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12 lines
157 B
C++
12 lines
157 B
C++
#include "mxentity.h"
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// OFFSET: LEGO1 0x1001d190
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MxEntity::MxEntity()
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{
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this->m_mxEntityId = -1;
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}
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// OFFSET: LEGO1 0x1000c110
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MxEntity::~MxEntity()
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{
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} |