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			23 lines
		
	
	
		
			458 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			23 lines
		
	
	
		
			458 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #ifndef __LEGOUNKNOWN_H
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| #define __LEGOUNKNOWN_H
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| 
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| #include "legotypes.h"
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| #include "mxgeometry/mxgeometry3d.h"
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| 
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| class Matrix4;
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| 
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| // SIZE 0x50
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| class LegoUnknown {
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| public:
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| 	LegoUnknown();
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| 	~LegoUnknown();
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| 
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| 	void FUN_1009a140(Vector3& p_point1, Vector3& p_point2, Vector3& p_point3, Vector3& p_point4);
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| 	LegoResult FUN_1009a1e0(float p_f1, Matrix4& p_mat, Vector3& p_v, LegoU32 p_und);
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| 
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| private:
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| 	Mx3DPointFloat m_unk0x00[4]; // 0x00
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| };
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| 
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| #endif // __LEGOUNKNOWN_H
 | 
