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			43 lines
		
	
	
		
			880 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			43 lines
		
	
	
		
			880 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef PIZZAMISSIONSTATE_H
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| #define PIZZAMISSIONSTATE_H
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| 
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| #include "legostate.h"
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| 
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| struct PizzaMissionStateEntry {
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| public:
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| 	undefined2 m_unk0;
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| 	MxU8 m_id;
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| 	undefined m_unk3[0x15];
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| 	MxU16 m_color;
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| 	undefined m_unk18[6];
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| };
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| 
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| // VTABLE 0x100d7408
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| class PizzaMissionState : public LegoState {
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| public:
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| 	// OFFSET: LEGO1 0x10039290
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| 	inline virtual const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// 0x100f00d4
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| 		return "PizzaMissionState";
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| 	}
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| 
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| 	// OFFSET: LEGO1 0x100392a0
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| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, PizzaMissionState::ClassName()) || LegoState::IsA(name);
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| 	}
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| 
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| 	inline MxU16 GetColor(MxU8 id) { return GetState(id)->m_color; }
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| 
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| private:
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| 	PizzaMissionStateEntry* GetState(MxU8 id);
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| 
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| protected:
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| 	undefined4 m_unk8;
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| 	undefined4 m_unkc;
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| 	PizzaMissionStateEntry m_state[5];
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| };
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| 
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| #endif // PIZZAMISSIONSTATE_H
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