Files
isle/LEGO1/mxpalette.cpp
Joshua Peisach db0b0a28ae avoid hexadecimal
Co-authored-by: Anonymous Maarten <madebr@users.noreply.github.com>
2023-06-29 17:15:54 -04:00

47 lines
1.1 KiB
C++

#include "mxpalette.h"
// OFFSET: LEGO1 0x100bee30
MxPalette::MxPalette()
{
this->m_overrideSkyColor = FALSE;
this->m_attached = NULL;
GetDefaultPalette(this->m_entries);
this->m_skyColor = this->m_entries[141];
// FIXME: Incomplete
}
// OFFSET: LEGO1 100bef90
MxPalette::~MxPalette()
{
delete m_attached; // yes this matches more
}
// OFFSET: LEGO1 0x100bf150
MxResult MxPalette::GetEntries(LPPALETTEENTRY p_entries)
{
memcpy(p_entries, this->m_entries, sizeof(this->m_entries));
return SUCCESS;
}
// OFFSET: LEGO1 0x100bf420
void MxPalette::GetDefaultPalette(LPPALETTEENTRY p_entries)
{
HDC hdc = GetDC((HWND) NULL);
int rasterCaps = GetDeviceCaps(hdc, RASTERCAPS);
if ((rasterCaps & RC_PALETTE) != 0) {
int paletteSize = GetDeviceCaps(hdc, SIZEPALETTE);
if (paletteSize == 256) {
GetSystemPaletteEntries(hdc, 0, 256, p_entries);
p_entries += 10;
memcpy(p_entries, this->m_entries, sizeof(this->m_entries));
}
}
ReleaseDC((HWND) NULL, hdc);
}
// OFFSET: LEGO1 0x100bf330
void MxPalette::Detach()
{
this->m_attached = NULL;
}