mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-27 02:14:18 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			32 lines
		
	
	
		
			581 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			32 lines
		
	
	
		
			581 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef JETSKI_H
 | |
| #define JETSKI_H
 | |
| 
 | |
| #include "decomp.h"
 | |
| #include "islepathactor.h"
 | |
| 
 | |
| // VTABLE 0x100d9ec8
 | |
| // SIZE 0x164
 | |
| class Jetski : public IslePathActor {
 | |
| public:
 | |
| 	Jetski();
 | |
| 
 | |
| 	// OFFSET: LEGO1 0x1007e430
 | |
| 	inline virtual const char* ClassName() const override // vtable+0x0c
 | |
| 	{
 | |
| 		// 0x100f03d8
 | |
| 		return "Jetski";
 | |
| 	}
 | |
| 
 | |
| 	// OFFSET: LEGO1 0x1007e440
 | |
| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
 | |
| 	{
 | |
| 		return !strcmp(name, Jetski::ClassName()) || IslePathActor::IsA(name);
 | |
| 	}
 | |
| 
 | |
| private:
 | |
| 	// TODO: Jetski fields
 | |
| 	undefined m_unk160[4];
 | |
| };
 | |
| 
 | |
| #endif // JETSKI_H
 | 
