mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-26 01:44:19 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			108 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			108 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef MXDSACTION_H
 | |
| #define MXDSACTION_H
 | |
| 
 | |
| #include "mxdsobject.h"
 | |
| #include "mxgeometry/mxgeometry3d.h"
 | |
| #include "mxtypes.h"
 | |
| 
 | |
| class MxOmni;
 | |
| 
 | |
| // VTABLE: LEGO1 0x100dc098
 | |
| // SIZE 0x94
 | |
| class MxDSAction : public MxDSObject {
 | |
| public:
 | |
| 	enum {
 | |
| 		c_looping = 0x01,
 | |
| 		c_bit3 = 0x04,
 | |
| 		c_bit4 = 0x08,
 | |
| 		c_bit5 = 0x10,
 | |
| 		c_enabled = 0x20,
 | |
| 		c_bit7 = 0x40,
 | |
| 		c_world = 0x80,
 | |
| 		c_bit9 = 0x100,
 | |
| 		c_bit10 = 0x200,
 | |
| 		c_bit11 = 0x400,
 | |
| 	};
 | |
| 
 | |
| 	MxDSAction();
 | |
| 	~MxDSAction() override;
 | |
| 
 | |
| 	void CopyFrom(MxDSAction& p_dsAction);
 | |
| 	MxDSAction& operator=(MxDSAction& p_dsAction);
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x100ad980
 | |
| 	inline const char* ClassName() const override // vtable+0x0c
 | |
| 	{
 | |
| 		// STRING: LEGO1 0x101013f4
 | |
| 		return "MxDSAction";
 | |
| 	}
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x100ad990
 | |
| 	inline MxBool IsA(const char* p_name) const override // vtable+0x10
 | |
| 	{
 | |
| 		return !strcmp(p_name, MxDSAction::ClassName()) || MxDSObject::IsA(p_name);
 | |
| 	}
 | |
| 
 | |
| 	undefined4 VTable0x14() override;                            // vtable+14;
 | |
| 	MxU32 GetSizeOnDisk() override;                              // vtable+18;
 | |
| 	void Deserialize(MxU8*& p_source, MxS16 p_unk0x24) override; // vtable+1c;
 | |
| 	virtual MxLong GetDuration();                                // vtable+24;
 | |
| 	virtual void SetDuration(MxLong p_duration);                 // vtable+28;
 | |
| 	virtual MxDSAction* Clone();                                 // vtable+2c;
 | |
| 	virtual void MergeFrom(MxDSAction& p_dsAction);              // vtable+30;
 | |
| 	virtual MxBool HasId(MxU32 p_objectId);                      // vtable+34;
 | |
| 	virtual void SetUnknown90(MxLong p_unk0x90);                 // vtable+38;
 | |
| 	virtual MxLong GetUnknown90();                               // vtable+3c;
 | |
| 	virtual MxLong GetElapsedTime();                             // vtable+40;
 | |
| 
 | |
| 	void AppendExtra(MxU16 p_extraLength, const char* p_extraData);
 | |
| 
 | |
| 	inline void GetExtra(MxU16& p_extraLength, char*& p_extraData)
 | |
| 	{
 | |
| 		p_extraLength = m_extraLength;
 | |
| 		p_extraData = m_extraData;
 | |
| 	}
 | |
| 
 | |
| 	inline MxU32 GetFlags() { return m_flags; }
 | |
| 	inline void SetFlags(MxU32 p_flags) { m_flags = p_flags; }
 | |
| 	inline char* GetExtraData() { return m_extraData; }
 | |
| 	inline MxU16 GetExtraLength() const { return m_extraLength; }
 | |
| 	inline MxLong GetStartTime() const { return m_startTime; }
 | |
| 	inline MxS32 GetLoopCount() { return m_loopCount; }
 | |
| 	inline void SetLoopCount(MxS32 p_loopCount) { m_loopCount = p_loopCount; }
 | |
| 	inline Mx3DPointFloat& GetLocation() { return m_location; }
 | |
| 	inline Mx3DPointFloat& GetDirection() { return m_direction; }
 | |
| 	inline Mx3DPointFloat& GetUp() { return m_up; }
 | |
| 	inline void SetLocation(const Vector3& p_location) { m_location = p_location; }
 | |
| 	inline void SetDirection(const Vector3& p_direction) { m_direction = p_direction; }
 | |
| 	inline void SetUp(const Vector3& p_up) { m_up = p_up; }
 | |
| 	inline MxCore* GetUnknown84() { return m_unk0x84; }
 | |
| 	inline void SetUnknown84(MxCore* p_unk0x84) { m_unk0x84 = p_unk0x84; }
 | |
| 	inline MxCore* GetOrigin() { return m_origin; }
 | |
| 	inline void SetOrigin(MxCore* p_origin) { m_origin = p_origin; }
 | |
| 
 | |
| 	inline MxBool IsLooping() const { return m_flags & c_looping; }
 | |
| 	inline MxBool IsBit3() const { return m_flags & c_bit3; }
 | |
| 
 | |
| 	// SYNTHETIC: LEGO1 0x100ada60
 | |
| 	// MxDSAction::`scalar deleting destructor'
 | |
| 
 | |
| protected:
 | |
| 	MxU32 m_sizeOnDisk;         // 0x2c
 | |
| 	MxU32 m_flags;              // 0x30
 | |
| 	MxLong m_startTime;         // 0x34
 | |
| 	MxLong m_duration;          // 0x38
 | |
| 	MxS32 m_loopCount;          // 0x3c
 | |
| 	Mx3DPointFloat m_location;  // 0x40
 | |
| 	Mx3DPointFloat m_direction; // 0x54
 | |
| 	Mx3DPointFloat m_up;        // 0x68
 | |
| 	char* m_extraData;          // 0x7c
 | |
| 	MxU16 m_extraLength;        // 0x80
 | |
| 	MxCore* m_unk0x84;          // 0x84
 | |
| 	undefined4 m_unk0x88;       // 0x88
 | |
| 	MxCore* m_origin;           // 0x8c
 | |
| 	MxLong m_unk0x90;           // 0x90
 | |
| };
 | |
| 
 | |
| #endif // MXDSACTION_H
 | 
