mirror of
				https://github.com/isledecomp/isle.git
				synced 2025-10-26 01:44:19 +00:00 
			
		
		
		
	
		
			
				
	
	
		
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			55 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef LEGOCAMERACONTROLLER_H
 | |
| #define LEGOCAMERACONTROLLER_H
 | |
| 
 | |
| #include "legopointofviewcontroller.h"
 | |
| #include "mxgeometry/mxgeometry3d.h"
 | |
| #include "mxgeometry/mxmatrix.h"
 | |
| #include "mxpoint32.h"
 | |
| 
 | |
| // VTABLE: LEGO1 0x100d57b0
 | |
| // SIZE 0xc8
 | |
| class LegoCameraController : public LegoPointOfViewController {
 | |
| public:
 | |
| 	LegoCameraController();
 | |
| 	~LegoCameraController() override; // vtable+0x00
 | |
| 
 | |
| 	MxLong Notify(MxParam& p_param) override; // vtable+04
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x10011ec0
 | |
| 	inline const char* ClassName() const override // vtable+0x0c
 | |
| 	{
 | |
| 		// STRING: LEGO1 0x100f0850
 | |
| 		return "LegoCameraController";
 | |
| 	}
 | |
| 
 | |
| 	// FUNCTION: LEGO1 0x10011ed0
 | |
| 	inline MxBool IsA(const char* p_name) const override // vtable+0x10
 | |
| 	{
 | |
| 		return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
 | |
| 	}
 | |
| 
 | |
| 	virtual void OnLButtonDown(MxPoint32 p_point);                // vtable+0x30
 | |
| 	virtual void OnLButtonUp(MxPoint32 p_point);                  // vtable+0x34
 | |
| 	virtual void OnRButtonDown(MxPoint32 p_point);                // vtable+0x38
 | |
| 	virtual void OnRButtonUp(MxPoint32 p_point);                  // vtable+0x3c
 | |
| 	virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point); // vtable+0x40
 | |
| 	virtual MxResult Create();                                    // vtable+0x44
 | |
| 
 | |
| 	void SetWorldTransform(const Vector3& p_at, const Vector3& p_dir, const Vector3& p_up);
 | |
| 	void FUN_10012290(float p_angle);
 | |
| 	void FUN_10012320(float p_angle);
 | |
| 	void FUN_100123e0(const Matrix4& p_transform, MxU32 p_und);
 | |
| 	Mx3DPointFloat GetWorldUp();
 | |
| 	Mx3DPointFloat GetWorldLocation();
 | |
| 	Mx3DPointFloat GetWorldDirection();
 | |
| 
 | |
| private:
 | |
| 	MxMatrix m_matrix1; // 0x38
 | |
| 	MxMatrix m_matrix2; // 0x80
 | |
| };
 | |
| 
 | |
| // SYNTHETIC: LEGO1 0x10011f50
 | |
| // LegoCameraController::`scalar deleting destructor'
 | |
| 
 | |
| #endif // LEGOCAMERACONTROLLER_H
 | 
