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			96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOEXTRAACTOR_H
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| #define LEGOEXTRAACTOR_H
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| 
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| #include "legoanimactor.h"
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| 
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| // VTABLE: LEGO1 0x100d6c00 LegoAnimActor
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| // VTABLE: LEGO1 0x100d6c10 LegoPathActor
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| // VTABLE: LEGO1 0x100d6cdc LegoExtraActor
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| // VTABLE: BETA10 0x101bc2a0 LegoAnimActor
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| // VTABLE: BETA10 0x101bc2b8 LegoPathActor
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| // VTABLE: BETA10 0x101bc3a8 LegoExtraActor
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| // SIZE 0x1dc
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| class LegoExtraActor : public virtual LegoAnimActor {
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| public:
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| 	enum Axis {
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| 		e_posz,
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| 		e_negz,
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| 		e_posx,
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| 		e_negx
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| 	};
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| 
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| 	LegoExtraActor();
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| 	~LegoExtraActor() override;
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| 
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| 	// FUNCTION: LEGO1 0x1002b7b0
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| 	// FUNCTION: BETA10 0x100831a0
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| 	const char* ClassName() const override // vtable+0x0c
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| 	{
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| 		// STRING: LEGO1 0x100f3204
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| 		return "LegoExtraActor";
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| 	}
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| 
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| 	// FUNCTION: LEGO1 0x1002b7d0
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| 	MxBool IsA(const char* p_name) const override // vtable+0x10
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| 	{
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| 		return !strcmp(p_name, LegoExtraActor::ClassName()) || LegoAnimActor::IsA(p_name);
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| 	}
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| 
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| 	void SetWorldSpeed(MxFloat p_worldSpeed) override;                                  // vtable+0x30
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| 	MxS32 VTable0x68(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3) override; // vtable+0x68
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| 	inline MxU32 VTable0x6c(
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| 		LegoPathBoundary* p_boundary,
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| 		Vector3& p_v1,
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| 		Vector3& p_v2,
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| 		float p_f1,
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| 		float p_f2,
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| 		Vector3& p_v3
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| 	) override;                                                        // vtable+0x6c
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| 	void Animate(float p_time) override;                               // vtable+0x70
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| 	void VTable0x74(Matrix4& p_transform) override;                    // vtable+0x74
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| 	MxU32 VTable0x90(float p_time, Matrix4& p_matrix) override;        // vtable+0x90
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| 	MxResult HitActor(LegoPathActor* p_actor, MxBool p_bool) override; // vtable+0x94
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| 	MxResult VTable0x9c() override;                                    // vtable+0x9c
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| 	void VTable0xa4(MxBool& p_und1, MxS32& p_und2) override;           // vtable+0xa4
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| 	void VTable0xc4() override;                                        // vtable+0xc4
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| 
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| 	virtual MxResult FUN_1002aae0();
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| 
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| 	void Restart();
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| 	inline void FUN_1002ad8a();
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| 
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| 	void SetUnknown0x0c(undefined p_unk0x0c) { m_unk0x0c = p_unk0x0c; }
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| 
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| 	// SYNTHETIC: LEGO1 0x1002b760
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| 	// LegoExtraActor::`scalar deleting destructor'
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| 
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| private:
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| 	MxFloat m_scheduledTime;        // 0x08
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| 	undefined m_unk0x0c;            // 0x0c
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| 	MxU8 m_axis;                    // 0x0d
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| 	undefined m_unk0x0e;            // 0x0e
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| 	MxFloat m_prevWorldSpeed;       // 0x10
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| 	MxU8 m_whichAnim;               // 0x14
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| 	MxU8 m_unk0x15;                 // 0x15
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| 	MxMatrix m_unk0x18;             // 0x18
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| 	LegoAnimActorStruct* m_assAnim; // 0x60
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| 	LegoAnimActorStruct* m_disAnim; // 0x64
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| };
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| 
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| // GLOBAL: LEGO1 0x100d6be8
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| // LegoExtraActor::`vbtable'{for `LegoAnimActor'}
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| 
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| // GLOBAL: LEGO1 0x100d6bf0
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| // LegoExtraActor::`vbtable'{for `LegoExtraActor'}
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| 
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| // TEMPLATE: LEGO1 0x1002b200
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| // vector<unsigned char *,allocator<unsigned char *> >::vector<unsigned char *,allocator<unsigned char *> >
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| 
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| // TEMPLATE: LEGO1 0x1002b270
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| // vector<unsigned char *,allocator<unsigned char *> >::size
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| 
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| // TEMPLATE: LEGO1 0x1002b720
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| // ?uninitialized_copy@@YAPAPAEPAPAE00@Z
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| 
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| #endif // LEGOEXTRAACTOR_H
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