Files
isle/LEGO1/lego/legoomni/src/main/legomain.cpp
2025-07-11 17:10:36 -07:00

602 lines
13 KiB
C++

#include "legomain.h"
#include "3dmanager/lego3dmanager.h"
#include "islepathactor.h"
#include "legoanimationmanager.h"
#include "legobuildingmanager.h"
#include "legocharactermanager.h"
#include "legogamestate.h"
#include "legoinputmanager.h"
#include "legoobjectfactory.h"
#include "legoplantmanager.h"
#include "legosoundmanager.h"
#include "legoutils.h"
#include "legovariables.h"
#include "legovideomanager.h"
#include "legoworld.h"
#include "legoworldlist.h"
#include "misc.h"
#include "misc/legocontainer.h"
#include "mxactionnotificationparam.h"
#include "mxautolock.h"
#include "mxbackgroundaudiomanager.h"
#include "mxdisplaysurface.h"
#include "mxmisc.h"
#include "mxnotificationmanager.h"
#include "mxomnicreateflags.h"
#include "mxomnicreateparam.h"
#include "mxstreamer.h"
#include "mxticklemanager.h"
#include "mxtransitionmanager.h"
#include "mxvariabletable.h"
#include "scripts.h"
#include "viewmanager/viewmanager.h"
DECOMP_SIZE_ASSERT(LegoOmni, 0x140)
DECOMP_SIZE_ASSERT(LegoOmni::WorldContainer, 0x1c)
DECOMP_SIZE_ASSERT(LegoWorldList, 0x18)
DECOMP_SIZE_ASSERT(LegoWorldListCursor, 0x10)
// GLOBAL: LEGO1 0x100f6718
// STRING: LEGO1 0x100f6710
const char* g_current = "current";
// FUNCTION: LEGO1 0x10058a00
LegoOmni::LegoOmni()
{
Init();
}
// FUNCTION: LEGO1 0x10058b50
LegoOmni::~LegoOmni()
{
Destroy();
}
// FUNCTION: LEGO1 0x10058bd0
void LegoOmni::Init()
{
MxOmni::Init();
m_worlds = NULL;
m_inputManager = NULL;
m_viewLODListManager = NULL;
m_textureContainer = NULL;
m_worldList = NULL;
m_currentWorld = NULL;
m_exit = FALSE;
m_userActor = NULL;
m_characterManager = NULL;
m_plantManager = NULL;
m_gameState = NULL;
m_animationManager = NULL;
m_buildingManager = NULL;
m_bkgAudioManager = NULL;
m_unk0x13c = TRUE;
m_transitionManager = NULL;
}
// FUNCTION: LEGO1 0x10058c30
void LegoOmni::Destroy()
{
AUTOLOCK(m_criticalSection);
m_notificationManager->Unregister(this);
if (m_worldList) {
delete m_worldList;
m_worldList = NULL;
}
if (m_gameState) {
delete m_gameState;
m_gameState = NULL;
}
if (m_animationManager) {
delete m_animationManager;
m_animationManager = NULL;
}
if (m_characterManager) {
delete m_characterManager;
m_characterManager = NULL;
}
if (m_plantManager) {
delete m_plantManager;
m_plantManager = NULL;
}
if (m_buildingManager) {
delete m_buildingManager;
m_buildingManager = NULL;
}
if (m_textureContainer) {
m_textureContainer->Clear();
delete m_textureContainer;
m_textureContainer = NULL;
}
if (m_viewLODListManager) {
delete m_viewLODListManager;
m_viewLODListManager = NULL;
}
if (m_inputManager) {
delete m_inputManager;
m_inputManager = NULL;
}
LegoPathController::Reset();
if (m_bkgAudioManager) {
m_bkgAudioManager->Stop();
delete m_bkgAudioManager;
m_bkgAudioManager = NULL;
}
if (m_transitionManager) {
delete m_transitionManager;
m_transitionManager = NULL;
}
m_action.ClearAtom();
DestroyScripts();
if (m_worlds) {
delete[] m_worlds;
}
MxOmni::Destroy();
}
// FUNCTION: LEGO1 0x10058e70
// FUNCTION: BETA10 0x1008d6bf
MxResult LegoOmni::Create(MxOmniCreateParam& p_param)
{
MxResult result = FAILURE;
AUTOLOCK(m_criticalSection);
p_param.CreateFlags().CreateObjectFactory(FALSE);
p_param.CreateFlags().CreateVideoManager(FALSE);
p_param.CreateFlags().CreateSoundManager(FALSE);
p_param.CreateFlags().CreateTickleManager(FALSE);
if (!(m_tickleManager = new MxTickleManager())) {
goto done;
}
if (MxOmni::Create(p_param) != SUCCESS) {
goto done;
}
if (!(m_objectFactory = new LegoObjectFactory())) {
goto done;
}
if (!(m_soundManager = new LegoSoundManager()) || m_soundManager->Create(10, 0) != SUCCESS) {
delete m_soundManager;
m_soundManager = NULL;
goto done;
}
if (!(m_videoManager = new LegoVideoManager()) ||
m_videoManager->Create(p_param.GetVideoParam(), 100, 0) != SUCCESS) {
delete m_videoManager;
m_videoManager = NULL;
goto done;
}
if (!(m_inputManager = new LegoInputManager()) || m_inputManager->Create(p_param.GetWindowHandle()) != SUCCESS) {
delete m_inputManager;
m_inputManager = NULL;
goto done;
}
m_viewLODListManager = new ViewLODListManager();
m_textureContainer = new LegoTextureContainer();
m_textureContainer->SetOwnership(FALSE);
LegoPathController::Init();
m_characterManager = new LegoCharacterManager();
m_plantManager = new LegoPlantManager();
m_animationManager = new LegoAnimationManager();
m_buildingManager = new LegoBuildingManager();
m_gameState = new LegoGameState();
m_worldList = new LegoWorldList(TRUE);
if (!m_viewLODListManager || !m_textureContainer || !m_worldList || !m_characterManager || !m_plantManager ||
!m_animationManager || !m_buildingManager) {
goto done;
}
MxVariable* variable;
if (!(variable = new VisibilityVariable())) {
goto done;
}
m_variableTable->SetVariable(variable);
if (!(variable = new CameraLocationVariable())) {
goto done;
}
m_variableTable->SetVariable(variable);
if (!(variable = new CursorVariable())) {
goto done;
}
m_variableTable->SetVariable(variable);
if (!(variable = new WhoAmIVariable())) {
goto done;
}
m_variableTable->SetVariable(variable);
CreateScripts();
IslePathActor::RegisterSpawnLocations();
result = RegisterWorlds();
if (result != SUCCESS) {
goto done;
}
if (!(m_bkgAudioManager = new MxBackgroundAudioManager())) {
goto done;
}
if (!(m_transitionManager = new MxTransitionManager())) {
goto done;
}
if (m_transitionManager->GetDDrawSurfaceFromVideoManager() != SUCCESS) {
goto done;
}
m_notificationManager->Register(this);
SetAppCursor(e_cursorBusy);
m_gameState->SetCurrentAct(LegoGameState::e_act1);
result = SUCCESS;
done:
return result;
}
// FUNCTION: LEGO1 0x1005a5f0
MxResult LegoOmni::RegisterWorlds()
{
m_worlds = new WorldContainer[e_numWorlds];
if (!m_worlds) {
return FAILURE;
}
m_worlds[0] = WorldContainer();
m_worlds[1] = WorldContainer(e_act1, "ACT1", g_isleScript);
m_worlds[2] = WorldContainer(e_imain, "IMAIN", g_infomainScript);
m_worlds[3] = WorldContainer(e_icube, "ICUBE", g_infoscorScript);
m_worlds[4] = WorldContainer(e_ireg, "IREG", g_regbookScript);
m_worlds[5] = WorldContainer(e_ielev, "IELEV", g_elevbottScript);
m_worlds[6] = WorldContainer(e_iisle, "IISLE", g_infodoorScript);
m_worlds[7] = WorldContainer(e_hosp, "HOSP", g_hospitalScript);
m_worlds[8] = WorldContainer(e_police, "POLICE", g_policeScript);
m_worlds[9] = WorldContainer(e_gmain, "GMAIN", g_garageScript);
m_worlds[10] = WorldContainer(e_bldh, "BLDH", g_copterScript);
m_worlds[11] = WorldContainer(e_bldd, "BLDD", g_dunecarScript);
m_worlds[12] = WorldContainer(e_bldj, "BLDJ", g_jetskiScript);
m_worlds[13] = WorldContainer(e_bldr, "BLDR", g_racecarScript);
m_worlds[14] = WorldContainer(e_racc, "RACC", g_carraceScript);
m_worlds[15] = WorldContainer(e_racj, "RACJ", g_jetraceScript);
m_worlds[16] = WorldContainer(e_act2, "ACT2", g_act2mainScript);
m_worlds[17] = WorldContainer(e_act3, "ACT3", g_act3Script);
m_worlds[18] = WorldContainer(e_test, "TEST", g_testScript);
return SUCCESS;
}
// FUNCTION: LEGO1 0x1005ac90
void LegoOmni::CreateInstance()
{
MxOmni::DestroyInstance();
MxOmni::SetInstance(new LegoOmni());
}
// FUNCTION: LEGO1 0x1005ad10
LegoOmni* LegoOmni::GetInstance()
{
return (LegoOmni*) MxOmni::GetInstance();
}
// FUNCTION: LEGO1 0x1005ad20
void LegoOmni::AddWorld(LegoWorld* p_world)
{
m_worldList->Append(p_world);
}
// FUNCTION: LEGO1 0x1005adb0
void LegoOmni::DeleteWorld(LegoWorld* p_world)
{
if (m_worldList) {
LegoWorldListCursor cursor(m_worldList);
if (cursor.Find(p_world)) {
cursor.Detach();
if (m_currentWorld == p_world) {
m_currentWorld = NULL;
}
delete p_world;
}
}
}
// FUNCTION: LEGO1 0x1005af10
void LegoOmni::RemoveWorld(const MxAtomId& p_atom, MxLong p_objectId)
{
if (m_worldList) {
LegoWorldListCursor a(m_worldList);
LegoWorldListCursor b(m_worldList);
LegoWorld* world;
a.Head();
while (a.Current(world)) {
b = a;
b.Next();
if ((p_objectId == -1 || world->GetEntityId() == p_objectId) &&
(!p_atom.GetInternal() || world->GetAtomId() == p_atom)) {
a.Detach();
delete world;
}
a = b;
}
}
}
// FUNCTION: LEGO1 0x1005b0c0
// FUNCTION: BETA10 0x1008e827
LegoWorld* LegoOmni::FindWorld(const MxAtomId& p_atom, MxS32 p_entityid)
{
if (m_worldList) {
LegoWorldListCursor cursor(m_worldList);
LegoWorld* world;
while (cursor.Next(world)) {
if ((p_entityid == -1 || world->GetEntityId() == p_entityid) &&
(!p_atom.GetInternal() || world->GetAtomId() == p_atom)) {
return world;
}
}
}
return NULL;
}
// FUNCTION: LEGO1 0x1005b1d0
void LegoOmni::DeleteObject(MxDSAction& p_dsAction)
{
if (p_dsAction.GetAtomId().GetInternal() != NULL) {
LegoWorld* world = FindWorld(p_dsAction.GetAtomId(), p_dsAction.GetObjectId());
if (world) {
DeleteWorld(world);
return;
}
if (m_currentWorld != NULL) {
MxCore* entity = m_currentWorld->Find(p_dsAction.GetAtomId(), p_dsAction.GetObjectId());
if (entity) {
m_currentWorld->Remove(entity);
if (entity->IsA("MxPresenter")) {
Streamer()->FUN_100b98f0(((MxPresenter*) entity)->GetAction());
((MxPresenter*) entity)->EndAction();
}
else {
delete entity;
}
return;
}
}
}
MxOmni::DeleteObject(p_dsAction);
}
// FUNCTION: LEGO1 0x1005b270
// FUNCTION: BETA10 0x1008ea6d
LegoROI* LegoOmni::FindROI(const char* p_name)
{
const CompoundObject& rois =
((LegoVideoManager*) m_videoManager)->Get3DManager()->GetLego3DView()->GetViewManager()->GetROIs();
if (p_name != NULL && *p_name != '\0' && rois.size() > 0) {
for (CompoundObject::const_iterator it = rois.begin(); it != rois.end(); it++) {
LegoROI* roi = (LegoROI*) *it;
const char* name = roi->GetName();
if (name != NULL) {
if (!strcmpi(name, p_name)) {
return roi;
}
}
}
}
return NULL;
}
// FUNCTION: LEGO1 0x1005b2f0
MxEntity* LegoOmni::AddToWorld(const char* p_id, MxS32 p_entityId, MxPresenter* p_presenter)
{
LegoWorld* world = NULL;
if (strcmpi(p_id, g_current)) {
world = FindWorld(MxAtomId(p_id, e_lowerCase2), p_entityId);
}
else {
world = this->m_currentWorld;
}
if (world != NULL) {
world->Add(p_presenter);
}
return world;
}
// FUNCTION: LEGO1 0x1005b3a0
void LegoOmni::NotifyCurrentEntity(const MxNotificationParam& p_param)
{
if (m_currentWorld) {
NotificationManager()->Send(m_currentWorld, p_param);
}
}
// FUNCTION: LEGO1 0x1005b3c0
MxBool LegoOmni::DoesEntityExist(MxDSAction& p_dsAction)
{
if (MxOmni::DoesEntityExist(p_dsAction)) {
if (FindWorld(p_dsAction.GetAtomId(), p_dsAction.GetObjectId()) == NULL) {
return TRUE;
}
}
return FALSE;
}
// FUNCTION: LEGO1 0x1005b400
MxS32 LegoOmni::GetCurrPathInfo(LegoPathBoundary** p_path, MxS32& p_value)
{
if (::CurrentWorld() == NULL) {
return FAILURE;
}
return ::CurrentWorld()->GetCurrPathInfo(p_path, p_value);
}
// FUNCTION: LEGO1 0x1005b430
const char* LegoOmni::GetWorldName(LegoOmni::World p_worldId)
{
for (MxS32 i = 0; i < e_numWorlds; i++) {
if (m_worlds[i].m_id == p_worldId) {
return m_worlds[i].m_key;
}
}
return NULL;
}
// FUNCTION: LEGO1 0x1005b460
// FUNCTION: BETA10 0x1008edd8
MxAtomId* LegoOmni::GetWorldAtom(LegoOmni::World p_worldId)
{
for (MxS32 i = 0; i < e_numWorlds; i++) {
if (m_worlds[i].m_id == p_worldId) {
return m_worlds[i].m_atomId;
}
}
// A gem from BETA10
assert("Hey, check your code. We do not have this world." == NULL);
return NULL;
}
// FUNCTION: LEGO1 0x1005b490
// FUNCTION: BETA10 0x1008ee69
LegoOmni::World LegoOmni::GetWorldId(const char* p_key)
{
for (MxS32 i = 0; i < e_numWorlds; i++) {
// Note: m_key is never NULL
if (m_worlds[i].m_key != NULL) {
if (!strcmpi(m_worlds[i].m_key, p_key)) {
return m_worlds[i].m_id;
}
}
}
return e_undefined;
}
// FUNCTION: LEGO1 0x1005b4f0
void LegoOmni::Disable(MxBool p_disable, MxU16 p_flags)
{
if (p_disable) {
if (p_flags & c_disableInput) {
m_inputManager->DisableInputProcessing();
}
if (p_flags & c_disable3d) {
((LegoVideoManager*) m_videoManager)->SetRender3D(FALSE);
}
if (p_flags & c_clearScreen) {
m_videoManager->GetDisplaySurface()->ClearScreen();
}
}
else {
m_inputManager->EnableInputProcessing();
((LegoVideoManager*) m_videoManager)->SetRender3D(TRUE);
((LegoVideoManager*) m_videoManager)->UpdateView(0, 0, 0, 0);
}
}
// FUNCTION: LEGO1 0x1005b560
void LegoOmni::CreateBackgroundAudio()
{
if (m_bkgAudioManager) {
m_bkgAudioManager->Create(*g_jukeboxScript, 100);
}
}
// FUNCTION: LEGO1 0x1005b580
MxResult LegoOmni::Start(MxDSAction* p_dsAction)
{
MxResult result = MxOmni::Start(p_dsAction);
this->m_action.SetAtomId(p_dsAction->GetAtomId());
this->m_action.SetObjectId(p_dsAction->GetObjectId());
this->m_action.SetUnknown24(p_dsAction->GetUnknown24());
return result;
}
// FUNCTION: LEGO1 0x1005b5c0
void LegoOmni::DeleteAction()
{
if (m_action.GetObjectId() != -1) {
DeleteObject(m_action);
m_action.SetObjectId(-1);
}
}
// FUNCTION: LEGO1 0x1005b5f0
MxLong LegoOmni::Notify(MxParam& p_param)
{
MxBool isCD = FALSE;
if (((MxNotificationParam&) p_param).GetNotification() == c_notificationEndAction &&
((MxActionNotificationParam&) p_param).GetAction()->GetAtomId() == *g_nocdSourceName) {
isCD = TRUE;
}
MxLong result = MxOmni::Notify(p_param);
if (isCD) {
// Exit the game if nocd.si ended
CloseMainWindow();
}
return result;
}
// FUNCTION: LEGO1 0x1005b640
void LegoOmni::Pause()
{
MxOmni::Pause();
SetAppCursor(e_cursorNo);
}
// FUNCTION: LEGO1 0x1005b650
void LegoOmni::Resume()
{
MxOmni::Resume();
SetAppCursor(e_cursorArrow);
}