mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-26 01:44:19 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			209 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			209 lines
		
	
	
		
			9.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOANIMPRESENTER_H
 | |
| #define LEGOANIMPRESENTER_H
 | |
| 
 | |
| #include "legoroilist.h"
 | |
| #include "mxatom.h"
 | |
| #include "mxvideopresenter.h"
 | |
| 
 | |
| class LegoAnim;
 | |
| class LegoWorld;
 | |
| class LegoPathBoundary;
 | |
| class MxMatrix;
 | |
| class Vector3;
 | |
| 
 | |
| struct LegoAnimStructComparator {
 | |
| 	MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
 | |
| };
 | |
| 
 | |
| struct LegoAnimSubstComparator {
 | |
| 	MxBool operator()(const char* const& p_a, const char* const& p_b) const { return strcmp(p_a, p_b) < 0; }
 | |
| };
 | |
| 
 | |
| // SIZE 0x08
 | |
| struct LegoAnimStruct {
 | |
| 	LegoROI* m_roi; // 0x00
 | |
| 	MxU32 m_index;  // 0x04
 | |
| };
 | |
| 
 | |
| typedef map<const char*, LegoAnimStruct, LegoAnimStructComparator> LegoAnimStructMap;
 | |
| typedef map<const char*, const char*, LegoAnimSubstComparator> LegoAnimSubstMap;
 | |
| 
 | |
| // VTABLE: LEGO1 0x100d90c8
 | |
| // VTABLE: BETA10 0x101baf90
 | |
| // SIZE 0xbc
 | |
| class LegoAnimPresenter : public MxVideoPresenter {
 | |
| public:
 | |
| 	enum {
 | |
| 		c_hideOnStop = 0x01,
 | |
| 		c_mustSucceed = 0x02
 | |
| 	};
 | |
| 
 | |
| 	LegoAnimPresenter();
 | |
| 	~LegoAnimPresenter() override;
 | |
| 
 | |
| 	// FUNCTION: BETA10 0x10055300
 | |
| 	static const char* HandlerClassName()
 | |
| 	{
 | |
| 		// STRING: LEGO1 0x100f071c
 | |
| 		return "LegoAnimPresenter";
 | |
| 	}
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x10068530
 | |
| 	// FUNCTION: BETA10 0x100552d0
 | |
| 	const char* ClassName() const override // vtable+0x0c
 | |
| 	{
 | |
| 		return HandlerClassName();
 | |
| 	}
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x10068540
 | |
| 	MxBool IsA(const char* p_name) const override // vtable+0x10
 | |
| 	{
 | |
| 		return !strcmp(p_name, LegoAnimPresenter::ClassName()) || MxVideoPresenter::IsA(p_name);
 | |
| 	}
 | |
| 
 | |
| 	void ReadyTickle() override;                                                                   // vtable+0x18
 | |
| 	void StartingTickle() override;                                                                // vtable+0x1c
 | |
| 	void StreamingTickle() override;                                                               // vtable+0x20
 | |
| 	void DoneTickle() override;                                                                    // vtable+0x2c
 | |
| 	void ParseExtra() override;                                                                    // vtable+0x30
 | |
| 	MxResult AddToManager() override;                                                              // vtable+0x34
 | |
| 	void Destroy() override;                                                                       // vtable+0x38
 | |
| 	MxResult StartAction(MxStreamController* p_controller, MxDSAction* p_action) override;         // vtable+0x3c
 | |
| 	void EndAction() override;                                                                     // vtable+0x40
 | |
| 	void PutFrame() override;                                                                      // vtable+0x6c
 | |
| 	virtual MxResult CreateAnim(MxStreamChunk* p_chunk);                                           // vtable+0x88
 | |
| 	virtual void VTable0x8c();                                                                     // vtable+0x8c
 | |
| 	virtual void VTable0x90();                                                                     // vtable+0x90
 | |
| 	virtual MxU32 VTable0x94(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3); // vtable+0x94
 | |
| 	virtual MxResult VTable0x98(LegoPathBoundary* p_boundary);                                     // vtable+0x98
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x1000c990
 | |
| 	virtual LegoROI** GetROIMap(MxU32& p_roiMapSize)
 | |
| 	{
 | |
| 		p_roiMapSize = m_roiMapSize;
 | |
| 		return m_roiMap;
 | |
| 	} // vtable+0x9c
 | |
| 
 | |
| 	virtual void VTable0xa0(Matrix4& p_matrix); // vtable+0xa0
 | |
| 
 | |
| 	MxResult FUN_1006afc0(MxMatrix*& p_matrix, float p_und);
 | |
| 	MxResult FUN_1006b140(LegoROI* p_roi);
 | |
| 	void FUN_1006c7a0();
 | |
| 	const char* GetActionObjectName();
 | |
| 
 | |
| 	void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
 | |
| 	void SetUnknown0x0cTo1() { m_unk0x9c = 1; }
 | |
| 	void SetUnknown0xa0(Matrix4* p_unk0xa0) { m_unk0xa0 = p_unk0xa0; }
 | |
| 
 | |
| 	LegoAnim* GetAnimation() { return m_anim; }
 | |
| 
 | |
| protected:
 | |
| 	void Init();
 | |
| 	void Destroy(MxBool p_fromDestructor);
 | |
| 	LegoChar* FUN_10069150(const LegoChar* p_und1);
 | |
| 	void FUN_100692b0();
 | |
| 	void FUN_100695c0();
 | |
| 	LegoChar* FUN_100697c0(const LegoChar* p_und1, const LegoChar* p_und2);
 | |
| 	LegoBool FUN_100698b0(const CompoundObject& p_rois, const LegoChar* p_und2);
 | |
| 	LegoROI* FUN_100699e0(const LegoChar* p_und);
 | |
| 	void FUN_10069b10();
 | |
| 	void FUN_1006a3c0(LegoAnimStructMap& p_map, LegoTreeNode* p_node, LegoROI* p_roi);
 | |
| 	void FUN_1006a4f0(LegoAnimStructMap& p_map, LegoAnimNodeData* p_data, const LegoChar* p_und, LegoROI* p_roi);
 | |
| 	void FUN_1006aa60();
 | |
| 	void FUN_1006ab70();
 | |
| 	LegoBool FUN_1006aba0();
 | |
| 	MxBool FUN_1006abb0(LegoTreeNode* p_node, LegoROI* p_roi);
 | |
| 	void SubstituteVariables();
 | |
| 	void FUN_1006b900(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix);
 | |
| 	void FUN_1006b9a0(LegoAnim* p_anim, MxLong p_time, Matrix4* p_matrix);
 | |
| 	void FUN_1006c8a0(MxBool p_bool);
 | |
| 
 | |
| 	LegoAnim* m_anim;             // 0x64
 | |
| 	LegoROI** m_roiMap;           // 0x68
 | |
| 	MxU32 m_roiMapSize;           // 0x6c
 | |
| 	LegoROIList* m_unk0x70;       // 0x70
 | |
| 	LegoROIList* m_unk0x74;       // 0x74
 | |
| 	Matrix4* m_unk0x78;           // 0x78
 | |
| 	MxU32 m_flags;                // 0x7c
 | |
| 	LegoWorld* m_currentWorld;    // 0x80
 | |
| 	MxAtomId m_worldAtom;         // 0x84
 | |
| 	MxS32 m_worldId;              // 0x88
 | |
| 	LegoROI** m_unk0x8c;          // 0x8c
 | |
| 	char** m_unk0x90;             // 0x90
 | |
| 	MxU8 m_unk0x94;               // 0x94
 | |
| 	MxBool m_unk0x95;             // 0x95
 | |
| 	MxBool m_unk0x96;             // 0x96
 | |
| 	undefined m_unk0x97;          // 0x97
 | |
| 	LegoAnimSubstMap* m_substMap; // 0x98
 | |
| 	MxS16 m_unk0x9c;              // 0x9c
 | |
| 	Matrix4* m_unk0xa0;           // 0xa0
 | |
| 
 | |
| public:
 | |
| 	float m_unk0xa4;          // 0xa4
 | |
| 	Mx3DPointFloat m_unk0xa8; // 0xa8
 | |
| };
 | |
| 
 | |
| // clang-format off
 | |
| // SYNTHETIC: LEGO1 0x10068650
 | |
| // LegoAnimPresenter::`scalar deleting destructor'
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x100689c0
 | |
| // map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::~map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10068a10
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::~_Tree<char const *,pair<char const * const,char const *>,map
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10068ae0
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::iterator::_Inc
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10068b20
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10068f70
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::_Erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10069d80
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::~_Tree<char const *,pair<char const * const,LegoAni
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10069e50
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::iterator::_Inc
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x10069e90
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006a2e0
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Erase
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006a320
 | |
| // Map<char const *,LegoAnimStruct,LegoAnimStructComparator>::~Map<char const *,LegoAnimStruct,LegoAnimStructComparator>
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006a370
 | |
| // map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::~map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006a750
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::iterator::_Dec
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006a7a0
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Insert
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006c1b0
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::iterator::_Dec
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006c200
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::_Insert
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006c4b0
 | |
| // list<char *,allocator<char *> >::~list<char *,allocator<char *> >
 | |
| 
 | |
| // TEMPLATE: LEGO1 0x1006c520
 | |
| // List<char *>::~List<char *>
 | |
| 
 | |
| // GLOBAL: LEGO1 0x100f7680
 | |
| // _Tree<char const *,pair<char const * const,char const *>,map<char const *,char const *,LegoAnimSubstComparator,allocator<char const *> >::_Kfn,LegoAnimSubstComparator,allocator<char const *> >::_Nil
 | |
| 
 | |
| // GLOBAL: LEGO1 0x100f7688
 | |
| // _Tree<char const *,pair<char const * const,LegoAnimStruct>,map<char const *,LegoAnimStruct,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Kfn,LegoAnimStructComparator,allocator<LegoAnimStruct> >::_Nil
 | |
| // clang-format on
 | |
| 
 | |
| #endif // LEGOANIMPRESENTER_H
 | 
