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* Fix some names * reorder unit in CMake --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
87 lines
1.7 KiB
C++
87 lines
1.7 KiB
C++
#include "legoloadcachesoundpresenter.h"
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#include "legocachsound.h"
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#include "legosoundmanager.h"
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#include "misc.h"
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#include "mxstreamchunk.h"
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#include "mxwavepresenter.h"
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DECOMP_SIZE_ASSERT(LegoLoadCacheSoundPresenter, 0x90)
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// FUNCTION: LEGO1 0x10018340
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LegoLoadCacheSoundPresenter::LegoLoadCacheSoundPresenter()
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{
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Init();
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}
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// FUNCTION: LEGO1 0x10018480
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LegoLoadCacheSoundPresenter::~LegoLoadCacheSoundPresenter()
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{
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Destroy(TRUE);
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}
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// FUNCTION: LEGO1 0x100184e0
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void LegoLoadCacheSoundPresenter::Init()
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{
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this->m_unk0x70 = NULL;
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this->m_unk0x78 = 0;
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this->m_unk0x7c = 0;
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}
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// FUNCTION: LEGO1 0x100184f0
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void LegoLoadCacheSoundPresenter::Destroy(MxBool p_fromDestructor)
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{
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delete[] this->m_unk0x70;
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MxWavePresenter::Destroy(p_fromDestructor);
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}
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// FUNCTION: LEGO1 0x10018510
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void LegoLoadCacheSoundPresenter::ReadyTickle()
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{
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MxStreamChunk* chunk = NextChunk();
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if (chunk) {
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WaveFormat* header = (WaveFormat*) chunk->GetData();
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m_unk0x78 = 0;
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MxU8* data = new MxU8[header->m_dataSize];
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m_unk0x70 = data;
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m_unk0x74 = data;
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m_cacheSound = new LegoCacheSound;
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memcpy(&m_pcmWaveFormat, &header->m_pcmWaveFormat, sizeof(m_pcmWaveFormat));
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m_subscriber->FreeDataChunk(chunk);
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ProgressTickleState(e_streaming);
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}
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}
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// STUB: LEGO1 0x100185f0
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void LegoLoadCacheSoundPresenter::StreamingTickle()
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{
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// TODO
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EndAction();
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}
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// FUNCTION: LEGO1 0x100186f0
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void LegoLoadCacheSoundPresenter::DoneTickle()
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{
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if (m_unk0x7c != 0) {
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EndAction();
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}
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}
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// FUNCTION: LEGO1 0x10018700
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MxResult LegoLoadCacheSoundPresenter::PutData()
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{
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m_criticalSection.Enter();
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if (m_currentTickleState == e_done) {
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m_cacheSound = SoundManager()->GetCacheSoundManager()->FUN_1003d290(m_cacheSound);
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m_unk0x7c = 1;
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}
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m_criticalSection.Leave();
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return SUCCESS;
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}
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