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			33 lines
		
	
	
		
			649 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			33 lines
		
	
	
		
			649 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef ACT3STATE_H
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| #define ACT3STATE_H
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| 
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| #include "legostate.h"
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| 
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| // VTABLE 0x100d4fc8
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| // SIZE 0xc
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| class Act3State : public LegoState {
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| public:
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| 	inline Act3State() { m_unk08 = 0; }
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| 
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| 	// OFFSET: LEGO1 0x1000e300
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| 	inline virtual const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// 0x100f03f0
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| 		return "Act3State";
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| 	}
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| 
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| 	// OFFSET: LEGO1 0x1000e310
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| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, Act3State::ClassName()) || LegoState::IsA(name);
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| 	}
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| 
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| 	virtual MxBool VTable0x14() override;
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| 
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| private:
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| 	// FIXME: May be part of LegoState? Uncertain...
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| 	MxU32 m_unk08;
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| };
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| 
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| #endif // ACT3STATE_H
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