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	 3e6d789324
			
		
	
	3e6d789324
	
	
	
		
			
			* Add all BETA10 `ClassName()` functions and vtables * Run formatter, fix copy error * Fix copy error * Add BETA10 library functions --------- Co-authored-by: jonschz <jonschz@users.noreply.github.com>
		
			
				
	
	
		
			193 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			193 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef ISLE_H
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| #define ISLE_H
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| 
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| #include "actionsfwd.h"
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| #include "legogamestate.h"
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| #include "legonamedplane.h"
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| #include "legostate.h"
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| #include "legoworld.h"
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| #include "radio.h"
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| 
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| class Ambulance;
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| class Bike;
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| class DuneBuggy;
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| class Helicopter;
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| class Jetski;
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| class JukeBoxEntity;
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| class LegoNamedTexture;
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| class Motocycle;
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| class LegoPathStructNotificationParam;
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| class Pizza;
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| class Pizzeria;
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| class RaceCar;
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| class SkateBoard;
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| class TowTrack;
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| 
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| // VTABLE: LEGO1 0x100d7028
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| // VTABLE: BETA10 0x101b9d40
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| // SIZE 0x26c
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| class Act1State : public LegoState {
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| public:
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| 	enum ElevatorFloor {
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| 		c_floor1 = 1,
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| 		c_floor2,
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| 		c_floor3
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| 	};
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| 
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| 	Act1State();
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| 
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| 	// FUNCTION: LEGO1 0x100338a0
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| 	// FUNCTION: BETA10 0x10036040
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f0154
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| 		return "Act1State";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x100338b0
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, Act1State::ClassName()) || LegoState::IsA(p_name);
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| 	}
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| 
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| 	MxBool Reset() override;                       // vtable+0x18
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| 	MxResult Serialize(LegoFile* p_file) override; // vtable+0x1c
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| 
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| 	void PlayCptClickDialogue();
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| 	void StopCptClickDialogue();
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| 	void RemoveActors();
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| 	void PlaceActors();
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| 
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| 	MxU32 GetUnknown18() { return m_unk0x018; }
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| 	ElevatorFloor GetElevatorFloor() { return (ElevatorFloor) m_elevFloor; }
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| 	MxU8 GetUnknown21() { return m_unk0x021; }
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| 
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| 	void SetUnknown18(MxU32 p_unk0x18) { m_unk0x018 = p_unk0x18; }
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| 	void SetElevatorFloor(ElevatorFloor p_elevFloor) { m_elevFloor = p_elevFloor; }
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| 	void SetUnknown21(MxU8 p_unk0x21) { m_unk0x021 = p_unk0x21; }
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| 
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| 	// SYNTHETIC: LEGO1 0x10033960
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| 	// Act1State::`scalar deleting destructor'
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| 
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| 	// TODO: Most likely getters/setters are not used according to BETA.
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| 
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| 	Playlist m_cptClickDialogue;                  // 0x008
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| 	IsleScript::Script m_currentCptClickDialogue; // 0x014
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| 	MxU32 m_unk0x018;                             // 0x018
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| 	MxS16 m_elevFloor;                            // 0x01c
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| 	MxBool m_unk0x01e;                            // 0x01e
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| 	MxBool m_unk0x01f;                            // 0x01f
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| 	MxBool m_planeActive;                         // 0x020
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| 	undefined m_unk0x021;                         // 0x021
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| 	MxBool m_unk0x022;                            // 0x022
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| 	undefined m_unk0x023;                         // 0x023
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| 	LegoNamedPlane m_motocyclePlane;              // 0x024
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| 	LegoNamedPlane m_bikePlane;                   // 0x070
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| 	LegoNamedPlane m_skateboardPlane;             // 0x0bc
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| 	LegoNamedPlane m_helicopterPlane;             // 0x108
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| 	LegoNamedTexture* m_helicopterWindshield;     // 0x154
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| 	LegoNamedTexture* m_helicopterJetLeft;        // 0x158
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| 	LegoNamedTexture* m_helicopterJetRight;       // 0x15c
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| 	Helicopter* m_helicopter;                     // 0x160
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| 	LegoNamedPlane m_jetskiPlane;                 // 0x164
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| 	LegoNamedTexture* m_jetskiFront;              // 0x1b0
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| 	LegoNamedTexture* m_jetskiWindshield;         // 0x1b4
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| 	Jetski* m_jetski;                             // 0x1b8
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| 	LegoNamedPlane m_dunebuggyPlane;              // 0x1bc
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| 	LegoNamedTexture* m_dunebuggyFront;           // 0x208
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| 	DuneBuggy* m_dunebuggy;                       // 0x20c
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| 	LegoNamedPlane m_racecarPlane;                // 0x210
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| 	LegoNamedTexture* m_racecarFront;             // 0x25c
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| 	LegoNamedTexture* m_racecarBack;              // 0x260
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| 	LegoNamedTexture* m_racecarTail;              // 0x264
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| 	RaceCar* m_racecar;                           // 0x268
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| };
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| 
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| // VTABLE: LEGO1 0x100d6fb8
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| // VTABLE: BETA10 0x101b9cc8
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| // SIZE 0x140
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| class Isle : public LegoWorld {
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| public:
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| 	enum {
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| 		c_playCamAnims = 0x20,
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| 		c_playMusic = 0x40
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| 	};
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| 
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| 	Isle();
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| 	~Isle() override;
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| 
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| 	MxLong Notify(MxParam& p_param) override; // vtable+0x04
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| 
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| 	// FUNCTION: LEGO1 0x10030910
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| 	// FUNCTION: BETA10 0x10035d70
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f0458
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| 		return "Isle";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x10030920
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
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| 	}
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| 
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| 	MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
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| 	void ReadyWorld() override;                       // vtable+0x50
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| 	void Add(MxCore* p_object) override;              // vtable+0x58
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| 
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| 	// FUNCTION: LEGO1 0x10030900
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| 	MxBool VTable0x5c() override { return TRUE; } // vtable+0x5c
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| 
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| 	// FUNCTION: LEGO1 0x10033170
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| 	void VTable0x60() override {} // vtable+60
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| 
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| 	MxBool Escape() override;                        // vtable+0x64
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| 	void Enable(MxBool p_enable) override;           // vtable+0x68
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| 	virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+0x6c
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| 
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| 	void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
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| 	MxBool HasHelicopter() { return m_helicopter != NULL; }
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| 
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| 	void FUN_10033350();
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| 
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| 	friend class Act1State;
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| 
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| 	// SYNTHETIC: LEGO1 0x10030a30
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| 	// Isle::`scalar deleting destructor'
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| 
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| protected:
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| 	MxLong HandleEndAction(MxEndActionNotificationParam& p_param);
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| 	MxLong HandleControl(LegoControlManagerNotificationParam& p_param);
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| 	MxLong HandlePathStruct(LegoPathStructNotificationParam& p_param);
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| 	MxLong HandleTransitionEnd();
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| 	void HandleElevatorEndAction();
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| 	void UpdateGlobe();
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| 	void FUN_10032620();
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| 	void CreateState();
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| 	void FUN_10032d30(
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| 		IsleScript::Script p_script,
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| 		JukeboxScript::Script p_music,
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| 		const char* p_cameraLocation,
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| 		MxBool p_und
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| 	);
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| 
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| 	Act1State* m_act1state;             // 0xf8
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| 	Pizza* m_pizza;                     // 0xfc
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| 	Pizzeria* m_pizzeria;               // 0x100
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| 	TowTrack* m_towtrack;               // 0x104
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| 	Ambulance* m_ambulance;             // 0x108
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| 	JukeBoxEntity* m_jukebox;           // 0x10c
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| 	Helicopter* m_helicopter;           // 0x110
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| 	Bike* m_bike;                       // 0x114
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| 	DuneBuggy* m_dunebuggy;             // 0x118
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| 	Motocycle* m_motocycle;             // 0x11c
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| 	SkateBoard* m_skateboard;           // 0x120
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| 	RaceCar* m_racecar;                 // 0x124
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| 	Jetski* m_jetski;                   // 0x128
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| 	Radio m_radio;                      // 0x12c
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| 	LegoGameState::Area m_destLocation; // 0x13c
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| };
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| 
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| #endif // ISLE_H
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