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			25 lines
		
	
	
		
			528 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			528 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef POLICEENTITY_H
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| #define POLICEENTITY_H
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| 
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| #include "buildingentity.h"
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| 
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| // VTABLE 0x100d4ab0
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| // SIZE 0x68
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| class PoliceEntity : public BuildingEntity {
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| public:
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| 	// OFFSET: LEGO1 0x1000ed60
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| 	inline virtual const char* ClassName() const override // vtable+0xc
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| 	{
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| 		// 0x100f0328
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| 		return "PoliceEntity";
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| 	}
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| 
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| 	// OFFSET: LEGO1 0x1000ed70
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| 	inline virtual MxBool IsA(const char* name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(name, PoliceEntity::ClassName()) || BuildingEntity::IsA(name);
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| 	}
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| };
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| 
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| #endif // POLICEENTITY_H
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