location.GetY(),
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regionRect->GetLeft(),
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regionRect->GetTop(),
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regionRect->GetWidth(),
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regionRect->GetHeight()
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);
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}
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}
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}
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}
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}
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// FUNCTION: LEGO1 0x100b2f60
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void MxVideoPresenter::ReadyTickle()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk) {
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LoadHeader(chunk);
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m_subscriber->DestroyChunk(chunk);
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ParseExtra();
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ProgressTickleState(e_starting);
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}
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}
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// FUNCTION: LEGO1 0x100b2fa0
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void MxVideoPresenter::StartingTickle()
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{
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MxStreamChunk* chunk = CurrentChunk();
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if (chunk && m_action->GetElapsedTime() >= chunk->GetTime()) {
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CreateBitmap();
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ProgressTickleState(e_streaming);
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}
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}
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// FUNCTION: LEGO1 0x100b2fe0
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void MxVideoPresenter::StreamingTickle()
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{
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if (m_action->GetFlags() & MxDSAction::c_bit10) {
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if (!m_currentChunk) {
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MxMediaPresenter::StreamingTickle();
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}
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if (m_currentChunk) {
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LoadFrame(m_currentChunk);
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m_currentChunk = NULL;
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}
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}
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else {
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for (MxS16 i = 0; i < m_unk0x5c; i++) {
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if (!m_currentChunk) {
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MxMediaPresenter::StreamingTickle();
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if (!m_currentChunk) {
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break;
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}
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}
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if (m_action->GetElapsedTime() < m_currentChunk->GetTime()) {
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break;
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}
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LoadFrame(m_currentChunk);
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m_subscriber->DestroyChunk(m_currentChunk);
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m_currentChunk = NULL;
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SetBit0(TRUE);
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if (m_currentTickleState != e_streaming) {
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break;
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}
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}
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if (GetBit0()) {
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m_unk0x5c = 5;
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}
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}
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}
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// FUNCTION: LEGO1 0x100b3080
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void MxVideoPresenter::RepeatingTickle()
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{
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if (IsEnabled()) {
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if (m_action->GetFlags() & MxDSAction::c_bit10) {
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if (!m_currentChunk) {
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MxMediaPresenter::RepeatingTickle();
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}
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if (m_currentChunk) {
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LoadFrame(m_currentChunk);
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m_currentChunk = NULL;
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}
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}
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else {
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for (MxS16 i = 0; i < m_unk0x5c; i++) {
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if (!m_currentChunk) {
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MxMediaPresenter::RepeatingTickle();
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if (!m_currentChunk) {
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break;
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}
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}
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if (m_action->GetElapsedTime() % m_action->GetLoopCount() < m_currentChunk->GetTime()) {
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break;
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}
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LoadFrame(m_currentChunk);
|
|
m_currentChunk = NULL;
|
|
SetBit0(TRUE);
|
|
|
|
if (m_currentTickleState != e_repeating) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (GetBit0()) {
|
|
m_unk0x5c = 5;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b3130
|
|
void MxVideoPresenter::Unk5Tickle()
|
|
{
|
|
MxLong sustainTime = ((MxDSMediaAction*) m_action)->GetSustainTime();
|
|
|
|
if (sustainTime != -1) {
|
|
if (sustainTime) {
|
|
if (m_unk0x60 == -1) {
|
|
m_unk0x60 = m_action->GetElapsedTime();
|
|
}
|
|
|
|
if (m_action->GetElapsedTime() >= m_unk0x60 + ((MxDSMediaAction*) m_action)->GetSustainTime()) {
|
|
ProgressTickleState(e_done);
|
|
}
|
|
}
|
|
else {
|
|
ProgressTickleState(e_done);
|
|
}
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b31a0
|
|
MxResult MxVideoPresenter::AddToManager()
|
|
{
|
|
MxResult result = FAILURE;
|
|
|
|
if (MVideoManager()) {
|
|
result = SUCCESS;
|
|
MVideoManager()->RegisterPresenter(*this);
|
|
}
|
|
|
|
return result;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b31d0
|
|
void MxVideoPresenter::EndAction()
|
|
{
|
|
if (m_action) {
|
|
MxMediaPresenter::EndAction();
|
|
MxAutoLocker lock(&m_criticalSection);
|
|
|
|
if (m_bitmap) {
|
|
MxLong height = m_bitmap->GetBmiHeightAbs();
|
|
MxLong width = m_bitmap->GetBmiWidth();
|
|
MxS32 x = m_location.GetX();
|
|
MxS32 y = m_location.GetY();
|
|
|
|
MxRect32 rect(x, y, x + width, y + height);
|
|
|
|
MVideoManager()->InvalidateRect(rect);
|
|
}
|
|
}
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b3280
|
|
MxResult MxVideoPresenter::PutData()
|
|
{
|
|
MxAutoLocker lock(&m_criticalSection);
|
|
|
|
if (IsEnabled() && m_currentTickleState >= e_streaming && m_currentTickleState <= e_unk5) {
|
|
PutFrame();
|
|
}
|
|
|
|
return SUCCESS;
|
|
}
|
|
|
|
// FUNCTION: LEGO1 0x100b3300
|
|
undefined MxVideoPresenter::VTable0x74()
|
|
{
|
|
return 0;
|
|
}
|