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			24 lines
		
	
	
		
			508 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			508 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOEXTRAACTOR_H
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| #define LEGOEXTRAACTOR_H
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| 
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| #include "legoanimactor.h"
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| 
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| // VTABLE 0x100d6c10
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| class LegoExtraActor : public LegoAnimActor {
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| public:
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| 	// OFFSET: LEGO1 0x1002b7a0
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| 	inline const char* ClassName() const override // vtable+0xc
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| 	{
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| 		// 0x100f3204
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| 		return "LegoExtraActor";
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| 	}
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| 
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| 	// OFFSET: LEGO1 0x1002b7c0
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| 	inline MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(name);
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| 	}
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| };
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| 
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| #endif // LEGOEXTRAACTOR_H
 | 
