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This declares a bunch of classes and functions for us, as well as fixes some declarations that were slightly incorrect (e.g. missing "virtual", etc)
11 lines
144 B
C++
Executable File
11 lines
144 B
C++
Executable File
#ifndef LEGOENTITY_H
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#define LEGOENTITY_H
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class LegoEntity
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{
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public:
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__declspec(dllexport) virtual ~LegoEntity();
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};
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#endif // LEGOENTITY_H
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