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			72 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			72 lines
		
	
	
		
			2.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGORACEMAP_H
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| #define LEGORACEMAP_H
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| 
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| #include "legoraceactor.h"
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| 
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| class MxControlPresenter;
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| class MxStillPresenter;
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| 
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| // VTABLE: LEGO1 0x100d8858 LegoRaceActor
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| // VTABLE: LEGO1 0x100d8860 LegoAnimActor
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| // VTABLE: LEGO1 0x100d8870 LegoPathActor
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| // VTABLE: LEGO1 0x100d893c LegoRaceMap
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| // VTABLE: BETA10 0x101be4dc LegoRaceActor
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| // VTABLE: BETA10 0x101be4e0 LegoAnimActor
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| // VTABLE: BETA10 0x101be4f8 LegoPathActor
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| // VTABLE: BETA10 0x101be5e8 LegoRaceMap
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| // SIZE 0x1b4
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| class LegoRaceMap : public virtual LegoRaceActor {
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| public:
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| 	LegoRaceMap();
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| 	~LegoRaceMap() override;
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| 
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| 	// LegoPathActor vtable
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| 	MxLong Notify(MxParam& p_param) override; // vtable+0x04
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| 	void ParseAction(char* p_extra) override; // vtable+0x20
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| 	void Animate(float p_time) override = 0;  // vtable+0x70
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| 
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| 	// LegoRaceMap vtable
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| 	virtual void FUN_1005d4b0(); // vtable+0x00
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| 
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| 	// SYNTHETIC: LEGO1 0x10012c50
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| 	// LegoRaceMap::`vbase destructor'
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| 
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| 	// SYNTHETIC: LEGO1 0x1005d5d0
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| 	// LegoRaceMap::`scalar deleting destructor'
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| 
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| private:
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| 	MxBool m_unk0x08;                   // 0x08
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| 	MxStillPresenter* m_stillPresenter; // 0x0c
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| 
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| 	// variable name verified by BETA10 0x100ca82b
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| 	MxControlPresenter* m_Map_Ctl; // 0x10
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| 
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| 	// likely an x-offset of the race map in world space
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| 	float m_unk0x14; // 0x14
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| 	// inversely scales the map in x direction (either convert world->screen space or to control the size)
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| 	float m_unk0x18; // 0x18
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| 	// likely a y-offset of the race map in world space
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| 	float m_unk0x1c; // 0x1c
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| 	// inversely scales the map in y direction (either convert world->screen space or to control the size)
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| 	float m_unk0x20; // 0x20
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| 	// scales the map in x direction (either convert world->screen space or to change the size)
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| 	float m_unk0x24; // 0x24
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| 	// scales the map in y direction (either convert world->screen space or to change the size)
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| 	float m_unk0x28; // 0x28
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| 	// likely an x-offset of the race map in screen space
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| 	float m_unk0x2c; // 0x2c
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| 	// likely a y-offset of the race map in screen space
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| 	float m_unk0x30; // 0x30
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| };
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| 
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| // GLOBAL: LEGO1 0x100d8848
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| // LegoRaceMap::`vbtable'
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| 
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| // GLOBAL: LEGO1 0x100d8840
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| // LegoRaceMap::`vbtable'{for `LegoAnimActor'}
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| 
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| // GLOBAL: LEGO1 0x100d8830
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| // LegoRaceMap::`vbtable'{for `LegoRaceActor'}
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| 
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| #endif // LEGORACEMAP_H
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